Player Matchup

Thor
Thor
Arsam47
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,513 Elo+
Solo
Amaterasu
Amaterasu
Hayla93
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,201 Elo+
Party 2
Mercury
Mercury
The_HaZzee
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,205 Elo+
Party 2
Ishtar
Ishtar
Venelyy
Ishtar
Level 41
God Stats
1W - 2L
1,407 SR
Queue Stats
4W - 13L
1,373 Elo+
Party 2
Merlin
Merlin
Мистраль
Merlin
Level 40
God Stats
4W - 2L
1,547 SR
Queue Stats
9W - 10L
1,425 Elo+
Solo
Team Averages
Level 44
1,491 SR
1,344 Elo+

VS

Team Averages
Level 55
1,405 SR
1,431 Elo+
Bastet
Bastet
Adriyana
Bastet
Level 68
God Stats
8W - 8L
1,388 SR
Queue Stats
23W - 24L
1,410 Elo+
Solo
Ares
Ares
Huntsferg
Ares
Level 52
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Solo
Aphrodite
Aphrodite
KMCL10
Aphrodite
Level 28
God Stats
1W - 0L
1,293 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1
Erlang Shen
Erlang Shen
KingMattSlater
Erlang Shen
Level 80
God Stats
1W - 0L
1,414 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 1
Neith
Neith
icecool565
Neith
Level 45
God Stats
13W - 19L
1,430 SR
Queue Stats
19W - 36L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arsam47
Thor
18
1 / 2 / 10
12,973
998
23,692
21,458
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Hayla93
Amaterasu
18
2 / 9 / 7
12,722
979
14,481
41,012
46,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
The_HaZzee
Mercury
18
1 / 12 / 8
12,033
926
11,159
28,951
16,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
Venelyy
Ishtar
18
6 / 8 / 5
13,847
1,065
28,672
21,547
10,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 7 / 7
12,839
988
27,976
19,919
9,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Adriyana
Bastet
20
5 / 5 / 18
13,570
1,044
9,593
16,332
9,143
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
19
5 / 4 / 13
12,718
978
15,701
24,820
32,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
KMCL10
Aphrodite
20
9 / 1 / 24
14,831
1,141
30,872
24,440
16,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
KingMattSlater
Erlang Shen
20
3 / 3 / 29
13,046
1,004
21,722
32,448
32,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
20
16 / 0 / 17
16,836
1,295
49,209
14,482
7,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
139
13
Kills
38
38
Deaths
13
37
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Bastet
Adriyana
Bastet
5
5
18
2.8
L
Thor
Arsam47
Thor
1
2
10
3
L
Amaterasu
Hayla93
Amaterasu
2
9
7
0.61
W
Ares
5
4
13
2.88
W
Aphrodite
KMCL10
Aphrodite
9
1
24
21
W
Erlang Shen
KingMattSlater
Erlang Shen
3
3
29
5.83
L
Mercury
The_HaZzee
Mercury
1
12
8
0.42
L
Ishtar
Venelyy
Ishtar
6
8
5
1.06
W
Neith
16
0
17
24.5
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,980
Damage
127,097
132,887
Taken
112,522
95,596
Mitigated
98,189
9,039
Healing
41,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Adriyana
Bastet
9,593
2,487
0
1,800
16,332
9,143
0
3,574
12,480
225
39,942
L
Thor
Arsam47
Thor
23,692
2,648
0
1,830
21,458
12,769
0
9,036
12,422
0
48,738
L
Amaterasu
Hayla93
Amaterasu
14,481
7,844
1,383
4,272
41,012
46,314
0
11,954
29,058
0
21,109
W
Ares
15,701
2,201
365
389
24,820
32,576
0
5,608
19,013
24,931
0
W
Aphrodite
KMCL10
Aphrodite
30,872
4,305
13,418
13,658
24,440
16,319
0
7,246
16,944
40,076
0
W
Erlang Shen
KingMattSlater
Erlang Shen
21,722
13,221
637
6,319
32,448
32,473
0
6,148
26,017
0
27,954
L
Mercury
The_HaZzee
Mercury
11,159
5,610
0
220
28,951
16,342
0
11,221
17,730
0
19,458
L
Ishtar
Venelyy
Ishtar
28,672
17,495
0
500
21,547
10,558
0
7,588
13,959
0
57,068
W
Neith
49,209
21,776
0
4,969
14,482
7,678
0
5,400
8,955
0
94,433
L
27,976
2,408
0
834
19,919
9,613
0
6,999
12,920
61,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,414
Gold Earned
71,001
254
Minions Killed
256
9
Camps Cleared
6
1,148,428
Distance Traveled
1,223,176
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,570
1,044
94
7
1
233,358
0
L
Thor
12,973
998
63
5
5
245,135
0
L
Amaterasu
12,722
979
20
2
0
220,241
0
W
Ares
12,718
978
21
2
0
210,363
1
W
Aphrodite
14,831
1,141
35
3
0
264,131
0
W
Erlang Shen
13,046
1,004
9
1
1
256,554
0
L
Mercury
12,033
926
19
1
0
250,769
0
L
Ishtar
13,847
1,065
79
6
0
212,572
0
W
Neith
16,836
1,295
97
7
4
258,770
1
L
Merlin
12,839
988
73
6
4
219,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role