Player Matchup

Hades
Hades
Kyubito_San
Hades
Level 69
God Stats
14W - 9L
1,699 SR
Queue Stats
235W - 253L
1,483 Elo+
Party 1
Awilix
Awilix
Menthz
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,665 Elo+
Party 2
Fenrir
Fenrir
Onstarr34
Fenrir
Level 102
God Stats
2W - 0L
1,383 SR
Queue Stats
205W - 186L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Osity_Syn
Cthulhu
Level 82
God Stats
4W - 4L
1,699 SR
Queue Stats
264W - 267L
1,523 Elo+
Party 1
Sol
Sol
Wee Sheggs x
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 22L
1,722 Elo+
Party 2
Team Averages
Level 64
1,556 SR
1,574 Elo+

VS

Team Averages
Level 104
1,512 SR
1,454 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Abyssalascent
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,591 Elo+
Party 3
Cupid
Cupid
byterrasst
Cupid
Level 39
God Stats
2W - 2L
1,508 SR
Queue Stats
9W - 19L
1,352 Elo+
Solo
Thanatos
Thanatos
gangstasenpai
Thanatos
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 48L
1,312 Elo+
Solo
Persephone
Persephone
valS_madneSS
Persephone
Level 160
God Stats
21W - 23L
1,552 SR
Queue Stats
655W - 551L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,753
515
9,314
12,878
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Menthz
Awilix
17
11 / 1 / 2
10,344
608
12,770
11,896
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Onstarr34
Fenrir
12
0 / 2 / 6
7,704
453
4,404
14,742
11,817
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Osity_Syn
Cthulhu
16
2 / 0 / 6
9,983
587
8,051
14,433
9,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 1 / 2
9,546
562
10,864
15,281
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 3 / 0
8,042
473
7,438
14,937
8,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
12
3 / 0 / 1
8,262
486
6,658
11,764
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
11
0 / 2 / 2
6,917
407
3,636
9,717
3,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
gangstasenpai
Thanatos
10
1 / 11 / 3
6,893
405
7,768
15,177
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
valS_madneSS
Persephone
14
1 / 3 / 2
8,871
522
9,262
11,108
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
6
6
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
0
0.33
L
Bacchus
3
0
1
3.5
W
2
2
5
2.25
W
Awilix
Menthz
Awilix
11
1
2
12
W
Fenrir
Onstarr34
Fenrir
0
2
6
1.5
W
Cthulhu
Osity_Syn
Cthulhu
2
0
6
5
W
3
1
2
4
L
Cupid
0
2
2
0.5
L
Thanatos
gangstasenpai
Thanatos
1
11
3
0.23
L
Persephone
valS_madneSS
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,403
Damage
34,762
69,230
Taken
62,703
39,210
Mitigated
36,505
32,721
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,438
293
0
2,296
14,937
8,735
0
5,353
9,168
52,322
0
L
Bacchus
6,658
1,650
0
3,469
11,764
12,836
0
5,525
6,156
22,289
0
W
9,314
770
287
7,662
12,878
6,720
1,586
5,940
6,890
62,174
0
W
Awilix
Menthz
Awilix
12,770
6,566
0
5,612
11,896
5,219
0
3,902
7,844
0
91,009
W
Fenrir
Onstarr34
Fenrir
4,404
569
0
1,926
14,742
11,817
0
4,416
10,246
0
25,438
W
Cthulhu
Osity_Syn
Cthulhu
8,051
688
467
6,938
14,433
9,751
76
5,165
8,843
68,302
0
W
10,864
4,400
0
9,829
15,281
5,703
5,737
3,204
12,049
98,131
0
L
Cupid
3,636
2,139
0
3,251
9,717
3,619
0
5,536
4,181
0
47,344
L
Thanatos
gangstasenpai
Thanatos
7,768
2,686
0
5,628
15,177
7,079
0
6,409
8,620
0
31,775
L
Persephone
valS_madneSS
Persephone
9,262
1,316
0
1,976
11,108
4,236
0
4,634
6,347
69,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
38,985
592
Minions Killed
386
0
Camps Cleared
0
1,698,905
Distance Traveled
1,519,281
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,042
473
107
6
0
298,438
0
L
Bacchus
8,262
486
29
2
0
343,796
6
W
Hades
8,753
515
108
6
0
318,472
1
W
Awilix
10,344
608
146
9
0
381,373
6
W
Fenrir
7,704
453
38
2
0
362,100
18
W
Cthulhu
9,983
587
151
9
0
343,017
6
W
Sol
9,546
562
149
9
0
293,943
2
L
Cupid
6,917
407
80
5
0
250,380
3
L
Thanatos
6,893
405
53
3
0
305,530
3
L
Persephone
8,871
522
117
7
0
321,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role