Player Matchup

Ah Puch
Ah Puch
Claystar25
Ah Puch
Level 137
God Stats
5W - 4L
1,263 SR
Queue Stats
196W - 174L
1,563 Elo+
Solo
Mulan
Mulan
DoUGiE_FrESh20
Mulan
Level 126
God Stats
34W - 39L
1,455 SR
Queue Stats
102W - 120L
1,456 Elo+
Party 1
Shiva
Shiva
menacing-cupola
Shiva
Level 107
God Stats
3W - 7L
1,549 SR
Queue Stats
39W - 49L
1,427 Elo+
Party 1
Team Averages
Level 123
1,423 SR
1,482 Elo+

VS

Team Averages
Level 82
1,579 SR
1,521 Elo+
Hades
Hades
AFFFFFFFFFFFFTR
Hades
Level 122
God Stats
2W - 4L
1,601 SR
Queue Stats
273W - 276L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pillow Forts
Kumbhakarna
Level 40
God Stats
35W - 44L
1,532 SR
Queue Stats
192W - 188L
1,493 Elo+
Party 2
Medusa
Medusa
skyrimomg
Medusa
Level 83
God Stats
8W - 5L
1,604 SR
Queue Stats
38W - 33L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Claystar25
Ah Puch
18
6 / 3 / 10
13,552
713
22,076
12,482
7,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 6 / 6
13,978
736
14,980
25,446
28,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
3 / 7 / 12
14,402
758
21,928
28,798
24,417
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 9
12,261
645
12,963
22,065
12,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Pillow Forts
Kumbhakarna
16
0 / 4 / 15
12,961
682
3,232
21,935
25,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
skyrimomg
Medusa
20
13 / 5 / 1
15,101
795
27,221
20,103
10,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
17
Kills
15
16
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
W
Ah Puch
Claystar25
Ah Puch
6
3
10
3.67
W
8
6
6
1.83
L
Kumbhakarna
Pillow Forts
Kumbhakarna
0
4
15
1.88
W
3
7
12
1.29
L
Medusa
skyrimomg
Medusa
13
5
1
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,984
Damage
43,416
66,726
Taken
64,103
59,902
Mitigated
48,831
21,516
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,963
1,541
448
3,108
22,065
12,768
0
8,840
13,225
43,263
0
W
Ah Puch
Claystar25
Ah Puch
22,076
1,269
0
1,762
12,482
7,051
984
3,358
9,124
71,762
0
W
14,980
2,661
0
7,962
25,446
28,434
499
7,328
18,118
0
48,124
L
Kumbhakarna
Pillow Forts
Kumbhakarna
3,232
795
1,028
1,951
21,935
25,094
265
8,687
13,248
7,685
0
W
21,928
3,382
451
11,341
28,798
24,417
247
6,167
22,631
0
68,031
L
Medusa
skyrimomg
Medusa
27,221
19,395
0
2,547
20,103
10,969
2,565
4,889
15,214
0
67,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
40,323
227
Minions Killed
199
11
Camps Cleared
4
924,828
Distance Traveled
895,670
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,261
645
71
4
3
262,526
3
W
Ah Puch
13,552
713
113
6
4
287,150
4
W
Mulan
13,978
736
38
2
2
319,370
3
L
Kumbhakarna
12,961
682
20
1
0
319,400
0
W
Shiva
14,402
758
76
4
5
318,308
3
L
Medusa
15,101
795
108
6
1
313,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role