Player Matchup

Cthulhu
Cthulhu
HenloYoshi
Cthulhu
Level 29
God Stats
4W - 4L
1,482 SR
Queue Stats
134W - 170L
1,452 Elo+
Party 2
Thanatos
Thanatos
ImDoobin
Thanatos
Level 32
God Stats
0W - 3L
1,303 SR
Queue Stats
67W - 79L
1,347 Elo+
Solo
Jing Wei
Jing Wei
KhaoticKristal
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,402 Elo+
Party 2
Anubis
Anubis
Unreal_God9000
Anubis
Level 29
God Stats
1W - 2L
1,548 SR
Queue Stats
67W - 72L
1,427 Elo+
Solo
Sol
Sol
pinkflamingoking
Sol
Level 124
God Stats
85W - 90L
1,569 SR
Queue Stats
463W - 544L
1,432 Elo+
Solo
Team Averages
Level 49
1,480 SR
1,412 Elo+

VS

Team Averages
Level 71
1,425 SR
1,458 Elo+
Guan Yu
Guan Yu
Apollyonn
Guan Yu
Level 122
God Stats
27W - 20L
1,573 SR
Queue Stats
266W - 260L
1,426 Elo+
Party 1
Ymir
Ymir
Arkander
Ymir
Level 84
God Stats
8W - 11L
1,459 SR
Queue Stats
126W - 129L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mikey_Tea5230
Ah Muzen Cab
Level 101
God Stats
2W - 1L
1,397 SR
Queue Stats
58W - 64L
1,403 Elo+
Solo
Hera
Hera
PablosBell2
Hera
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 33L
1,601 Elo+
Solo
Chiron
Chiron
WarrantEgg84695
Chiron
Level 24
God Stats
1W - 1L
1,197 SR
Queue Stats
52W - 109L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HenloYoshi
Cthulhu
16
2 / 3 / 2
9,339
667
12,704
20,794
24,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
ImDoobin
Thanatos
15
2 / 8 / 2
8,873
634
8,116
13,198
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
16
1 / 1 / 4
9,108
651
8,534
15,359
7,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 2
8,913
637
10,646
12,801
7,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 2
9,040
646
18,356
16,301
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Apollyonn
Guan Yu
18
6 / 3 / 11
10,337
738
9,476
17,783
18,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
15
0 / 1 / 14
8,843
632
6,656
22,903
16,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Mikey_Tea5230
Ah Muzen Cab
16
4 / 1 / 6
9,940
710
15,470
15,938
7,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 0 / 6
11,278
806
25,973
9,257
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 2 / 9
9,354
668
8,229
12,796
5,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
21
21
Deaths
7
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Apollyonn
Guan Yu
6
3
11
3.83
W
Ymir
0
1
14
7
L
Cthulhu
HenloYoshi
Cthulhu
2
3
2
1
L
Thanatos
ImDoobin
Thanatos
2
8
2
0.38
L
Jing Wei
1
1
4
3
W
Ah Muzen Cab
Mikey_Tea5230
Ah Muzen Cab
4
1
6
7
W
10
0
6
13
L
1
6
2
0.33
W
1
2
9
2.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,356
Damage
65,804
78,453
Taken
78,677
52,619
Mitigated
52,737
22,872
Healing
29,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Apollyonn
Guan Yu
9,476
708
3,194
5,410
17,783
18,825
0
5,406
12,143
0
24,520
W
Ymir
6,656
896
551
8,842
22,903
16,336
0
13,093
9,511
12,544
0
L
Cthulhu
HenloYoshi
Cthulhu
12,704
879
1,059
3,537
20,794
24,259
0
10,174
10,620
39,938
0
L
Thanatos
ImDoobin
Thanatos
8,116
1,760
0
4,674
13,198
6,489
0
3,962
9,236
0
18,431
L
Jing Wei
8,534
5,598
0
2,295
15,359
7,130
304
5,765
9,594
0
33,008
W
Ah Muzen Cab
Mikey_Tea5230
Ah Muzen Cab
15,470
4,239
645
3,623
15,938
7,415
3,777
9,136
6,586
0
44,715
W
25,973
9,455
0
3,118
9,257
4,680
343
3,597
5,612
58,249
5,016
L
10,646
1,093
0
3,612
12,801
7,081
619
3,930
8,871
33,740
0
W
8,229
1,520
1,696
2,893
12,796
5,481
409
7,604
5,048
0
32,698
L
18,356
6,978
0
7,695
16,301
7,660
114
6,811
9,490
44,371
5,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,273
Gold Earned
49,752
260
Minions Killed
236
0
Camps Cleared
0
1,283,387
Distance Traveled
1,477,665
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,337
738
29
2
0
330,815
2
W
Ymir
8,843
632
13
1
0
285,355
1
L
Cthulhu
9,339
667
46
3
0
289,084
1
L
Thanatos
8,873
634
31
2
0
262,702
1
L
Jing Wei
9,108
651
58
4
0
290,726
2
W
Ah Muzen Cab
9,940
710
62
4
0
262,407
0
W
Hera
11,278
806
83
6
0
299,430
2
L
Anubis
8,913
637
50
4
0
184,046
2
W
Chiron
9,354
668
49
4
0
299,658
0
L
Sol
9,040
646
75
5
0
256,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role