Player Matchup

Neith
Neith
Esvahanna
Neith
Level 160
God Stats
4W - 5L
1,262 SR
Queue Stats
106W - 94L
1,585 Elo+
Party 3
Cliodhna
Cliodhna
LoveMeCurrwaa
Cliodhna
Level 149
God Stats
1W - 0L
1,763 SR
Queue Stats
18W - 15L
1,600 Elo+
Party 1
Athena
Athena
Nabicator
Athena
Level 29
God Stats
4W - 0L
1,849 SR
Queue Stats
51W - 32L
1,625 Elo+
Party 3
Sylvanus
Sylvanus
Stuyvert
Sylvanus
Level 158
God Stats
8W - 6L
1,661 SR
Queue Stats
129W - 128L
1,584 Elo+
Party 3
Hera
Hera
SuperPuțuca
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,579 Elo+
Party 1
Team Averages
Level 104
1,607 SR
1,595 Elo+

VS

Team Averages
Level 69
1,529 SR
1,504 Elo+
Sylvanus
Sylvanus
DarkroomDuck
Sylvanus
Level 28
God Stats
24W - 9L
1,740 SR
Queue Stats
101W - 81L
1,561 Elo+
Party 2
Thor
Thor
Onclepit
Thor
Level 155
God Stats
6W - 7L
1,491 SR
Queue Stats
161W - 153L
1,540 Elo+
Party 2
Cerberus
Cerberus
Romanette123
Cerberus
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 101L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shalíra
Morgan Le Fay
Level 47
God Stats
174W - 159L
1,600 SR
Queue Stats
317W - 306L
1,500 Elo+
Party 2
Izanami
Izanami
Zarachthustra
Izanami
Level 79
God Stats
3W - 7L
1,314 SR
Queue Stats
410W - 395L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Esvahanna
Neith
19
1 / 1 / 11
12,976
519
17,556
17,010
8,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
LoveMeCurrwaa
Cliodhna
19
5 / 6 / 5
13,189
528
21,268
26,991
13,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Nabicator
Athena
20
8 / 1 / 5
13,369
535
19,729
24,519
12,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Stuyvert
Sylvanus
16
1 / 3 / 12
10,902
436
10,356
31,752
35,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 4 / 8
14,243
570
23,637
15,834
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkroomDuck
Sylvanus
19
3 / 4 / 5
12,646
506
19,697
24,560
17,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
4 / 2 / 4
11,533
461
13,999
25,075
11,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Romanette123
Cerberus
15
2 / 3 / 7
10,939
438
10,721
30,684
44,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Morgan Le Fay
Shalíra
Morgan Le Fay
17
2 / 5 / 4
11,006
440
13,339
19,118
9,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
17
3 / 6 / 6
11,697
468
10,723
18,582
8,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
20
Kills
14
15
Deaths
20
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DarkroomDuck
Sylvanus
3
4
5
1.38
W
Neith
Esvahanna
Neith
1
1
11
6.5
W
Cliodhna
LoveMeCurrwaa
Cliodhna
5
6
5
1.25
W
Athena
Nabicator
Athena
8
1
5
10.5
L
Thor
4
2
4
3
L
Cerberus
Romanette123
Cerberus
2
3
7
1.83
L
Morgan Le Fay
Shalíra
Morgan Le Fay
2
5
4
0.8
W
Sylvanus
Stuyvert
Sylvanus
1
3
12
2.33
W
5
4
8
2.25
L
Izanami
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,546
Damage
68,479
116,106
Taken
118,019
77,794
Mitigated
90,727
47,721
Healing
34,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DarkroomDuck
Sylvanus
19,697
4,575
5,496
9,140
24,560
17,052
0
12,177
12,383
85,899
16,807
W
Neith
Esvahanna
Neith
17,556
9,365
0
8,974
17,010
8,407
6,392
6,629
10,381
0
121,480
W
Cliodhna
LoveMeCurrwaa
Cliodhna
21,268
4,500
0
8,785
26,991
13,929
2,138
13,966
13,025
0
120,381
W
Athena
Nabicator
Athena
19,729
5,363
0
8,606
24,519
12,814
2,491
9,610
14,433
91,101
0
L
Thor
13,999
3,162
0
1,247
25,075
11,518
0
8,909
16,166
0
105,909
L
Cerberus
Romanette123
Cerberus
10,721
797
0
10,006
30,684
44,122
340
13,735
16,949
54,356
0
L
Morgan Le Fay
Shalíra
Morgan Le Fay
13,339
1,959
0
4,662
19,118
9,139
440
10,050
9,068
77,869
0
W
Sylvanus
Stuyvert
Sylvanus
10,356
2,031
3,723
13,373
31,752
35,562
1,307
9,414
22,338
36,971
0
W
23,637
7,638
410
3,850
15,834
7,082
2,939
7,047
8,787
137,856
0
L
Izanami
10,723
6,937
0
4,007
18,582
8,896
0
8,851
9,731
0
81,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,679
Gold Earned
57,821
709
Minions Killed
702
0
Camps Cleared
0
2,398,381
Distance Traveled
2,350,109
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,646
506
181
7
0
416,562
5
W
Neith
12,976
519
168
7
0
447,081
9
W
Cliodhna
13,189
528
161
6
0
481,967
4
W
Athena
13,369
535
114
5
0
566,674
6
L
Thor
11,533
461
124
5
0
558,994
6
L
Cerberus
10,939
438
130
5
0
438,941
4
L
Morgan Le Fay
11,006
440
136
5
0
486,317
13
W
Sylvanus
10,902
436
53
2
0
433,711
5
W
Hera
14,243
570
213
9
0
468,948
4
L
Izanami
11,697
468
131
5
0
449,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role