Player Matchup

Ymir
Ymir
Silver II
SaulyB
Ymir
Silver II
Level 137
God Stats
4W - 8L
1,426 SR
Queue Stats
61W - 116L
1,221 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,426 SR
1,221 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,533 SR
1,126 MMR
Hera
Hera
Silver II
Roxases_Revenge
Hera
Silver II
Level 126
God Stats
9W - 9L
1,533 SR
Queue Stats
71W - 91L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SaulyB
Ymir
19
2 / 2 / 0
12,705
794
4,760
18,318
17,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
UllrBastetCabrakanKaliSkadi

VS

Bans
Ah Muzen CabAnubisPoseidonHe BoOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
13,918
870
13,476
7,807
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Ymir
SaulyB
Ymir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,760
Damage
13,476
18,318
Taken
7,807
17,423
Mitigated
4,899
4,725
Healing
750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,476
3,862
0
750
7,807
4,899
2,139
4,775
3,032
100,167
0
L
Ymir
SaulyB
Ymir
4,760
1,371
0
4,725
18,318
17,423
680
13,562
4,756
79,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,705
Gold Earned
13,918
144
Minions Killed
183
0
Camps Cleared
0
282,230
Distance Traveled
284,076
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,918
870
183
11
0
284,076
3
L
Ymir
12,705
794
144
9
0
282,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role