Player Matchup

He Bo
He Bo
Keemkun
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,471 Elo+
Solo
Ah Puch
Ah Puch
MoneyDealer1
Ah Puch
Level 103
God Stats
0W - 1L
1,699 SR
Queue Stats
37W - 30L
1,489 Elo+
Solo
Arachne
Arachne
OhHeCanHit
Arachne
Level 29
God Stats
1W - 1L
1,527 SR
Queue Stats
95W - 100L
1,488 Elo+
Party 2
Osiris
Osiris
SemperInvictaAsO
Osiris
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 62L
1,445 Elo+
Solo
Ra
Ra
wetwetmud
Ra
Level 129
God Stats
6W - 3L
1,543 SR
Queue Stats
248W - 232L
1,514 Elo+
Party 2
Team Averages
Level 62
1,554 SR
1,481 Elo+

VS

Team Averages
Level 87
1,606 SR
1,471 Elo+
Horus
Horus
Andygoodman
Horus
Level 103
God Stats
1W - 1L
1,735 SR
Queue Stats
46W - 28L
1,638 Elo+
Party 1
Jormungandr
Jormungandr
DaDawgyDawg
Jormungandr
Level 15
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ju4nk9013
Kukulkan
Level 125
God Stats
6W - 2L
1,508 SR
Queue Stats
365W - 408L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
johnnybaseball42
Sun Wukong
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 1
Awilix
Awilix
leprechaun213
Awilix
Level 150
God Stats
1W - 0L
1,604 SR
Queue Stats
72W - 57L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Keemkun
He Bo
14
1 / 5 / 8
7,578
758
7,483
11,512
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
MoneyDealer1
Ah Puch
14
3 / 4 / 9
8,127
813
12,959
11,052
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
OhHeCanHit
Arachne
13
3 / 8 / 7
8,233
823
6,936
17,376
11,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 1
7,272
727
3,412
12,190
12,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 4 / 7
8,253
825
12,093
11,305
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
9,237
924
13,660
13,434
15,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
DaDawgyDawg
Jormungandr
14
5 / 4 / 11
8,757
876
8,471
14,737
16,381
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Ju4nk9013
Kukulkan
17
6 / 1 / 16
9,414
941
17,578
8,889
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
johnnybaseball42
Sun Wukong
13
0 / 2 / 16
7,523
752
4,232
10,390
10,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 4 / 15
8,714
871
14,378
13,065
7,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
12
Kills
25
25
Deaths
12
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
W
Jormungandr
DaDawgyDawg
Jormungandr
5
4
11
2.63
W
Kukulkan
Ju4nk9013
Kukulkan
6
1
16
14
L
He Bo
Keemkun
He Bo
1
5
8
1
L
Ah Puch
MoneyDealer1
Ah Puch
3
4
9
1.88
L
Arachne
OhHeCanHit
Arachne
3
8
7
0.81
L
2
4
1
0.63
W
Sun Wukong
johnnybaseball42
Sun Wukong
0
2
16
4
W
7
4
15
3.63
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
58,319
63,435
Taken
60,515
38,393
Mitigated
54,602
16,073
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,660
5,064
4,709
4,359
13,434
15,142
303
6,427
7,007
0
17,572
W
Jormungandr
DaDawgyDawg
Jormungandr
8,471
1,254
199
802
14,737
16,381
115
6,436
8,301
23,372
0
W
Kukulkan
Ju4nk9013
Kukulkan
17,578
901
2,473
996
8,889
5,229
98
4,886
4,003
37,542
0
L
He Bo
Keemkun
He Bo
7,483
732
589
1,271
11,512
4,437
0
5,465
5,943
14,036
0
L
Ah Puch
MoneyDealer1
Ah Puch
12,959
340
521
1,642
11,052
4,754
266
4,942
6,004
26,917
0
L
Arachne
OhHeCanHit
Arachne
6,936
3,874
1,437
2,457
17,376
11,932
48
5,475
11,604
0
9,362
L
3,412
842
1,576
1,482
12,190
12,560
0
6,132
5,831
0
7,396
W
Sun Wukong
johnnybaseball42
Sun Wukong
4,232
496
1,687
407
10,390
10,485
70
6,889
3,501
0
8,415
W
14,378
4,619
1,533
766
13,065
7,365
1,777
7,897
5,168
0
21,987
L
12,093
429
2,632
2,466
11,305
4,710
0
4,035
7,065
24,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
43,645
88
Minions Killed
138
0
Camps Cleared
0
864,378
Distance Traveled
1,068,398
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,237
924
6
1
0
211,094
0
W
Jormungandr
8,757
876
32
3
0
191,740
0
W
Kukulkan
9,414
941
60
6
0
221,907
0
L
He Bo
7,578
758
21
2
0
180,954
1
L
Ah Puch
8,127
813
25
3
0
143,809
0
L
Arachne
8,233
823
2
0
0
173,384
0
L
Osiris
7,272
727
7
1
0
177,079
0
W
Sun Wukong
7,523
752
19
2
0
244,786
1
W
Awilix
8,714
871
21
2
0
198,871
0
L
Ra
8,253
825
33
3
0
189,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role