Player Matchup

Ishtar
Ishtar
ArtoriaSan
Ishtar
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 18L
1,573 Elo+
Party 2
Sol
Sol
Lrtzeh2
Sol
Level 134
God Stats
21W - 21L
1,481 SR
Queue Stats
324W - 238L
1,567 Elo+
Party 2
Horus
Horus
ZombieCubeTK
Horus
Level 109
God Stats
12W - 18L
1,443 SR
Queue Stats
449W - 374L
1,518 Elo+
Party 2
Team Averages
Level 112
1,475 SR
1,552 Elo+

VS

Team Averages
Level 63
1,488 SR
1,481 Elo+
Nox
Nox
NobleDerpacus
Nox
Level 40
God Stats
0W - 1L
1,328 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 1
Apollo
Apollo
Tigertank375
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Vamana
Vamana
TubMan6969
Vamana
Level 28
God Stats
2W - 2L
1,635 SR
Queue Stats
25W - 22L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ArtoriaSan
Ishtar
13
3 / 0 / 4
8,041
731
3,724
4,533
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
14
4 / 0 / 3
8,420
765
9,510
6,848
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 7
8,182
744
4,526
8,791
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,746
613
2,530
4,921
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
11
0 / 2 / 1
6,715
610
5,482
6,214
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
TubMan6969
Vamana
9
0 / 4 / 0
6,306
573
5,030
9,553
7,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ArtoriaSan
Ishtar
3
0
4
5
W
Sol
4
0
3
5.5
L
1
1
0
1
L
Apollo
0
2
1
0.25
L
Vamana
TubMan6969
Vamana
0
4
0
0
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
13,042
20,172
Taken
20,688
14,498
Mitigated
12,690
10,406
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ArtoriaSan
Ishtar
3,724
2,862
0
2,129
4,533
2,355
1,128
788
3,745
0
22,055
W
Sol
9,510
2,803
0
3,613
6,848
3,231
1,389
623
6,225
45,589
4,236
L
2,530
210
0
0
4,921
2,244
0
2,546
2,375
19,503
0
L
Apollo
5,482
3,947
0
0
6,214
2,581
0
2,681
3,533
0
21,278
L
Vamana
TubMan6969
Vamana
5,030
1,835
45
1,487
9,553
7,865
0
3,770
5,783
0
9,013
W
4,526
1,498
1,481
3,183
8,791
8,912
57
1,481
7,310
0
10,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
19,767
136
Minions Killed
101
8
Camps Cleared
2
609,495
Distance Traveled
589,707
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,041
731
57
5
2
202,986
0
W
Sol
8,420
765
72
7
5
224,968
3
L
Nox
6,746
613
39
4
0
206,512
0
L
Apollo
6,715
610
46
4
0
204,554
3
L
Vamana
6,306
573
16
1
2
178,641
0
W
Horus
8,182
744
7
1
1
181,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role