Player Matchup

Hercules
Hercules
Generalbogi
Hercules
Level 144
God Stats
1W - 1L
1,271 SR
Queue Stats
133W - 113L
1,517 Elo+
Solo
Thanatos
Thanatos
TopGG3303
Thanatos
Level 17
God Stats
1W - 0L
1,226 SR
Queue Stats
23W - 10L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
xhino125
Baron Samedi
Level 149
God Stats
2W - 1L
1,251 SR
Queue Stats
43W - 26L
1,583 Elo+
Party 1
Team Averages
Level 103
1,250 SR
1,588 Elo+

VS

Team Averages
Level 45
1,503 SR
1,291 Elo+
Neith
Neith
ChibiAsla
Neith
Level 63
God Stats
1W - 2L
1,304 SR
Queue Stats
8W - 13L
1,312 Elo+
Party 2
Sylvanus
Sylvanus
ComradeAlx
Sylvanus
Level 29
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 8L
1,212 Elo+
Party 2
Anubis
Anubis
Phreakshow
Anubis
Level 42
God Stats
8W - 8L
1,506 SR
Queue Stats
14W - 20L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Generalbogi
Hercules
19
11 / 5 / 14
14,124
831
17,513
33,296
37,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
TopGG3303
Thanatos
16
6 / 6 / 14
12,415
730
16,042
19,739
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xhino125
Baron Samedi
19
9 / 4 / 16
13,901
818
29,212
17,075
7,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChibiAsla
Neith
17
2 / 9 / 10
12,082
711
16,343
19,910
8,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ComradeAlx
Sylvanus
16
4 / 8 / 6
12,877
757
10,454
24,934
29,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Phreakshow
Anubis
18
7 / 9 / 5
13,470
792
16,678
24,056
14,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
26
Kills
13
15
Deaths
26
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
ChibiAsla
Neith
2
9
10
0.78
L
Sylvanus
ComradeAlx
Sylvanus
4
8
6
0.88
W
Hercules
Generalbogi
Hercules
11
5
14
3.6
L
Anubis
Phreakshow
Anubis
7
9
5
1.06
W
Thanatos
TopGG3303
Thanatos
6
6
14
2.17
W
Baron Samedi
xhino125
Baron Samedi
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,767
Damage
43,475
70,110
Taken
68,900
55,450
Mitigated
52,042
34,022
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ChibiAsla
Neith
16,343
7,034
0
1,735
19,910
8,441
936
8,248
11,391
0
42,637
L
Sylvanus
ComradeAlx
Sylvanus
10,454
2,863
1,986
3,582
24,934
29,561
160
11,732
12,797
18,225
0
W
Hercules
Generalbogi
Hercules
17,513
4,129
0
10,167
33,296
37,715
210
11,213
22,083
0
42,574
L
Anubis
Phreakshow
Anubis
16,678
1,164
0
7,136
24,056
14,040
182
9,531
14,105
58,121
0
W
Thanatos
TopGG3303
Thanatos
16,042
2,977
0
11,541
19,739
9,760
417
6,992
12,747
0
45,178
W
Baron Samedi
xhino125
Baron Samedi
29,212
3,203
4,918
7,396
17,075
7,975
2,218
9,589
7,486
70,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
38,429
194
Minions Killed
157
11
Camps Cleared
3
884,525
Distance Traveled
753,404
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,082
711
56
3
1
261,816
3
L
Sylvanus
12,877
757
23
1
0
253,285
3
W
Hercules
14,124
831
58
3
1
308,636
2
L
Anubis
13,470
792
78
5
2
238,303
2
W
Thanatos
12,415
730
53
3
10
306,511
5
W
Baron Samedi
13,901
818
83
5
0
269,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role