Player Matchup

Cernunnos
Cernunnos
CaosReptante
Cernunnos
Level 129
God Stats
9W - 6L
1,566 SR
Queue Stats
203W - 224L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Gatoazul216
Cthulhu
Level 48
God Stats
1W - 0L
1,713 SR
Queue Stats
21W - 31L
1,562 Elo+
Solo
Merlin
Merlin
GinnoZ
Merlin
Level 95
God Stats
6W - 4L
1,610 SR
Queue Stats
187W - 214L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Revan1734
Guan Yu
Level 96
God Stats
3W - 0L
1,737 SR
Queue Stats
64W - 72L
1,457 Elo+
Solo
Ne Zha
Ne Zha
rinokomura2
Ne Zha
Level 45
God Stats
10W - 6L
1,395 SR
Queue Stats
40W - 40L
1,462 Elo+
Party 1
Team Averages
Level 83
1,604 SR
1,495 Elo+

VS

Team Averages
Level 37
1,585 SR
1,498 Elo+
Tyr
Tyr
ChoGath97
Tyr
Level 47
God Stats
0W - 2L
1,265 SR
Queue Stats
20W - 21L
1,497 Elo+
Party 2
Cupid
Cupid
Lashale
Cupid
Level 26
God Stats
9W - 3L
1,782 SR
Queue Stats
21W - 21L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
The0nlyKillian
Ao Kuang
Level 23
God Stats
0W - 2L
1,841 SR
Queue Stats
3W - 5L
1,546 Elo+
Party 2
Zhong Kui
Zhong Kui
maih996
Zhong Kui
Level 48
God Stats
19W - 16L
1,536 SR
Queue Stats
237W - 209L
1,528 Elo+
Solo
Odin
Odin
tyllith
Odin
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 249L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaosReptante
Cernunnos
20
4 / 6 / 11
16,277
1,085
20,988
33,839
18,337
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Gatoazul216
Cthulhu
20
13 / 4 / 16
18,452
1,230
41,360
31,301
51,204
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
GinnoZ
Merlin
20
4 / 7 / 13
15,509
1,034
26,966
27,312
12,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Revan1734
Guan Yu
20
7 / 6 / 18
16,598
1,107
26,277
46,127
63,823
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
20
4 / 7 / 13
14,853
990
15,913
26,513
14,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 15
15,170
1,011
31,500
32,070
30,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
Lashale
Cupid
20
9 / 9 / 12
17,323
1,155
49,063
30,888
13,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
20
7 / 7 / 16
16,432
1,095
20,395
29,598
18,696
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
maih996
Zhong Kui
20
6 / 3 / 13
16,406
1,094
31,196
19,914
17,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
tyllith
Odin
20
6 / 6 / 16
16,556
1,104
27,958
27,902
41,926
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
102
32
Kills
30
30
Deaths
32
71
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CaosReptante
Cernunnos
4
6
11
1.58
L
2
7
15
1.36
W
Cthulhu
Gatoazul216
Cthulhu
13
4
16
5.25
W
Merlin
GinnoZ
Merlin
4
7
13
1.5
L
Cupid
Lashale
Cupid
9
9
12
1.67
W
Guan Yu
Revan1734
Guan Yu
7
6
18
2.67
L
Ao Kuang
7
7
16
2.14
L
Zhong Kui
maih996
Zhong Kui
6
3
13
4.17
W
Ne Zha
4
7
13
1.5
L
Odin
tyllith
Odin
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,504
Damage
160,112
165,092
Taken
140,372
160,456
Mitigated
121,617
28,754
Healing
39,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CaosReptante
Cernunnos
20,988
10,998
2,062
3,107
33,839
18,337
0
9,359
24,195
2,430
66,576
L
31,500
4,753
0
11,446
32,070
30,395
0
14,869
15,911
0
56,031
W
Cthulhu
Gatoazul216
Cthulhu
41,360
2,302
1,461
3,489
31,301
51,204
0
8,511
22,481
72,898
0
W
Merlin
GinnoZ
Merlin
26,966
1,519
0
372
27,312
12,913
0
13,681
13,401
50,172
0
L
Cupid
Lashale
Cupid
49,063
23,265
142
7,507
30,888
13,594
0
17,891
12,512
0
98,373
W
Guan Yu
Revan1734
Guan Yu
26,277
4,207
6,010
9,460
46,127
63,823
0
11,911
32,738
1,300
33,335
L
Ao Kuang
20,395
6,412
0
7,711
29,598
18,696
0
12,225
16,932
32,878
621
L
Zhong Kui
maih996
Zhong Kui
31,196
2,606
0
8,253
19,914
17,006
0
8,414
11,173
71,139
0
W
Ne Zha
15,913
6,116
0
2,793
26,513
14,179
0
8,228
17,985
0
28,804
L
Odin
tyllith
Odin
27,958
6,528
0
4,401
27,902
41,926
0
14,081
13,260
441
40,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,689
Gold Earned
81,887
312
Minions Killed
293
6
Camps Cleared
13
1,459,948
Distance Traveled
1,550,835
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,277
1,085
120
8
1
273,319
1
L
Tyr
15,170
1,011
53
4
1
337,089
0
W
Cthulhu
18,452
1,230
78
5
1
320,411
1
W
Merlin
15,509
1,034
76
5
2
276,217
0
L
Cupid
17,323
1,155
92
6
3
272,825
0
W
Guan Yu
16,598
1,107
13
1
1
322,585
3
L
Ao Kuang
16,432
1,095
18
1
3
312,851
1
L
Zhong Kui
16,406
1,094
100
7
6
304,158
0
W
Ne Zha
14,853
990
25
2
1
267,416
1
L
Odin
16,556
1,104
30
2
0
323,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role