Player Matchup

Neith
Neith
DrIcyy
Neith
Level 160
God Stats
10W - 9L
1,660 SR
Queue Stats
163W - 161L
1,554 Elo+
Solo
Ishtar
Ishtar
EHS XxElRichxX
Ishtar
Level 135
God Stats
3W - 6L
1,543 SR
Queue Stats
140W - 149L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Im2Petty4U
Sylvanus
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
371W - 399L
1,586 Elo+
Solo
Osiris
Osiris
JSUHN22
Osiris
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,623 Elo+
Solo
Ne Zha
Ne Zha
KvFxJester
Ne Zha
Level 139
God Stats
3W - 2L
1,305 SR
Queue Stats
80W - 79L
1,574 Elo+
Solo
Team Averages
Level 140
1,502 SR
1,572 Elo+

VS

Team Averages
Level 117
1,589 SR
1,584 Elo+
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MontyJ40
Chaac
Level 85
God Stats
7W - 5L
1,435 SR
Queue Stats
11W - 8L
1,726 Elo+
Solo
Hera
Hera
Sir Lumbago
Hera
Level 158
God Stats
23W - 14L
1,610 SR
Queue Stats
448W - 477L
1,520 Elo+
Solo
Hou Yi
Hou Yi
SquidPsych
Hou Yi
Level 107
God Stats
10W - 14L
1,551 SR
Queue Stats
495W - 445L
1,605 Elo+
Solo
Fenrir
Fenrir
amir9656
Fenrir
Level 105
God Stats
4W - 5L
1,848 SR
Queue Stats
141W - 118L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrIcyy
Neith
16
4 / 2 / 4
10,257
540
12,616
15,320
7,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 8
10,070
530
20,375
16,270
8,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Im2Petty4U
Sylvanus
14
4 / 1 / 13
10,183
536
8,764
19,520
22,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Osiris
JSUHN22
Osiris
19
2 / 0 / 1
11,893
626
11,678
15,996
19,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
KvFxJester
Ne Zha
16
7 / 6 / 9
10,282
541
18,494
21,970
10,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 7 / 8
7,969
419
6,683
28,035
17,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
MontyJ40
Chaac
16
0 / 2 / 0
9,422
496
6,214
15,474
6,927
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 4
8,698
458
14,131
16,188
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
SquidPsych
Hou Yi
16
6 / 0 / 2
10,051
529
14,329
13,535
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
amir9656
Fenrir
13
5 / 5 / 4
8,948
471
12,959
19,686
10,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
22
Kills
12
12
Deaths
22
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
8
0.57
W
Neith
DrIcyy
Neith
4
2
4
3
W
5
3
8
3
W
Sylvanus
Im2Petty4U
Sylvanus
4
1
13
10.5
W
Osiris
JSUHN22
Osiris
2
0
1
2.5
W
Ne Zha
KvFxJester
Ne Zha
7
6
9
1.92
L
Chaac
MontyJ40
Chaac
0
2
0
0
L
1
8
4
0.38
L
Hou Yi
SquidPsych
Hou Yi
6
0
2
7
L
Fenrir
amir9656
Fenrir
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,927
Damage
54,316
89,076
Taken
92,918
68,533
Mitigated
47,654
40,917
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,683
1,156
458
7,414
28,035
17,751
0
4,738
23,297
31,558
0
W
Neith
DrIcyy
Neith
12,616
4,070
0
4,294
15,320
7,478
3,666
3,720
11,600
0
89,270
W
20,375
11,541
0
4,606
16,270
8,225
1,728
4,180
12,090
0
85,375
W
Sylvanus
Im2Petty4U
Sylvanus
8,764
2,780
6,660
8,260
19,520
22,831
153
5,795
13,725
27,082
0
W
Osiris
JSUHN22
Osiris
11,678
2,575
0
8,300
15,996
19,388
0
1,464
14,532
145
109,316
W
Ne Zha
KvFxJester
Ne Zha
18,494
9,722
0
8,797
21,970
10,611
651
6,126
15,844
0
74,014
L
Chaac
MontyJ40
Chaac
6,214
2,018
0
7,459
15,474
6,927
237
0
15,474
0
81,654
L
14,131
3,193
0
920
16,188
6,480
118
1,308
14,880
82,840
0
L
Hou Yi
SquidPsych
Hou Yi
14,329
8,416
0
4,702
13,535
6,408
0
1,105
12,430
0
83,805
L
Fenrir
amir9656
Fenrir
12,959
4,136
0
2,366
19,686
10,088
0
1,758
17,928
0
55,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,685
Gold Earned
45,088
568
Minions Killed
532
0
Camps Cleared
0
1,776,130
Distance Traveled
1,823,132
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,969
419
44
2
0
357,449
7
W
Neith
10,257
540
126
7
0
343,984
4
W
Ishtar
10,070
530
109
6
0
342,457
2
W
Sylvanus
10,183
536
41
2
0
328,789
2
W
Osiris
11,893
626
203
11
0
376,012
3
W
Ne Zha
10,282
541
89
5
0
384,888
7
L
Chaac
9,422
496
155
8
0
413,877
1
L
Hera
8,698
458
126
7
0
321,471
5
L
Hou Yi
10,051
529
128
7
0
354,158
10
L
Fenrir
8,948
471
79
4
0
376,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role