Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Childplay464
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,355 Elo+
Party 1
King Arthur
King Arthur
DoctaCollinz22
King Arthur
Level 127
God Stats
1W - 3L
1,487 SR
Queue Stats
77W - 92L
1,374 Elo+
Party 1
Sol
Sol
Zacks
Sol
Level 117
God Stats
0W - 1L
1,598 SR
Queue Stats
99W - 100L
1,455 Elo+
Solo
Hachiman
Hachiman
taeyx
Hachiman
Level 108
God Stats
2W - 5L
1,364 SR
Queue Stats
288W - 344L
1,439 Elo+
Solo
Team Averages
Level 108
1,490 SR
1,425 Elo+

VS

Team Averages
Level 102
1,487 SR
1,428 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ALMIGHTYDURR21
Nemesis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 157L
1,373 Elo+
Solo
Persephone
Persephone
Cupcake48170
Persephone
Level 89
God Stats
5W - 4L
1,432 SR
Queue Stats
149W - 148L
1,408 Elo+
Party 3
Bacchus
Bacchus
ReaperRidley
Bacchus
Level 114
God Stats
2W - 0L
1,552 SR
Queue Stats
57W - 56L
1,467 Elo+
Party 2
Fenrir
Fenrir
Wettam38
Fenrir
Level 93
God Stats
4W - 4L
1,451 SR
Queue Stats
153W - 143L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 3 / 8
13,204
825
20,417
14,076
13,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Childplay464
Chernobog
17
1 / 11 / 11
10,060
629
13,304
24,072
13,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DoctaCollinz22
King Arthur
17
5 / 8 / 8
11,303
706
12,271
23,396
27,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sol
Zacks
Sol
18
5 / 8 / 10
11,176
699
16,107
19,931
9,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
taeyx
Hachiman
15
1 / 8 / 6
9,734
608
12,610
15,163
6,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
11 / 5 / 22
12,628
789
20,890
17,222
11,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 3 / 17
12,093
756
17,567
20,984
22,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Persephone
Cupcake48170
Persephone
19
5 / 3 / 17
11,721
733
15,258
11,284
5,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ReaperRidley
Bacchus
20
7 / 4 / 28
12,844
803
12,707
23,528
43,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Wettam38
Fenrir
18
7 / 6 / 20
11,580
724
17,382
20,917
18,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
142
19
Kills
38
38
Deaths
21
43
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
3
8
3.67
W
Cliodhna
 
Cliodhna
11
5
22
4.4
W
8
3
17
5.5
L
Chernobog
Childplay464
Chernobog
1
11
11
0.59
W
Persephone
Cupcake48170
Persephone
5
3
17
4.5
L
King Arthur
DoctaCollinz22
King Arthur
5
8
8
1.13
W
Bacchus
ReaperRidley
Bacchus
7
4
28
5.25
W
Fenrir
Wettam38
Fenrir
7
6
20
2.83
L
Sol
Zacks
Sol
5
8
10
1.25
L
Hachiman
taeyx
Hachiman
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,709
Damage
83,804
96,638
Taken
93,935
70,322
Mitigated
101,953
17,394
Healing
40,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
20,417
1,639
1,059
4,363
14,076
13,532
0
4,811
9,214
39,501
0
W
Cliodhna
 
Cliodhna
20,890
6,633
2,849
2,434
17,222
11,199
2,766
8,373
8,849
0
38,118
W
17,567
9,241
5,540
10,122
20,984
22,537
2,281
8,349
12,635
0
31,018
L
Chernobog
Childplay464
Chernobog
13,304
8,309
615
1,618
24,072
13,220
426
5,211
18,616
0
22,675
W
Persephone
Cupcake48170
Persephone
15,258
668
3,666
2,364
11,284
5,938
1,041
4,727
6,554
34,366
0
L
King Arthur
DoctaCollinz22
King Arthur
12,271
1,943
445
1,100
23,396
27,533
28
7,690
15,399
0
22,097
W
Bacchus
ReaperRidley
Bacchus
12,707
1,459
1,692
3,046
23,528
43,923
1,327
7,987
15,541
22,740
0
W
Fenrir
Wettam38
Fenrir
17,382
2,998
3,101
5,668
20,917
18,356
244
7,087
13,830
0
21,485
L
Sol
Zacks
Sol
16,107
3,029
440
4,430
19,931
9,458
1,342
5,860
13,803
34,126
0
L
Hachiman
taeyx
Hachiman
12,610
3,637
1,356
1,968
15,163
6,579
93
4,393
10,709
0
19,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,477
Gold Earned
60,866
140
Minions Killed
135
0
Camps Cleared
0
1,140,929
Distance Traveled
1,500,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,204
825
41
3
0
256,025
0
W
Cliodhna
12,628
789
41
3
0
296,529
0
W
Nemesis
12,093
756
28
2
0
287,585
0
L
Chernobog
10,060
629
27
2
0
215,606
0
W
Persephone
11,721
733
36
2
0
314,627
0
L
King Arthur
11,303
706
15
1
0
232,892
0
W
Bacchus
12,844
803
18
1
0
286,810
0
W
Fenrir
11,580
724
12
1
0
314,821
0
L
Sol
11,176
699
42
3
0
230,111
0
L
Hachiman
9,734
608
15
1
0
206,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role