Player Matchup

Persephone
Persephone
Gold V
Asapalhsxx492xx
Persephone
Gold V
Level 129
God Stats
2W - 6L
1,373 SR
Queue Stats
387W - 375L
1,350 MMR
Solo
Freya
Freya
Silver III
ItsCot
Freya
Silver III
Level 95
God Stats
2W - 1L
1,283 SR
Queue Stats
13W - 16L
1,467 MMR
Solo
Bastet
Bastet
Silver II
Momah2x
Bastet
Silver II
Level 46
God Stats
3W - 5L
1,594 SR
Queue Stats
231W - 241L
1,340 MMR
Solo
Cthulhu
Cthulhu
Gold IV
RASSSTA48
Cthulhu
Gold IV
Level 144
God Stats
17W - 24L
1,523 SR
Queue Stats
285W - 300L
1,312 MMR
Solo
Ymir
Ymir
Gold V
RUMMMANEH
Ymir
Gold V
Level 128
God Stats
9W - 12L
1,432 SR
Queue Stats
151W - 146L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,441 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,553 SR
1,350 MMR
Izanami
Izanami
Silver I
Its_Sxvage
Izanami
Silver I
Level 69
God Stats
3W - 4L
1,504 SR
Queue Stats
90W - 97L
1,161 MMR
Party 1
Fenrir
Fenrir
Gold I
SIMSOC88
Fenrir
Gold I
Level 160
God Stats
93W - 91L
1,544 SR
Queue Stats
451W - 448L
1,421 MMR
Solo
Mulan
Mulan
Gold II
Yaselmenia27
Mulan
Gold II
Level 160
God Stats
13W - 14L
1,608 SR
Queue Stats
235W - 233L
1,467 MMR
Solo
Bacchus
Bacchus
Silver I
pipscwek
Bacchus
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 89L
1,303 MMR
Party 1
Vulcan
Vulcan
Gold IV
vIDagobert
Vulcan
Gold IV
Level 145
God Stats
42W - 25L
1,612 SR
Queue Stats
566W - 561L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Asapalhsxx492xx
Persephone
17
1 / 7 / 0
10,656
444
7,790
14,652
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Freya
ItsCot
Freya
15
1 / 6 / 2
10,267
428
7,771
17,557
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Momah2x
Bastet
19
4 / 1 / 1
12,273
511
11,171
18,196
8,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RASSSTA48
Cthulhu
17
1 / 6 / 2
10,976
457
13,868
21,894
27,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
13
0 / 10 / 1
8,688
362
4,997
32,886
36,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
HadesLancelotBakasuraAwilix

VS

Bans
Hun BatzMedusaCabrakanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Its_Sxvage
Izanami
20
2 / 1 / 3
13,208
550
10,278
23,186
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
SIMSOC88
Fenrir
20
9 / 3 / 10
14,523
605
15,166
20,716
11,501
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 1 / 11
14,324
597
24,163
25,363
25,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
pipscwek
Bacchus
18
1 / 1 / 14
12,802
533
4,756
16,103
21,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
vIDagobert
Vulcan
20
10 / 1 / 7
14,269
595
22,798
11,818
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
7
Kills
29
30
Deaths
7
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Persephone
Asapalhsxx492xx
Persephone
1
7
0
0.14
L
Freya
ItsCot
Freya
1
6
2
0.33
W
Izanami
Its_Sxvage
Izanami
2
1
3
3.5
L
Bastet
Momah2x
Bastet
4
1
1
4.5
L
Cthulhu
RASSSTA48
Cthulhu
1
6
2
0.33
L
Ymir
0
10
1
0.05
W
Fenrir
SIMSOC88
Fenrir
9
3
10
4.67
W
7
1
11
12.5
W
Bacchus
pipscwek
Bacchus
1
1
14
8
W
Vulcan
vIDagobert
Vulcan
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
77,161
105,185
Taken
97,186
85,931
Mitigated
73,680
17,542
Healing
51,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Asapalhsxx492xx
Persephone
7,790
697
0
2,263
14,652
5,607
1,008
4,966
9,679
89,392
0
L
Freya
ItsCot
Freya
7,771
2,371
0
3,599
17,557
7,199
0
4,278
13,279
76,098
0
W
Izanami
Its_Sxvage
Izanami
10,278
5,754
0
11,980
23,186
9,720
2,368
9,415
13,369
0
152,813
L
Bastet
Momah2x
Bastet
11,171
3,771
0
9,432
18,196
8,744
30
1,669
16,527
0
107,293
L
Cthulhu
RASSSTA48
Cthulhu
13,868
1,225
666
400
21,894
27,569
1,302
4,060
17,834
79,381
0
L
Ymir
4,997
827
218
964
32,886
36,812
0
12,746
18,802
39,627
0
W
Fenrir
SIMSOC88
Fenrir
15,166
3,528
0
12,702
20,716
11,501
3,786
5,986
14,534
0
130,263
W
24,163
3,960
0
16,548
25,363
25,169
742
10,516
14,199
0
109,873
W
Bacchus
pipscwek
Bacchus
4,756
767
0
5,790
16,103
21,180
986
7,447
8,245
34,772
0
W
Vulcan
vIDagobert
Vulcan
22,798
7,889
97
3,928
11,818
6,110
1,229
5,891
5,801
131,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,860
Gold Earned
69,126
637
Minions Killed
785
0
Camps Cleared
0
2,209,142
Distance Traveled
2,416,695
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,656
444
146
6
0
431,575
7
L
Freya
10,267
428
120
5
0
391,736
4
W
Izanami
13,208
550
196
8
0
430,969
7
L
Bastet
12,273
511
156
7
0
578,145
2
L
Cthulhu
10,976
457
153
6
0
419,741
6
L
Ymir
8,688
362
62
3
0
387,945
2
W
Fenrir
14,523
605
176
7
0
534,381
6
W
Mulan
14,324
597
176
7
0
450,327
6
W
Bacchus
12,802
533
36
2
0
482,796
4
W
Vulcan
14,269
595
201
8
0
518,222
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role