Player Matchup

Sol
Sol
Daddy Roundd
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 201L
1,574 Elo+
Party 1
Cupid
Cupid
DominguezIsland
Cupid
Level 101
God Stats
7W - 1L
1,612 SR
Queue Stats
60W - 46L
1,552 Elo+
Party 2
Chaac
Chaac
Duraggg_Steve
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
Nevsky o
Gilgamesh
Level 48
God Stats
10W - 7L
1,427 SR
Queue Stats
141W - 126L
1,482 Elo+
Party 1
Persephone
Persephone
WattsTF
Persephone
Level 103
God Stats
18W - 15L
1,589 SR
Queue Stats
311W - 275L
1,542 Elo+
Party 1
Team Averages
Level 86
1,526 SR
1,539 Elo+

VS

Team Averages
Level 110
1,608 SR
1,534 Elo+
Izanami
Izanami
FlamingX4
Izanami
Level 126
God Stats
4W - 4L
1,641 SR
Queue Stats
97W - 73L
1,597 Elo+
Party 3
Yu Huang
Yu Huang
FreakinEpic9
Yu Huang
Level 127
God Stats
5W - 6L
1,710 SR
Queue Stats
356W - 383L
1,514 Elo+
Solo
Horus
Horus
Got No Daddy
Horus
Level 155
God Stats
53W - 54L
1,570 SR
Queue Stats
355W - 342L
1,485 Elo+
Solo
Athena
Athena
LemonadeSupreme
Athena
Level 28
God Stats
18W - 14L
1,619 SR
Queue Stats
26W - 22L
1,586 Elo+
Party 3
Susano
Susano
THE_UNLlSTED_ONE
Susano
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 279L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,632
507
9,721
16,697
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 6 / 5
8,710
458
8,014
13,713
4,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 2
8,120
427
8,568
15,526
14,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Nevsky o
Gilgamesh
16
7 / 2 / 4
9,868
519
11,889
16,214
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
WattsTF
Persephone
17
10 / 2 / 2
11,929
628
23,003
13,110
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlamingX4
Izanami
18
13 / 1 / 1
11,459
603
19,730
15,772
7,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
FreakinEpic9
Yu Huang
14
0 / 6 / 3
8,480
446
5,351
15,861
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 3
9,318
490
11,515
14,925
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 12
9,347
492
6,360
18,509
18,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 6 / 1
8,677
457
7,625
18,960
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
20
Kills
18
19
Deaths
20
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
W
0
6
5
0.42
W
2
4
2
0.75
L
Izanami
FlamingX4
Izanami
13
1
1
13.5
L
Yu Huang
FreakinEpic9
Yu Huang
0
6
3
0.25
L
3
4
3
1.13
L
0
3
12
2
W
Gilgamesh
Nevsky o
Gilgamesh
7
2
4
4.5
L
2
6
1
0.42
W
Persephone
WattsTF
Persephone
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,195
Damage
50,581
75,260
Taken
84,027
37,512
Mitigated
53,539
22,527
Healing
24,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,721
3,722
0
6,972
16,697
4,900
2,161
1,037
15,172
74,935
0
W
8,014
5,066
435
4,139
13,713
4,853
950
1,821
11,856
0
68,194
W
8,568
2,116
0
2,845
15,526
14,590
0
3,605
11,883
0
48,406
L
Izanami
FlamingX4
Izanami
19,730
13,223
0
8,743
15,772
7,255
2,766
4,842
10,472
0
110,355
L
Yu Huang
FreakinEpic9
Yu Huang
5,351
309
57
3,673
15,861
6,787
0
6,991
8,525
67,749
0
L
11,515
4,105
120
3,690
14,925
12,979
0
7,902
6,901
0
57,838
L
6,360
1,529
0
3,953
18,509
18,863
161
4,417
13,826
19,289
0
W
Gilgamesh
Nevsky o
Gilgamesh
11,889
4,259
0
4,892
16,214
7,548
0
3,423
12,698
0
69,614
L
7,625
2,179
0
4,756
18,960
7,655
0
7,740
11,002
0
48,927
W
Persephone
WattsTF
Persephone
23,003
865
127
3,117
13,110
5,621
966
2,280
10,828
92,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,259
Gold Earned
47,281
551
Minions Killed
492
0
Camps Cleared
0
1,802,429
Distance Traveled
1,662,860
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,632
507
119
6
0
302,841
1
W
Cupid
8,710
458
118
6
0
336,051
4
W
Chaac
8,120
427
70
4
0
376,948
3
L
Izanami
11,459
603
176
9
0
348,673
5
L
Yu Huang
8,480
446
111
6
0
308,597
1
L
Horus
9,318
490
96
5
0
307,440
2
L
Athena
9,347
492
30
2
0
349,107
9
W
Gilgamesh
9,868
519
106
6
0
417,118
0
L
Susano
8,677
457
79
4
0
349,043
0
W
Persephone
11,929
628
138
7
0
369,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role