Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CuteJukes
Cu Chulainn
Level 160
God Stats
3W - 4L
1,522 SR
Queue Stats
143W - 122L
1,599 Elo+
Party 1
Ao Kuang
Ao Kuang
OrANgExEddie
Ao Kuang
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 232L
1,474 Elo+
Solo
Hou Yi
Hou Yi
TrickleGER
Hou Yi
Level 18
God Stats
2W - 1L
1,614 SR
Queue Stats
44W - 26L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
Volulu
Nu Wa
Level 160
God Stats
5W - 3L
1,497 SR
Queue Stats
137W - 120L
1,600 Elo+
Party 1
Team Averages
Level 117
1,527 SR
1,557 Elo+

VS

Team Averages
Level 97
1,507 SR
1,500 Elo+
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Sharqiy
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,431 Elo+
Solo
Terra
Terra
cool29
Terra
Level 146
God Stats
2W - 2L
1,728 SR
Queue Stats
111W - 83L
1,564 Elo+
Party 2
King Arthur
King Arthur
dragonblanc12
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
true123456
Cthulhu
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
17W - 18L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
3 / 4 / 15
12,767
709
18,531
26,839
36,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
CuteJukes
Cu Chulainn
20
3 / 6 / 20
12,475
693
23,448
32,657
46,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
OrANgExEddie
Ao Kuang
18
6 / 6 / 9
11,975
665
18,254
21,113
12,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
TrickleGER
Hou Yi
20
4 / 3 / 11
12,817
712
20,778
14,039
8,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Volulu
Nu Wa
20
12 / 3 / 13
14,429
802
34,629
16,864
10,009
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
6 / 6 / 8
11,729
652
18,096
21,943
11,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Sharqiy
Fenrir
17
6 / 10 / 5
11,575
643
9,959
23,308
17,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
cool29
Terra
20
3 / 4 / 13
11,941
663
15,822
25,927
41,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
dragonblanc12
King Arthur
18
2 / 5 / 12
10,960
609
15,270
32,555
24,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
true123456
Cthulhu
20
5 / 3 / 15
13,028
724
22,849
28,108
36,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
75
28
Kills
22
22
Deaths
28
68
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
4
15
2.63
L
Freya
 
Freya
6
6
8
1.67
W
Cu Chulainn
CuteJukes
Cu Chulainn
3
6
20
2.17
W
Ao Kuang
OrANgExEddie
Ao Kuang
6
6
9
1.75
L
Fenrir
Sharqiy
Fenrir
6
10
5
0.85
W
Hou Yi
TrickleGER
Hou Yi
4
3
11
3.17
W
Nu Wa
Volulu
Nu Wa
12
3
13
6.17
L
Terra
cool29
Terra
3
4
13
2.38
L
King Arthur
dragonblanc12
King Arthur
2
5
12
1.6
L
Cthulhu
true123456
Cthulhu
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,640
Damage
81,996
111,512
Taken
131,841
113,890
Mitigated
131,096
39,549
Healing
50,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
18,531
2,632
12,065
8,289
26,839
36,489
831
12,309
14,328
28,042
0
L
Freya
 
Freya
18,096
5,077
908
3,892
21,943
11,655
3,361
13,679
8,264
41,061
0
W
Cu Chulainn
CuteJukes
Cu Chulainn
23,448
4,354
931
4,090
32,657
46,391
726
11,701
20,698
4,834
45,135
W
Ao Kuang
OrANgExEddie
Ao Kuang
18,254
4,648
1,446
5,039
21,113
12,819
565
10,484
10,451
23,889
0
L
Fenrir
Sharqiy
Fenrir
9,959
2,408
582
2,294
23,308
17,168
1,456
14,902
8,406
104
16,748
W
Hou Yi
TrickleGER
Hou Yi
20,778
9,453
2,293
1,694
14,039
8,182
1,261
10,447
3,564
0
36,424
W
Nu Wa
Volulu
Nu Wa
34,629
7,521
641
3,061
16,864
10,009
4,652
11,930
4,894
77,258
0
L
Terra
cool29
Terra
15,822
477
13,299
7,064
25,927
41,059
1,462
13,710
12,217
31,742
0
L
King Arthur
dragonblanc12
King Arthur
15,270
931
1,176
8,809
32,555
24,251
439
19,151
13,404
0
30,008
L
Cthulhu
true123456
Cthulhu
22,849
948
4,188
8,058
28,108
36,963
1,080
11,680
16,428
51,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,463
Gold Earned
59,233
191
Minions Killed
183
0
Camps Cleared
0
1,510,665
Distance Traveled
1,518,551
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,767
709
21
1
0
326,496
1
L
Freya
11,729
652
52
3
0
295,889
0
W
Cu Chulainn
12,475
693
57
3
0
304,900
0
W
Ao Kuang
11,975
665
4
0
0
292,237
0
L
Fenrir
11,575
643
12
1
0
266,598
2
W
Hou Yi
12,817
712
29
2
0
293,245
0
W
Nu Wa
14,429
802
80
4
0
293,787
0
L
Terra
11,941
663
35
2
0
306,670
0
L
King Arthur
10,960
609
22
1
0
331,739
0
L
Cthulhu
13,028
724
62
3
0
317,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role