Player Matchup

Chaac
Chaac
Kanasov
Chaac
Level 127
God Stats
13W - 17L
1,539 SR
Queue Stats
236W - 271L
1,339 Elo+
Party 2
Neith
Neith
MrAmarfii
Neith
Level 104
God Stats
28W - 33L
1,339 SR
Queue Stats
241W - 279L
1,336 Elo+
Party 2
Agni
Agni
VungleMungle
Agni
Level 18
God Stats
18W - 27L
1,315 SR
Queue Stats
47W - 81L
1,234 Elo+
Party 2
Team Averages
Level 83
1,397 SR
1,303 Elo+

VS

Team Averages
Level 79
1,519 SR
1,442 Elo+
Bacchus
Bacchus
Dragondie123
Bacchus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,322 Elo+
Party 1
Chiron
Chiron
TIA123
Chiron
Level 158
God Stats
2W - 2L
1,674 SR
Queue Stats
268W - 281L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xNebelfischx
Morgan Le Fay
Level 64
God Stats
1W - 2L
1,385 SR
Queue Stats
96W - 132L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kanasov
Chaac
16
4 / 3 / 1
10,969
645
10,856
28,258
22,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
MrAmarfii
Neith
13
1 / 4 / 4
9,352
550
14,355
16,783
7,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 5
9,616
566
10,029
14,461
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dragondie123
Bacchus
16
0 / 2 / 8
11,701
688
11,758
16,058
25,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
TIA123
Chiron
18
7 / 0 / 2
12,708
748
25,678
15,282
7,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xNebelfischx
Morgan Le Fay
16
2 / 3 / 6
11,023
648
15,969
14,692
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
9
9
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dragondie123
Bacchus
0
2
8
2
L
Chaac
Kanasov
Chaac
4
3
1
1.5
L
Neith
MrAmarfii
Neith
1
4
4
0.75
W
Chiron
TIA123
Chiron
7
0
2
8
L
0
2
5
1.25
W
Morgan Le Fay
xNebelfischx
Morgan Le Fay
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,240
Damage
53,405
59,502
Taken
46,032
35,902
Mitigated
40,536
13,632
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dragondie123
Bacchus
11,758
1,553
0
2,691
16,058
25,801
121
3,920
12,138
16,980
0
L
Chaac
Kanasov
Chaac
10,856
1,577
177
11,224
28,258
22,617
0
13,566
14,692
0
38,387
L
Neith
MrAmarfii
Neith
14,355
3,697
0
2,141
16,783
7,296
0
9,175
7,608
0
35,045
W
Chiron
TIA123
Chiron
25,678
11,546
1,134
5,837
15,282
7,233
2,087
2,787
12,495
0
89,254
L
10,029
333
0
90
14,461
5,989
0
5,316
9,145
30,069
0
W
Morgan Le Fay
xNebelfischx
Morgan Le Fay
15,969
1,539
78
2,449
14,692
7,502
353
3,983
10,709
52,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
35,432
168
Minions Killed
212
5
Camps Cleared
10
928,384
Distance Traveled
867,335
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,701
688
7
0
0
290,381
0
L
Chaac
10,969
645
65
4
2
318,027
1
L
Neith
9,352
550
42
2
2
303,753
1
W
Chiron
12,708
748
134
8
5
292,624
5
L
Agni
9,616
566
61
4
1
306,604
3
W
Morgan Le Fay
11,023
648
71
4
5
284,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role