Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CarlosPaiano
Fafnir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,510 Elo+
Solo
Poseidon
Poseidon
Fox Fernandez
Poseidon
Level 125
God Stats
16W - 8L
1,740 SR
Queue Stats
278W - 275L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeWolf2100
Morgan Le Fay
Level 143
God Stats
6W - 9L
1,464 SR
Queue Stats
317W - 367L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
jack tunner2458
Xbalanque
Level 88
God Stats
2W - 4L
1,369 SR
Queue Stats
204W - 206L
1,462 Elo+
Party 1
Team Averages
Level 124
1,515 SR
1,474 Elo+

VS

Team Averages
Level 130
1,488 SR
1,483 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DS xYutatu16
Odin
Level 115
God Stats
50W - 55L
1,503 SR
Queue Stats
516W - 569L
1,449 Elo+
Solo
Olorun
Olorun
ZeroShiroe
Olorun
Level 159
God Stats
3W - 2L
1,437 SR
Queue Stats
403W - 354L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 3 / 0
6,969
581
4,047
9,008
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
9
0 / 2 / 0
5,746
479
2,152
8,248
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Fox Fernandez
Poseidon
9
0 / 2 / 1
5,701
475
4,753
7,504
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
HeWolf2100
Morgan Le Fay
10
0 / 1 / 0
5,901
492
3,346
4,328
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
jack tunner2458
Xbalanque
11
1 / 2 / 0
6,214
518
5,686
7,278
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 3
7,409
617
6,331
10,707
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
 
Izanami
13
1 / 1 / 1
7,336
611
4,594
7,272
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
 
Bacchus
10
1 / 0 / 3
6,372
531
3,532
8,768
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 0 / 3
7,834
653
4,113
4,073
1,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
ZeroShiroe
Olorun
13
3 / 0 / 1
7,240
603
4,979
6,171
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
Fenrir
 
Fenrir
5
0
3
6.5
W
Izanami
 
Izanami
1
1
1
1.5
W
Bacchus
 
Bacchus
1
0
3
2.5
L
Fafnir
0
2
0
0
W
0
0
3
1.5
L
Poseidon
Fox Fernandez
Poseidon
0
2
1
0.25
L
Morgan Le Fay
HeWolf2100
Morgan Le Fay
0
1
0
0
W
Olorun
ZeroShiroe
Olorun
3
0
1
3.5
L
Xbalanque
jack tunner2458
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
23,549
36,366
Taken
36,991
18,388
Mitigated
20,755
11,531
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,047
1,824
0
2,510
9,008
4,824
0
570
8,438
0
39,579
W
Fenrir
 
Fenrir
6,331
1,961
0
7,032
10,707
4,622
0
2,452
7,965
0
49,441
W
Izanami
 
Izanami
4,594
3,473
0
3,233
7,272
2,888
1,488
852
6,420
0
72,384
W
Bacchus
 
Bacchus
3,532
577
0
2,365
8,768
8,417
0
3,228
5,540
13,292
0
L
Fafnir
2,152
528
0
2,686
8,248
7,070
0
3,442
4,806
12,927
0
W
4,113
1,092
0
786
4,073
1,826
0
494
3,302
0
60,226
L
Poseidon
Fox Fernandez
Poseidon
4,753
349
0
3,103
7,504
2,120
0
1,175
6,329
37,476
0
L
Morgan Le Fay
HeWolf2100
Morgan Le Fay
3,346
504
0
588
4,328
1,771
0
1,500
2,828
46,636
0
W
Olorun
ZeroShiroe
Olorun
4,979
2,381
807
4,287
6,171
3,002
0
3,225
2,781
56,703
5,902
L
Xbalanque
jack tunner2458
Xbalanque
5,686
2,573
0
2,644
7,278
2,603
82
1,198
6,080
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
36,191
368
Minions Killed
473
0
Camps Cleared
0
1,174,795
Distance Traveled
1,214,621
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,969
581
114
10
0
219,322
0
W
Fenrir
7,409
617
85
7
0
261,682
3
W
Izanami
7,336
611
127
11
0
211,571
2
W
Bacchus
6,372
531
16
1
0
235,478
6
L
Fafnir
5,746
479
21
2
0
243,610
2
W
Odin
7,834
653
133
11
0
274,140
4
L
Poseidon
5,701
475
78
7
0
258,457
6
L
Morgan Le Fay
5,901
492
73
6
0
238,664
5
W
Olorun
7,240
603
112
9
0
231,750
3
L
Xbalanque
6,214
518
82
7
0
214,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role