Player Matchup

Erlang Shen
Erlang Shen
HQsx NukeZz
Erlang Shen
Level 110
God Stats
6W - 5L
1,442 SR
Queue Stats
651W - 961L
1,310 Elo+
Party 1
Olorun
Olorun
Oldsocks
Olorun
Level 103
God Stats
1W - 1L
1,517 SR
Queue Stats
33W - 66L
1,266 Elo+
Solo
Ishtar
Ishtar
THE7END
Ishtar
Level 61
God Stats
4W - 14L
1,235 SR
Queue Stats
307W - 517L
1,286 Elo+
Party 1
Team Averages
Level 91
1,398 SR
1,287 Elo+

VS

Team Averages
Level 32
1,245 SR
1,033 Elo+
Cabrakan
Cabrakan
Avetisyan
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,033 Elo+
Party 2
Merlin
Merlin
CutieDhoine
Merlin
Level 7
God Stats
0W - 3L
1,152 SR
Queue Stats
0W - 7L
1,033 Elo+
Party 2
King Arthur
King Arthur
RichardJ
King Arthur
Level 26
God Stats
0W - 5L
1,082 SR
Queue Stats
0W - 7L
1,033 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HQsx NukeZz
Erlang Shen
14
7 / 4 / 9
9,749
812
7,331
16,693
13,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Oldsocks
Olorun
14
6 / 1 / 12
9,777
815
11,534
8,064
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
THE7END
Ishtar
14
5 / 3 / 13
9,424
785
11,980
10,145
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Avetisyan
Cabrakan
13
4 / 5 / 4
9,427
786
6,558
15,795
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
11
0 / 6 / 5
7,436
620
5,167
7,548
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RichardJ
King Arthur
12
3 / 7 / 3
8,437
703
8,744
13,013
9,889
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
18
Kills
7
8
Deaths
18
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Avetisyan
Cabrakan
4
5
4
1.2
L
Merlin
0
6
5
0.42
W
Erlang Shen
HQsx NukeZz
Erlang Shen
7
4
9
2.88
W
Olorun
Oldsocks
Olorun
6
1
12
12
L
King Arthur
RichardJ
King Arthur
3
7
3
0.64
W
Ishtar
THE7END
Ishtar
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
20,469
34,902
Taken
36,356
21,961
Mitigated
29,413
11,962
Healing
1,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Avetisyan
Cabrakan
6,558
1,045
0
1,612
15,795
16,021
0
5,341
10,454
19,139
0
L
Merlin
5,167
421
0
0
7,548
3,503
0
906
6,642
14,376
0
W
Erlang Shen
HQsx NukeZz
Erlang Shen
7,331
3,537
0
6,712
16,693
13,261
251
5,524
11,169
0
33,493
W
Olorun
Oldsocks
Olorun
11,534
5,854
764
3,229
8,064
4,262
1,483
2,611
5,453
29,937
3,546
L
King Arthur
RichardJ
King Arthur
8,744
1,101
0
211
13,013
9,889
0
3,983
9,030
0
20,838
W
Ishtar
THE7END
Ishtar
11,980
7,568
0
1,257
10,145
4,438
1,338
3,925
6,220
0
29,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
25,300
131
Minions Killed
69
8
Camps Cleared
1
608,438
Distance Traveled
563,495
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,427
786
29
2
1
192,457
1
L
Merlin
7,436
620
22
2
0
168,634
0
W
Erlang Shen
9,749
812
38
3
5
209,789
3
W
Olorun
9,777
815
52
4
1
203,717
0
L
King Arthur
8,437
703
18
2
0
202,404
2
W
Ishtar
9,424
785
41
3
2
194,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role