Player Matchup

Athena
Athena
 
Athena
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Amonkeyson
Neith
Level 126
God Stats
30W - 25L
1,601 SR
Queue Stats
106W - 110L
1,487 Elo+
Party 2
Fenrir
Fenrir
Boonedoc828
Fenrir
Level 48
God Stats
4W - 6L
1,456 SR
Queue Stats
147W - 162L
1,490 Elo+
Solo
Cerberus
Cerberus
PaPaDracula
Cerberus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,279 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eiron2404
Morgan Le Fay
Level 109
God Stats
3W - 4L
1,709 SR
Queue Stats
228W - 242L
1,459 Elo+
Solo
Team Averages
Level 76
1,553 SR
1,443 Elo+

VS

Team Averages
Level 81
1,497 SR
1,425 Elo+
Hachiman
Hachiman
Itz Shrillz
Hachiman
Level 106
God Stats
0W - 2L
1,581 SR
Queue Stats
28W - 29L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Kapanoo
Cthulhu
Level 83
God Stats
0W - 4L
1,146 SR
Queue Stats
26W - 35L
1,385 Elo+
Party 1
Chronos
Chronos
ViolentPK
Chronos
Level 112
God Stats
0W - 1L
1,757 SR
Queue Stats
21W - 24L
1,476 Elo+
Party 1
Da Ji
Da Ji
XReapxerxxxx
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,339 Elo+
Party 1
Shiva
Shiva
savegeking
Shiva
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 73L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 4 / 9
8,523
474
6,453
15,147
14,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
13 / 0 / 7
10,863
604
26,823
13,563
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
15
9 / 4 / 3
10,037
558
10,664
18,659
8,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
PaPaDracula
Cerberus
13
5 / 2 / 10
9,186
510
6,083
11,614
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
eiron2404
Morgan Le Fay
14
5 / 7 / 2
9,038
502
9,398
14,835
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Itz Shrillz
Hachiman
12
2 / 7 / 1
7,784
432
6,548
12,584
3,677
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kapanoo
Cthulhu
11
0 / 7 / 2
7,244
402
4,417
16,981
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
ViolentPK
Chronos
15
6 / 6 / 3
9,416
523
13,633
16,137
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 10 / 4
8,989
499
7,166
18,945
7,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
15
3 / 3 / 3
9,793
544
17,965
18,629
14,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
33
Kills
16
17
Deaths
33
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
9
1.38
W
Neith
13
0
7
16.5
W
Fenrir
9
4
3
2.63
L
Hachiman
Itz Shrillz
Hachiman
2
7
1
0.36
L
Cthulhu
Kapanoo
Cthulhu
0
7
2
0.14
W
Cerberus
PaPaDracula
Cerberus
5
2
10
5
L
Chronos
ViolentPK
Chronos
6
6
3
1.25
L
5
10
4
0.7
W
Morgan Le Fay
eiron2404
Morgan Le Fay
5
7
2
0.86
L
Shiva
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,421
Damage
49,729
73,818
Taken
83,276
48,700
Mitigated
45,775
18,290
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,453
2,230
0
3,222
15,147
14,057
0
1,072
14,031
47,152
0
W
Neith
26,823
12,769
0
5,142
13,563
6,235
1,588
2,889
10,658
0
92,261
W
Fenrir
10,664
2,144
0
6,126
18,659
8,934
608
2,821
15,770
0
66,737
L
Hachiman
Itz Shrillz
Hachiman
6,548
3,989
0
1,840
12,584
3,677
1,595
1,999
10,579
0
48,692
L
Cthulhu
Kapanoo
Cthulhu
4,417
771
292
1,187
16,981
13,729
100
2,631
14,266
27,699
0
W
Cerberus
PaPaDracula
Cerberus
6,083
1,019
0
2,162
11,614
12,900
261
3,620
7,886
27,673
0
L
Chronos
ViolentPK
Chronos
13,633
4,839
0
886
16,137
6,308
0
5,310
10,827
59,211
0
L
7,166
1,884
0
3,140
18,945
7,981
0
3,795
15,144
0
48,303
W
Morgan Le Fay
eiron2404
Morgan Le Fay
9,398
891
0
1,638
14,835
6,574
0
7,092
7,423
63,677
0
L
Shiva
17,965
4,523
0
4,034
18,629
14,080
618
7,640
10,526
0
81,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
43,226
460
Minions Killed
415
0
Camps Cleared
0
1,639,776
Distance Traveled
1,562,450
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,523
474
91
5
0
358,028
0
W
Neith
10,863
604
124
7
0
312,037
3
W
Fenrir
10,037
558
100
6
0
335,555
0
L
Hachiman
7,784
432
65
4
0
311,599
1
L
Cthulhu
7,244
402
39
2
0
320,740
5
W
Cerberus
9,186
510
44
2
0
336,755
3
L
Chronos
9,416
523
110
6
0
308,977
5
L
Da Ji
8,989
499
69
4
0
318,476
0
W
Morgan Le Fay
9,038
502
101
6
0
297,401
3
L
Shiva
9,793
544
132
7
0
302,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role