Player Matchup

Lancelot
Lancelot
BigPeenMan
Lancelot
Level 120
God Stats
3W - 3L
1,459 SR
Queue Stats
220W - 127L
1,629 Elo+
Party 1
Anubis
Anubis
DaddySauce1454
Anubis
Level 127
God Stats
14W - 3L
1,685 SR
Queue Stats
176W - 114L
1,609 Elo+
Party 1
King Arthur
King Arthur
zFortune223
King Arthur
Level 28
God Stats
7W - 4L
1,568 SR
Queue Stats
66W - 45L
1,601 Elo+
Party 1
Team Averages
Level 92
1,571 SR
1,613 Elo+

VS

Team Averages
Level 27
1,331 SR
1,246 Elo+
Jormungandr
Jormungandr
MatthwsD
Jormungandr
Level 26
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Thor
Thor
Sangrouaos13
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Hades
Hades
Zeppelinho
Hades
Level 18
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigPeenMan
Lancelot
19
10 / 4 / 15
14,806
823
25,615
23,337
20,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
14 / 6 / 9
14,525
807
28,576
18,032
8,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
zFortune223
King Arthur
18
3 / 6 / 18
12,979
721
9,470
25,718
20,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MatthwsD
Jormungandr
17
6 / 6 / 9
13,929
774
20,961
20,330
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 13 / 10
11,408
634
11,574
22,097
7,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
17
7 / 8 / 7
12,708
706
17,846
27,881
13,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
27
Kills
15
16
Deaths
27
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BigPeenMan
Lancelot
10
4
15
4.38
W
14
6
9
3.08
L
Jormungandr
MatthwsD
Jormungandr
6
6
9
1.75
L
2
13
10
0.54
L
Hades
7
8
7
1.31
W
King Arthur
zFortune223
King Arthur
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,661
Damage
50,381
67,087
Taken
70,308
49,783
Mitigated
44,353
16,354
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BigPeenMan
Lancelot
25,615
7,264
807
7,315
23,337
20,304
1,410
13,846
9,491
0
66,186
W
28,576
1,602
0
6,096
18,032
8,657
370
9,554
8,478
72,294
0
L
Jormungandr
MatthwsD
Jormungandr
20,961
3,181
0
1,680
20,330
22,795
187
6,287
13,852
50,742
0
L
11,574
1,530
0
141
22,097
7,721
525
8,929
13,168
0
24,087
L
Hades
17,846
2,694
531
5,685
27,881
13,837
480
14,045
13,836
41,966
0
W
King Arthur
zFortune223
King Arthur
9,470
1,915
0
2,136
25,718
20,822
0
15,998
9,720
0
31,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,310
Gold Earned
38,045
186
Minions Killed
144
11
Camps Cleared
4
941,607
Distance Traveled
813,004
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,806
823
53
3
4
361,203
1
W
Anubis
14,525
807
83
5
3
258,661
0
L
Jormungandr
13,929
774
49
3
1
293,545
2
L
Thor
11,408
634
30
2
1
252,983
4
L
Hades
12,708
706
65
4
2
266,476
1
W
King Arthur
12,979
721
50
3
4
321,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role