Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
PapaTrees
Apollo
Level 160
God Stats
3W - 3L
1,457 SR
Queue Stats
290W - 223L
1,534 Elo+
Solo
Odin
Odin
Smokester3320
Odin
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Solo
Bacchus
Bacchus
Thomas1594backer
Bacchus
Level 156
God Stats
1W - 1L
1,606 SR
Queue Stats
117W - 99L
1,540 Elo+
Party 1
Anubis
Anubis
lRevengel
Anubis
Level 62
God Stats
44W - 24L
1,610 SR
Queue Stats
88W - 74L
1,615 Elo+
Solo
Team Averages
Level 110
1,535 SR
1,531 Elo+

VS

Team Averages
Level 93
1,566 SR
1,493 Elo+
Janus
Janus
BebeCitoo
Janus
Level 17
God Stats
4W - 3L
1,846 SR
Queue Stats
34W - 39L
1,590 Elo+
Solo
Artemis
Artemis
Bradyr17
Artemis
Level 99
God Stats
12W - 18L
1,496 SR
Queue Stats
119W - 145L
1,360 Elo+
Solo
Achilles
Achilles
Whewshikaw
Achilles
Level 85
God Stats
10W - 19L
1,406 SR
Queue Stats
45W - 66L
1,443 Elo+
Party 2
Lancelot
Lancelot
jerryjerryjerry
Lancelot
Level 106
God Stats
2W - 4L
1,448 SR
Queue Stats
95W - 97L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
lukcasmelo
Nu Wa
Level 160
God Stats
10W - 9L
1,632 SR
Queue Stats
310W - 325L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 2 / 7
7,192
719
4,607
11,121
7,413
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
PapaTrees
Apollo
15
2 / 0 / 6
7,634
763
5,797
8,182
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 10
7,087
709
6,179
7,419
6,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 3
7,804
780
4,976
9,922
9,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
lRevengel
Anubis
16
7 / 0 / 2
8,510
851
10,700
8,633
5,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BebeCitoo
Janus
15
0 / 0 / 2
7,784
778
5,499
5,249
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Bradyr17
Artemis
13
0 / 4 / 2
6,924
692
4,322
9,097
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Whewshikaw
Achilles
12
1 / 3 / 2
6,754
675
5,799
11,233
9,342
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
13
0 / 2 / 3
7,079
708
5,757
7,226
3,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
14
2 / 2 / 1
7,886
789
11,006
8,908
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
11
Kills
3
3
Deaths
11
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
7
2.25
L
Janus
BebeCitoo
Janus
0
0
2
1
L
Artemis
Bradyr17
Artemis
0
4
2
0.25
W
Apollo
PapaTrees
Apollo
2
0
6
5
W
0
0
10
5
W
1
1
3
2.5
L
Achilles
Whewshikaw
Achilles
1
3
2
0.67
L
Lancelot
0
2
3
0.75
W
Anubis
lRevengel
Anubis
7
0
2
8
L
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
32,383
45,277
Taken
41,713
32,201
Mitigated
22,455
17,160
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,607
619
0
2,371
11,121
7,413
72
3,420
7,701
0
16,650
L
Janus
BebeCitoo
Janus
5,499
750
0
650
5,249
2,101
330
1,936
3,313
43,315
0
L
Artemis
Bradyr17
Artemis
4,322
1,300
0
1,138
9,097
3,778
1,050
3,650
5,447
0
19,605
W
Apollo
PapaTrees
Apollo
5,797
3,572
0
1,853
8,182
3,695
2,220
4,213
3,969
0
29,774
W
6,179
982
973
2,343
7,419
6,214
277
3,461
3,958
0
15,847
W
4,976
714
1,819
1,410
9,922
9,537
315
2,505
7,417
14,458
0
L
Achilles
Whewshikaw
Achilles
5,799
835
0
100
11,233
9,342
75
4,520
6,713
0
7,003
L
Lancelot
5,757
1,165
0
468
7,226
3,884
0
2,529
4,697
0
15,068
W
Anubis
lRevengel
Anubis
10,700
687
264
6,127
8,633
5,342
275
2,906
5,727
40,158
0
L
Nu Wa
11,006
1,836
0
2,660
8,908
3,350
159
3,041
5,867
40,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,227
Gold Earned
36,427
193
Minions Killed
224
0
Camps Cleared
0
1,091,899
Distance Traveled
1,099,575
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,192
719
29
3
0
242,095
5
L
Janus
7,784
778
95
10
0
238,463
2
L
Artemis
6,924
692
35
4
0
186,686
0
W
Apollo
7,634
763
53
5
0
207,592
1
W
Odin
7,087
709
17
2
0
230,619
1
W
Bacchus
7,804
780
18
2
0
217,651
2
L
Achilles
6,754
675
4
0
0
225,581
1
L
Lancelot
7,079
708
31
3
0
244,115
3
W
Anubis
8,510
851
76
8
0
193,942
4
L
Nu Wa
7,886
789
59
6
0
204,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role