Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BESTINTHEFIELD
Sun Wukong
Level 128
God Stats
4W - 8L
1,587 SR
Queue Stats
288W - 328L
1,453 Elo+
Party 2
Apollo
Apollo
DrExistence
Apollo
Level 128
God Stats
1W - 1L
1,523 SR
Queue Stats
101W - 114L
1,397 Elo+
Party 3
Ra
Ra
shamtaboo
Ra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,272 Elo+
Party 3
Team Averages
Level 126
1,522 SR
1,424 Elo+

VS

Team Averages
Level 121
1,554 SR
1,464 Elo+
Ra
Ra
Darklordofthepap
Ra
Level 109
God Stats
1W - 1L
1,286 SR
Queue Stats
70W - 78L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Jajohnnie
Ao Kuang
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 224L
1,457 Elo+
Solo
Merlin
Merlin
KingOfDaKings20
Merlin
Level 133
God Stats
3W - 4L
1,755 SR
Queue Stats
199W - 196L
1,480 Elo+
Party 1
Mulan
Mulan
Lord_FazzyShnish
Mulan
Level 129
God Stats
4W - 0L
1,431 SR
Queue Stats
148W - 159L
1,447 Elo+
Party 1
Bellona
Bellona
NipsEnormous69
Bellona
Level 84
God Stats
3W - 0L
1,798 SR
Queue Stats
46W - 58L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 9 / 2
10,988
646
18,505
18,077
7,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
18
2 / 9 / 10
10,348
609
17,186
26,308
27,496
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
BESTINTHEFIELD
Sun Wukong
17
4 / 9 / 5
10,925
643
18,661
25,803
33,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
18
5 / 5 / 7
10,748
632
14,781
18,545
9,997
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 9
11,745
691
29,578
19,669
11,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 26
12,487
735
17,232
20,470
21,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Jajohnnie
Ao Kuang
20
13 / 5 / 14
13,172
775
16,643
26,530
18,666
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 4 / 22
12,902
759
20,029
14,520
8,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 4 / 22
12,982
764
24,492
26,958
39,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 4 / 27
11,405
671
16,495
22,461
27,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
149
20
Kills
38
38
Deaths
20
33
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
9
2
0.78
L
Bellona
 
Bellona
2
9
10
0.78
L
Sun Wukong
BESTINTHEFIELD
Sun Wukong
4
9
5
0.72
W
5
3
26
6
L
Apollo
5
5
7
1.7
W
Ao Kuang
Jajohnnie
Ao Kuang
13
5
14
4
W
8
4
22
4.75
W
9
4
22
5
W
3
4
27
4.13
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,711
Damage
94,891
108,402
Taken
110,939
90,817
Mitigated
115,900
29,745
Healing
53,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
18,505
3,110
376
637
18,077
7,937
0
10,207
7,870
0
24,795
L
Bellona
 
Bellona
17,186
4,658
1,202
3,222
26,308
27,496
66
12,212
14,096
0
21,593
L
Sun Wukong
BESTINTHEFIELD
Sun Wukong
18,661
1,325
724
3,046
25,803
33,985
0
10,555
15,248
0
35,488
W
17,232
2,081
15,648
9,734
20,470
21,631
1,045
5,727
14,697
52,025
0
L
Apollo
14,781
8,960
2,746
3,632
18,545
9,997
132
11,239
7,306
0
30,962
W
Ao Kuang
Jajohnnie
Ao Kuang
16,643
6,001
2,846
10,323
26,530
18,666
3,652
7,255
19,106
28,015
0
W
20,029
1,821
1,095
748
14,520
8,267
1,015
2,463
12,019
40,101
0
W
24,492
4,236
3,621
5,954
26,958
39,717
1,006
7,438
19,103
0
39,206
W
16,495
5,584
1,362
1,794
22,461
27,619
1,395
6,695
15,447
0
25,836
L
29,578
1,310
7,130
7,030
19,669
11,402
337
9,691
9,978
59,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,754
Gold Earned
62,948
152
Minions Killed
179
0
Camps Cleared
0
1,292,961
Distance Traveled
1,488,635
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,988
646
16
1
0
227,970
0
L
Bellona
10,348
609
12
1
0
228,530
1
L
Sun Wukong
10,925
643
26
2
0
257,705
1
W
Ra
12,487
735
60
4
0
313,955
0
L
Apollo
10,748
632
36
2
0
291,301
0
W
Ao Kuang
13,172
775
20
1
0
314,364
0
W
Merlin
12,902
759
39
2
0
271,404
0
W
Mulan
12,982
764
35
2
0
281,112
1
W
Bellona
11,405
671
25
1
0
307,800
0
L
Ra
11,745
691
62
4
0
287,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role