Player Matchup

Atlas
Atlas
ErNuttz
Atlas
Level 38
God Stats
8W - 13L
1,277 SR
Queue Stats
41W - 71L
1,215 Elo+
Solo
Da Ji
Da Ji
Tak4h1ro
Da Ji
Level 18
God Stats
5W - 6L
1,412 SR
Queue Stats
19W - 13L
1,228 Elo+
Party 1
Ra
Ra
WaffleBandit388
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,355 Elo+
Party 1
Team Averages
Level 35
1,396 SR
1,266 Elo+

VS

Team Averages
Level 18
1,304 SR
1,500 Elo+
Amaterasu
Amaterasu
Ajax873
Amaterasu
Level 8
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
Gennoxx
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Neovc
Chaac
Level 42
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ErNuttz
Atlas
16
4 / 1 / 15
12,721
795
11,569
10,870
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Tak4h1ro
Da Ji
16
6 / 8 / 8
11,364
710
16,421
17,649
14,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 4 / 9
13,040
815
25,893
15,765
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ajax873
Amaterasu
14
3 / 5 / 8
10,863
679
7,525
20,330
21,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chiron
Gennoxx
Chiron
15
4 / 10 / 6
11,321
708
9,276
18,274
8,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Neovc
Chaac
15
6 / 5 / 6
11,066
692
19,817
26,136
23,316
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
20
Kills
13
13
Deaths
20
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ajax873
Amaterasu
3
5
8
1.4
W
Atlas
ErNuttz
Atlas
4
1
15
11.5
L
Chiron
Gennoxx
Chiron
4
10
6
0.7
L
Chaac
Neovc
Chaac
6
5
6
1.8
W
Da Ji
Tak4h1ro
Da Ji
6
8
8
1.25
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,883
Damage
36,618
44,284
Taken
64,740
34,752
Mitigated
53,810
15,576
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ajax873
Amaterasu
7,525
4,638
498
2,946
20,330
21,861
0
10,920
9,410
0
15,675
W
Atlas
ErNuttz
Atlas
11,569
4,747
0
2,759
10,870
11,857
120
409
10,461
29,772
0
L
Chiron
Gennoxx
Chiron
9,276
4,738
393
1,769
18,274
8,633
1,240
10,903
7,371
0
29,779
L
Chaac
Neovc
Chaac
19,817
5,234
0
4,238
26,136
23,316
0
16,256
9,880
0
45,516
W
Da Ji
Tak4h1ro
Da Ji
16,421
6,295
551
1,871
17,649
14,575
946
746
16,903
77
34,734
W
25,893
2,483
3,425
6,970
15,765
8,320
499
138
15,627
67,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
33,250
151
Minions Killed
109
5
Camps Cleared
5
803,007
Distance Traveled
714,888
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,863
679
21
1
3
258,264
2
W
Atlas
12,721
795
33
2
2
288,770
0
L
Chiron
11,321
708
47
3
1
199,734
2
L
Chaac
11,066
692
41
3
1
256,890
0
W
Da Ji
11,364
710
18
1
1
244,089
1
W
Ra
13,040
815
100
6
2
270,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role