Player Matchup

Odin
Odin
AngelKurumu
Odin
Level 158
God Stats
1W - 1L
1,539 SR
Queue Stats
283W - 309L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hugh-G-Wrecshin
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
TPG_Hallelujah
Nu Wa
Level 103
God Stats
16W - 15L
1,564 SR
Queue Stats
324W - 436L
1,347 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,482 Elo+

VS

Team Averages
Level 78
1,693 SR
1,570 Elo+
Ne Zha
Ne Zha
MansGotBlink
Ne Zha
Level 17
God Stats
6W - 0L
1,817 SR
Queue Stats
308W - 105L
1,693 Elo+
Party 2
Achilles
Achilles
Scarfac_Ghost_EX
Achilles
Level 69
God Stats
2W - 1L
1,629 SR
Queue Stats
241W - 361L
1,298 Elo+
Solo
Janus
Janus
murdah21
Janus
Level 148
God Stats
67W - 41L
1,632 SR
Queue Stats
709W - 355L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
8,418
648
3,808
18,201
17,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Hugh-G-Wrecshin
Tsukuyomi
9
1 / 11 / 0
7,412
570
4,148
18,166
6,258
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 5 / 2
7,736
595
6,339
10,698
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 1 / 13
9,141
703
13,869
13,140
6,741
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
5 / 1 / 9
10,160
782
8,471
12,097
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Janus
murdah21
Janus
16
9 / 0 / 7
10,349
796
21,802
7,040
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
17
17
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Tsukuyomi
Hugh-G-Wrecshin
Tsukuyomi
1
11
0
0.09
W
Ne Zha
3
1
13
9.5
W
5
1
9
9.5
L
0
5
2
0.2
W
Janus
murdah21
Janus
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,295
Damage
44,142
47,065
Taken
32,277
27,399
Mitigated
24,523
4,789
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,808
567
478
3,380
18,201
17,144
0
9,495
8,452
0
11,044
L
Tsukuyomi
Hugh-G-Wrecshin
Tsukuyomi
4,148
1,118
0
40
18,166
6,258
0
7,354
10,812
0
11,371
W
Ne Zha
13,869
2,610
0
2,443
13,140
6,741
520
2,376
10,398
0
41,681
W
8,471
1,700
0
1,863
12,097
14,461
142
1,715
10,049
0
23,190
L
6,339
1,018
615
276
10,698
3,997
0
5,023
5,675
26,550
0
W
Janus
murdah21
Janus
21,802
1,999
0
651
7,040
3,321
317
2,025
4,815
61,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
29,650
95
Minions Killed
185
2
Camps Cleared
10
653,076
Distance Traveled
789,430
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,418
648
20
2
0
266,711
3
L
Tsukuyomi
7,412
570
16
1
0
180,524
1
W
Ne Zha
9,141
703
51
4
5
250,814
1
W
Achilles
10,160
782
26
2
1
275,045
1
L
Nu Wa
7,736
595
59
5
2
205,841
2
W
Janus
10,349
796
108
8
4
263,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role