Player Matchup

Janus
Janus
SM930
Janus
Level 68
God Stats
16W - 33L
1,324 SR
Queue Stats
43W - 79L
1,233 Elo+
Party 2
Lancelot
Lancelot
SimHinton7
Lancelot
Level 63
God Stats
17W - 21L
1,349 SR
Queue Stats
51W - 93L
1,218 Elo+
Party 2
Horus
Horus
Sr_PatrickOS
Horus
Level 82
God Stats
14W - 11L
1,547 SR
Queue Stats
105W - 113L
1,421 Elo+
Solo
Team Averages
Level 71
1,407 SR
1,291 Elo+

VS

Team Averages
Level 46
1,411 SR
1,087 Elo+
Ares
Ares
DizzyDaze
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
710 Elo+
Party 1
Xing Tian
Xing Tian
Ikuaxis
Xing Tian
Level 54
God Stats
2W - 7L
1,122 SR
Queue Stats
23W - 37L
1,056 Elo+
Party 1
Poseidon
Poseidon
Kokushiboo
Poseidon
Level 57
God Stats
10W - 7L
1,611 SR
Queue Stats
238W - 248L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SM930
Janus
17
4 / 5 / 15
12,765
751
14,944
14,971
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
SimHinton7
Lancelot
17
13 / 4 / 9
13,598
800
19,792
16,843
8,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 0 / 16
14,304
841
12,192
22,853
28,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 5 / 2
10,324
607
3,455
16,594
19,260
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
Ikuaxis
Xing Tian
15
0 / 9 / 6
11,102
653
8,654
25,563
20,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Kokushiboo
Poseidon
18
6 / 11 / 3
12,915
760
24,132
19,344
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
25
Kills
9
9
Deaths
25
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
2
0.8
L
Xing Tian
Ikuaxis
Xing Tian
0
9
6
0.33
L
Poseidon
Kokushiboo
Poseidon
6
11
3
0.68
W
Janus
SM930
Janus
4
5
15
2.3
W
Lancelot
SimHinton7
Lancelot
13
4
9
4.38
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,928
Damage
36,241
54,667
Taken
61,501
44,006
Mitigated
47,178
23,493
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,455
865
0
603
16,594
19,260
351
6,257
10,337
9,911
0
L
Xing Tian
Ikuaxis
Xing Tian
8,654
901
540
2,396
25,563
20,909
444
4,352
21,211
26,862
0
L
Poseidon
Kokushiboo
Poseidon
24,132
3,396
0
987
19,344
7,009
0
4,751
14,593
72,539
0
W
Janus
SM930
Janus
14,944
1,745
341
1,948
14,971
6,976
242
13,692
1,279
53,673
0
W
Lancelot
SimHinton7
Lancelot
19,792
5,697
214
4,749
16,843
8,641
1,571
11,360
5,483
0
49,875
W
12,192
5,898
3,172
13,069
22,853
28,389
578
11,365
11,488
0
30,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
34,341
155
Minions Killed
137
3
Camps Cleared
5
944,746
Distance Traveled
813,087
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,324
607
6
0
0
278,534
1
L
Xing Tian
11,102
653
35
2
1
278,799
3
L
Poseidon
12,915
760
96
6
4
255,754
1
W
Janus
12,765
751
89
5
0
269,262
0
W
Lancelot
13,598
800
39
2
1
341,710
1
W
Horus
14,304
841
27
2
2
333,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role