Player Matchup

Yu Huang
Yu Huang
Goldmace
Yu Huang
Level 95
God Stats
2W - 1L
1,323 SR
Queue Stats
30W - 43L
1,401 Elo+
Party 1
Athena
Athena
atyckoski
Athena
Level 22
God Stats
3W - 3L
1,616 SR
Queue Stats
7W - 31L
1,215 Elo+
Party 1
Fenrir
Fenrir
zohoui
Fenrir
Level 6
God Stats
2W - 4L
1,446 SR
Queue Stats
3W - 5L
1,361 Elo+
Party 1
Team Averages
Level 41
1,462 SR
1,325 Elo+

VS

Team Averages
Level 50
1,441 SR
1,352 Elo+
Ishtar
Ishtar
Eyeligmaforlife
Ishtar
Level 68
God Stats
4W - 13L
1,322 SR
Queue Stats
89W - 162L
1,319 Elo+
Solo
Janus
Janus
MagicSky398
Janus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
SChunky7
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Goldmace
Yu Huang
14
6 / 1 / 8
9,251
771
17,516
8,037
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
atyckoski
Athena
12
3 / 1 / 9
8,797
733
5,053
10,068
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
zohoui
Fenrir
14
7 / 1 / 6
9,221
768
11,125
10,891
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,281
690
7,951
12,983
4,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 1
7,439
620
6,795
10,676
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SChunky7
Cthulhu
12
0 / 3 / 3
8,208
684
6,976
16,002
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Yu Huang
Goldmace
Yu Huang
6
1
8
10
L
1
7
1
0.21
L
Cthulhu
SChunky7
Cthulhu
0
3
3
0.5
W
Athena
atyckoski
Athena
3
1
9
7.5
W
Fenrir
zohoui
Fenrir
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,694
Damage
21,722
28,996
Taken
39,661
22,309
Mitigated
21,707
3,761
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,951
3,427
0
1,370
12,983
4,601
518
7,272
5,194
0
29,213
W
Yu Huang
Goldmace
Yu Huang
17,516
2,687
0
1,091
8,037
3,820
440
3,914
3,967
44,605
0
L
6,795
808
0
980
10,676
3,648
0
6,299
3,866
26,383
0
L
Cthulhu
SChunky7
Cthulhu
6,976
789
334
3,725
16,002
13,458
260
8,729
6,664
17,187
0
W
Athena
atyckoski
Athena
5,053
626
0
1,156
10,068
10,393
120
4,798
5,036
11,111
0
W
Fenrir
zohoui
Fenrir
11,125
4,038
0
1,514
10,891
8,096
0
4,741
5,928
0
20,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,269
Gold Earned
23,928
115
Minions Killed
126
6
Camps Cleared
5
659,395
Distance Traveled
591,292
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,281
690
49
4
1
193,418
1
W
Yu Huang
9,251
771
72
6
4
209,273
2
L
Janus
7,439
620
55
5
4
192,170
3
L
Cthulhu
8,208
684
22
2
0
205,704
1
W
Athena
8,797
733
21
2
0
216,560
1
W
Fenrir
9,221
768
22
2
2
233,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role