Player Matchup

Cthulhu
Cthulhu
Darkariesbrazil
Cthulhu
Level 48
God Stats
0W - 1L
1,491 SR
Queue Stats
11W - 3L
1,810 Elo+
Solo
Zhong Kui
Zhong Kui
Hospitalization
Zhong Kui
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
48W - 73L
1,457 Elo+
Solo
Bakasura
Bakasura
IsraelStar
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 93L
1,545 Elo+
Solo
Team Averages
Level 80
1,431 SR
1,604 Elo+

VS

Team Averages
Level 107
1,502 SR
1,503 Elo+
Nox
Nox
Loladurante
Nox
Level 85
God Stats
66W - 41L
1,636 SR
Queue Stats
569W - 456L
1,569 Elo+
Party 1
Thor
Thor
MauroHope
Thor
Level 82
God Stats
6W - 8L
1,248 SR
Queue Stats
119W - 210L
1,370 Elo+
Solo
Danzaburou
Danzaburou
nachingui1447
Danzaburou
Level 154
God Stats
14W - 8L
1,622 SR
Queue Stats
524W - 413L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
10,949
730
10,793
21,064
18,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Hospitalization
Zhong Kui
14
3 / 7 / 2
10,514
701
12,607
19,260
15,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
IsraelStar
Bakasura
13
2 / 6 / 2
9,799
653
4,414
14,376
6,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 16
10,464
698
8,748
8,274
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
4 / 3 / 11
11,038
736
9,686
13,408
9,069
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
nachingui1447
Danzaburou
18
12 / 2 / 3
13,133
876
28,652
13,630
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
16
16
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Zhong Kui
Hospitalization
Zhong Kui
3
7
2
0.57
L
Bakasura
IsraelStar
Bakasura
2
6
2
0.5
W
0
2
16
4
W
Thor
4
3
11
3.17
W
Danzaburou
nachingui1447
Danzaburou
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
47,086
54,700
Taken
35,312
40,958
Mitigated
19,943
11,504
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,793
673
2,169
5,949
21,064
18,037
130
2,135
18,929
36,885
0
L
Zhong Kui
Hospitalization
Zhong Kui
12,607
1,165
0
2,011
19,260
15,963
1,051
4,535
14,725
32,084
0
L
Bakasura
IsraelStar
Bakasura
4,414
3,783
0
1,375
14,376
6,958
144
2,382
11,994
0
14,967
W
8,748
2,017
0
1,776
8,274
4,023
643
6,213
1,923
36,898
0
W
Thor
9,686
1,522
0
1,235
13,408
9,069
364
8,701
4,282
0
24,267
W
Danzaburou
nachingui1447
Danzaburou
28,652
13,219
0
3,101
13,630
6,851
1,831
8,720
4,606
0
83,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
34,635
148
Minions Killed
188
5
Camps Cleared
8
797,102
Distance Traveled
816,902
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,949
730
42
3
0
313,390
5
L
Zhong Kui
10,514
701
72
5
2
257,316
3
L
Bakasura
9,799
653
34
2
3
226,396
3
W
Nox
10,464
698
53
4
3
279,370
6
W
Thor
11,038
736
33
2
2
260,264
5
W
Danzaburou
13,133
876
102
7
3
277,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role