Player Matchup

Atlas
Atlas
Axivity2
Atlas
Level 87
God Stats
27W - 31L
1,492 SR
Queue Stats
491W - 482L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pablo055055
Tsukuyomi
Level 107
God Stats
6W - 3L
1,826 SR
Queue Stats
130W - 99L
1,581 Elo+
Solo
Hun Batz
Hun Batz
SteelPotato
Hun Batz
Level 109
God Stats
5W - 3L
1,764 SR
Queue Stats
145W - 95L
1,763 Elo+
Party 2
Hou Yi
Hou Yi
Vilchirox
Hou Yi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
savekill0109
Discordia
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
231W - 236L
1,549 Elo+
Solo
Team Averages
Level 109
1,659 SR
1,581 Elo+

VS

Team Averages
Level 127
1,621 SR
1,547 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Asumm104
Erlang Shen
Level 144
God Stats
0W - 2L
1,638 SR
Queue Stats
153W - 159L
1,567 Elo+
Party 1
Izanami
Izanami
CHAOS_HUNTER_65
Izanami
Level 102
God Stats
46W - 30L
1,666 SR
Queue Stats
167W - 159L
1,597 Elo+
Party 1
Thor
Thor
GhengisJack
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 119L
1,514 Elo+
Party 1
Khepri
Khepri
skulltaker202
Khepri
Level 139
God Stats
5W - 1L
1,804 SR
Queue Stats
155W - 153L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Axivity2
Atlas
16
2 / 0 / 8
10,254
488
8,493
18,535
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Pablo055055
Tsukuyomi
19
3 / 1 / 1
11,828
563
20,735
23,039
18,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
SteelPotato
Hun Batz
20
9 / 1 / 6
12,576
599
18,313
15,263
8,262
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
Vilchirox
Hou Yi
19
9 / 2 / 3
12,045
574
20,377
14,338
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
savekill0109
Discordia
17
3 / 3 / 9
11,281
537
10,541
10,733
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 6 / 1
9,962
474
15,646
16,596
8,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
Asumm104
Erlang Shen
16
1 / 3 / 1
10,336
492
16,959
30,048
25,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 7 / 1
9,345
445
6,832
18,406
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 1
8,328
397
5,948
18,781
8,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
8,729
416
4,554
17,392
19,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
26
Kills
7
7
Deaths
26
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
1
0.58
L
Erlang Shen
Asumm104
Erlang Shen
1
3
1
0.5
W
Atlas
Axivity2
Atlas
2
0
8
6
L
0
7
1
0.07
L
2
7
1
0.36
W
Tsukuyomi
Pablo055055
Tsukuyomi
3
1
1
3.5
W
Hun Batz
SteelPotato
Hun Batz
9
1
6
12
W
Hou Yi
Vilchirox
Hou Yi
9
2
3
5.25
W
Discordia
savekill0109
Discordia
3
3
9
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,459
Damage
49,939
81,908
Taken
101,223
59,406
Mitigated
69,244
32,371
Healing
33,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,646
6,533
0
3,979
16,596
8,571
0
5,036
11,560
0
88,102
L
Erlang Shen
Asumm104
Erlang Shen
16,959
9,472
0
14,466
30,048
25,883
0
4,820
25,228
0
83,325
W
Atlas
Axivity2
Atlas
8,493
3,029
0
6,223
18,535
21,412
43
2,505
16,030
30,763
0
L
6,832
4,936
0
6,063
18,406
6,951
1,148
980
17,426
0
94,975
L
5,948
1,891
0
5,149
18,781
8,435
0
2,885
15,896
0
51,490
W
Tsukuyomi
Pablo055055
Tsukuyomi
20,735
6,235
0
13,534
23,039
18,361
0
227
22,812
372
107,247
W
Hun Batz
SteelPotato
Hun Batz
18,313
8,360
0
8,266
15,263
8,262
221
1,056
14,207
0
141,459
W
Hou Yi
Vilchirox
Hou Yi
20,377
11,839
0
3,446
14,338
6,923
0
2,277
12,061
0
110,613
W
Discordia
savekill0109
Discordia
10,541
926
0
902
10,733
4,448
0
972
9,761
101,255
0
L
4,554
450
244
3,134
17,392
19,404
280
5,685
11,707
19,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,984
Gold Earned
46,700
697
Minions Killed
537
0
Camps Cleared
0
2,078,059
Distance Traveled
1,858,199
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,962
474
147
7
0
338,743
3
L
Erlang Shen
10,336
492
124
6
0
383,045
1
W
Atlas
10,254
488
22
1
0
430,815
7
L
Izanami
9,345
445
159
8
0
324,511
3
L
Thor
8,328
397
87
4
0
391,378
4
W
Tsukuyomi
11,828
563
162
8
0
420,966
3
W
Hun Batz
12,576
599
183
9
0
450,205
2
W
Hou Yi
12,045
574
171
8
0
357,698
5
W
Discordia
11,281
537
159
8
0
418,375
4
L
Khepri
8,729
416
20
1
0
420,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role