Player Matchup

Artio
Artio
Hopelxss
Artio
Level 106
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 1
Bellona
Bellona
Smokelxss
Bellona
Level 74
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
swiftlxss
Danzaburou
Level 27
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 69
1,482 SR
1,483 Elo+

VS

Team Averages
Level 120
1,498 SR
1,522 Elo+
Artio
Artio
CampanellaJ
Artio
Level 141
God Stats
2W - 0L
1,555 SR
Queue Stats
149W - 194L
1,444 Elo+
Solo
Hachiman
Hachiman
Darcia111
Hachiman
Level 159
God Stats
3W - 0L
1,718 SR
Queue Stats
34W - 23L
1,778 Elo+
Solo
King Arthur
King Arthur
MillerHiLyfe69
King Arthur
Level 61
God Stats
2W - 3L
1,220 SR
Queue Stats
18W - 28L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hopelxss
Artio
13
2 / 4 / 1
9,077
648
12,487
19,649
22,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Smokelxss
Bellona
11
0 / 4 / 1
7,828
559
11,501
18,766
21,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
swiftlxss
Danzaburou
13
1 / 4 / 1
8,464
605
10,468
15,436
8,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
10,247
732
9,423
21,944
13,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Darcia111
Hachiman
17
7 / 0 / 4
11,224
802
22,494
10,895
5,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MillerHiLyfe69
King Arthur
16
3 / 2 / 9
10,274
734
10,002
21,810
23,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Hachiman
Darcia111
Hachiman
7
0
4
9
L
Artio
Hopelxss
Artio
2
4
1
0.63
W
King Arthur
MillerHiLyfe69
King Arthur
3
2
9
3.75
L
Bellona
Smokelxss
Bellona
0
4
1
0.13
L
Danzaburou
swiftlxss
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
41,919
53,851
Taken
54,649
52,157
Mitigated
41,705
15,254
Healing
25,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,423
923
4,676
11,361
21,944
13,022
614
4,481
17,088
24,530
0
W
Hachiman
Darcia111
Hachiman
22,494
12,867
0
4,170
10,895
5,130
1,273
3,559
7,063
0
81,524
L
Artio
Hopelxss
Artio
12,487
1,134
4,623
6,184
19,649
22,958
0
4,007
15,642
23,490
0
W
King Arthur
MillerHiLyfe69
King Arthur
10,002
997
37
5,097
21,810
23,553
0
4,302
17,142
0
26,041
L
Bellona
Smokelxss
Bellona
11,501
3,340
0
1,864
18,766
21,153
0
3,474
15,292
0
24,163
L
Danzaburou
swiftlxss
Danzaburou
10,468
5,195
0
2,583
15,436
8,046
0
1,942
13,494
0
38,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
31,745
106
Minions Killed
160
2
Camps Cleared
10
742,212
Distance Traveled
807,701
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,247
732
21
2
0
271,602
2
W
Hachiman
11,224
802
101
7
9
270,551
5
L
Artio
9,077
648
18
1
0
254,556
2
W
King Arthur
10,274
734
38
3
1
265,548
3
L
Bellona
7,828
559
28
2
0
275,881
0
L
Danzaburou
8,464
605
60
4
2
211,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role