Player Matchup

Anubis
Anubis
Shinoble
Anubis
Level 11
God Stats
5W - 1L
1,692 SR
Queue Stats
5W - 4L
1,234 Elo+
Party 1
Horus
Horus
l ScottoH l
Horus
Level 85
God Stats
13W - 10L
1,330 SR
Queue Stats
135W - 177L
1,382 Elo+
Party 1
Thanatos
Thanatos
xKNIFExLEGENDx
Thanatos
Level 99
God Stats
5W - 7L
1,373 SR
Queue Stats
460W - 630L
1,344 Elo+
Party 1
Team Averages
Level 65
1,465 SR
1,320 Elo+

VS

Team Averages
Level 45
1,594 SR
1,258 Elo+
Bacchus
Bacchus
DireWolf7669
Bacchus
Level 27
God Stats
0W - 1L
1,887 SR
Queue Stats
24W - 45L
1,264 Elo+
Party 2
Mulan
Mulan
OsakaiiOG
Mulan
Level 66
God Stats
1W - 3L
1,439 SR
Queue Stats
29W - 48L
1,282 Elo+
Party 2
Nu Wa
Nu Wa
nameisboxcar
Nu Wa
Level 41
God Stats
35W - 29L
1,455 SR
Queue Stats
354W - 517L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Shinoble
Anubis
20
8 / 10 / 9
18,688
779
25,971
30,886
15,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 12
18,563
773
33,878
43,766
52,005
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
10 / 14 / 7
18,476
770
21,481
35,531
13,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DireWolf7669
Bacchus
20
10 / 11 / 12
18,285
762
34,227
34,742
29,444
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
OsakaiiOG
Mulan
20
8 / 7 / 16
18,208
759
22,008
35,143
38,811
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 10 / 15
18,189
758
31,773
28,017
9,759
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
28
Kills
28
28
Deaths
28
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DireWolf7669
Bacchus
10
11
12
1.45
L
Mulan
OsakaiiOG
Mulan
8
7
16
2.29
W
Anubis
Shinoble
Anubis
8
10
9
1.25
W
10
4
12
4
L
10
10
15
1.75
W
Thanatos
10
14
7
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,330
Damage
88,008
110,183
Taken
97,902
80,648
Mitigated
78,014
37,431
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DireWolf7669
Bacchus
34,227
7,651
811
9,039
34,742
29,444
772
6,899
26,691
60,130
0
L
Mulan
OsakaiiOG
Mulan
22,008
4,260
871
4,624
35,143
38,811
294
10,039
24,450
1,341
45,374
W
Anubis
Shinoble
Anubis
25,971
2,834
0
10,926
30,886
15,239
0
19,141
11,198
107,975
0
W
33,878
14,679
2,906
9,519
43,766
52,005
311
27,733
15,179
835
92,096
L
31,773
10,290
0
4,153
28,017
9,759
2,564
10,188
17,410
67,728
0
W
Thanatos
21,481
6,607
0
14,080
35,531
13,404
1,197
19,233
15,767
27
76,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,727
Gold Earned
54,682
264
Minions Killed
165
13
Camps Cleared
5
1,122,955
Distance Traveled
971,946
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
18,285
762
46
2
3
323,414
0
L
Mulan
18,208
759
53
2
0
364,190
1
W
Anubis
18,688
779
128
5
4
320,658
0
W
Horus
18,563
773
79
3
4
434,029
1
L
Nu Wa
18,189
758
66
3
2
284,342
0
W
Thanatos
18,476
770
57
2
5
368,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role