Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
 
Rama
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
CaptainLumpa
Bastet
Gold V
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 94L
1,270 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
ConsulAgent
Kumbhakarna
Silver I
Level 52
God Stats
2W - 3L
1,564 SR
Queue Stats
61W - 61L
1,179 MMR
Solo
Hera
Hera
Gold IV
JustGiveMeSmth
Hera
Gold IV
Level 54
God Stats
5W - 4L
1,735 SR
Queue Stats
83W - 90L
1,295 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,560 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,572 SR
1,247 MMR
King Arthur
King Arthur
Silver I
COMBATACE1
King Arthur
Silver I
Level 138
God Stats
8W - 11L
1,566 SR
Queue Stats
63W - 63L
1,255 MMR
Solo
Hel
Hel
Bronze V
Eclor
Hel
Bronze V
Level 124
God Stats
1W - 2L
1,723 SR
Queue Stats
11W - 22L
1,148 MMR
Solo
Anhur
Anhur
Silver I
IıSpawnıI
Anhur
Silver I
Level 157
God Stats
14W - 10L
1,492 SR
Queue Stats
175W - 179L
1,305 MMR
Solo
Ne Zha
Ne Zha
Gold V
SOpskilz
Ne Zha
Gold V
Level 119
God Stats
14W - 13L
1,501 SR
Queue Stats
216W - 213L
1,295 MMR
Solo
Poseidon
Poseidon
Silver V
oklasikosellinas
Poseidon
Silver V
Level 143
God Stats
1W - 4L
1,579 SR
Queue Stats
6W - 15L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 2 / 6
12,473
567
11,050
13,902
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
 
Rama
19
3 / 1 / 5
12,445
566
7,621
13,162
5,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
20
18 / 2 / 10
14,619
665
23,605
26,124
13,277
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ConsulAgent
Kumbhakarna
18
1 / 1 / 17
11,012
501
7,188
22,291
29,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 11
13,393
609
14,782
15,557
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baron SamediNemesisChernobogKukulkan

VS

Bans
ThothYu HuangKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COMBATACE1
King Arthur
17
2 / 4 / 1
10,658
484
7,919
20,751
17,653
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
Eclor
Hel
15
1 / 7 / 0
8,864
403
5,798
14,946
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 2
12,006
546
12,622
20,859
7,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
SOpskilz
Ne Zha
13
1 / 7 / 2
9,004
409
6,268
21,740
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 12 / 2
9,957
453
9,083
18,762
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
35
Kills
9
10
Deaths
35
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
6
4
W
Rama
 
Rama
3
1
5
5.5
L
King Arthur
COMBATACE1
King Arthur
2
4
1
0.63
W
Bastet
18
2
10
11.5
W
Kumbhakarna
ConsulAgent
Kumbhakarna
1
1
17
9.5
L
Hel
Eclor
Hel
1
7
0
0.14
L
3
5
2
0.8
W
8
4
11
3.38
L
Ne Zha
SOpskilz
Ne Zha
1
7
2
0.29
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,246
Damage
41,690
91,036
Taken
97,058
61,266
Mitigated
47,413
41,231
Healing
22,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,050
652
4,310
9,016
13,902
6,003
2,802
997
12,831
92,692
0
W
Rama
 
Rama
7,621
5,917
0
4,908
13,162
5,488
5,103
1,361
11,761
0
137,478
L
King Arthur
COMBATACE1
King Arthur
7,919
1,312
0
2,164
20,751
17,653
0
8,431
10,414
88
82,986
W
Bastet
23,605
8,308
0
17,173
26,124
13,277
1,315
1,932
23,992
0
120,489
W
Kumbhakarna
ConsulAgent
Kumbhakarna
7,188
890
78
2,226
22,291
29,131
390
5,144
16,839
29,949
0
L
Hel
Eclor
Hel
5,798
537
2,836
4,020
14,946
6,198
0
5,495
9,451
62,762
0
L
12,622
5,648
0
5,231
20,859
7,990
1,707
4,353
16,506
0
96,020
W
14,782
3,734
0
3,520
15,557
7,367
2,271
5,027
10,107
131,982
0
L
Ne Zha
SOpskilz
Ne Zha
6,268
2,141
0
6,166
21,740
8,743
0
7,113
14,627
0
54,627
L
9,083
796
0
1,982
18,762
6,829
38
7,628
11,134
63,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,942
Gold Earned
50,489
707
Minions Killed
604
0
Camps Cleared
0
2,242,549
Distance Traveled
1,848,301
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,473
567
148
7
0
406,241
2
W
Rama
12,445
566
192
9
0
437,131
1
L
King Arthur
10,658
484
144
7
0
407,699
6
W
Bastet
14,619
665
164
7
0
521,857
0
W
Kumbhakarna
11,012
501
24
1
0
460,868
6
L
Hel
8,864
403
104
5
0
386,491
1
L
Anhur
12,006
546
145
7
0
341,532
0
W
Hera
13,393
609
179
8
0
416,452
4
L
Ne Zha
9,004
409
99
5
0
365,603
6
L
Poseidon
9,957
453
112
5
0
346,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role