Player Matchup

Bakasura
Bakasura
CREPYDODO106
Bakasura
Level 153
God Stats
0W - 4L
1,210 SR
Queue Stats
120W - 90L
1,624 Elo+
Party 3
Nox
Nox
Shluubymcfatso
Nox
Level 61
God Stats
4W - 7L
1,546 SR
Queue Stats
62W - 81L
1,488 Elo+
Party 1
Cupid
Cupid
Str8outacomp10
Cupid
Level 27
God Stats
2W - 9L
1,562 SR
Queue Stats
17W - 49L
1,353 Elo+
Party 1
King Arthur
King Arthur
TimidestMocha80
King Arthur
Level 148
God Stats
5W - 3L
1,798 SR
Queue Stats
94W - 71L
1,614 Elo+
Party 3
Ymir
Ymir
jeremypdowd
Ymir
Level 17
God Stats
27W - 21L
1,691 SR
Queue Stats
31W - 54L
1,457 Elo+
Party 1
Team Averages
Level 81
1,561 SR
1,507 Elo+

VS

Team Averages
Level 138
1,655 SR
1,577 Elo+
Athena
Athena
IlluminartyDew
Athena
Level 149
God Stats
3W - 4L
1,619 SR
Queue Stats
114W - 97L
1,625 Elo+
Solo
Cliodhna
Cliodhna
Kirushi
Cliodhna
Level 156
God Stats
12W - 7L
1,586 SR
Queue Stats
140W - 110L
1,611 Elo+
Party 4
Medusa
Medusa
Stealthydeath
Medusa
Level 141
God Stats
6W - 1L
1,830 SR
Queue Stats
333W - 296L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
Ziggyhaha
Guan Yu
Level 146
God Stats
3W - 0L
1,741 SR
Queue Stats
47W - 27L
1,575 Elo+
Party 4
Nox
Nox
xXPhrasingXx
Nox
Level 99
God Stats
183W - 182L
1,498 SR
Queue Stats
337W - 309L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CREPYDODO106
Bakasura
13
1 / 4 / 2
6,916
692
3,734
9,838
5,190
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 2
7,585
759
4,274
7,811
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 2
7,038
704
6,385
7,980
3,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TimidestMocha80
King Arthur
12
0 / 3 / 3
6,494
649
9,064
11,037
9,580
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 5 / 3
6,616
662
3,321
15,191
14,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 15
7,735
774
6,137
11,952
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Kirushi
Cliodhna
14
3 / 2 / 14
7,875
788
16,819
10,277
5,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 0 / 8
8,000
800
10,599
6,707
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Ziggyhaha
Guan Yu
15
6 / 1 / 8
8,447
845
7,286
12,230
14,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 10
7,873
787
4,717
2,025
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
4
Kills
17
17
Deaths
4
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CREPYDODO106
Bakasura
1
4
2
0.5
W
1
1
15
8.5
W
Cliodhna
Kirushi
Cliodhna
3
2
14
5
L
2
3
2
1
W
5
0
8
9
L
1
2
2
1
L
King Arthur
TimidestMocha80
King Arthur
0
3
3
0.5
W
Guan Yu
Ziggyhaha
Guan Yu
6
1
8
10
L
0
5
3
0.3
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,778
Damage
45,558
51,857
Taken
43,191
36,440
Mitigated
36,993
4,106
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CREPYDODO106
Bakasura
3,734
2,466
0
1,378
9,838
5,190
0
1,633
8,205
0
15,035
W
6,137
1,984
0
1,497
11,952
13,578
154
2,728
8,965
12,318
0
W
Cliodhna
Kirushi
Cliodhna
16,819
1,871
503
3,523
10,277
5,092
430
983
9,214
39
35,944
L
4,274
461
0
500
7,811
3,646
0
1,020
6,791
19,612
0
W
10,599
4,880
0
1,644
6,707
2,848
1,391
446
5,769
0
30,510
L
6,385
3,296
0
1,528
7,980
3,089
0
1,034
6,946
0
15,674
L
King Arthur
TimidestMocha80
King Arthur
9,064
1,173
0
0
11,037
9,580
0
2,494
8,543
0
20,439
W
Guan Yu
Ziggyhaha
Guan Yu
7,286
585
1,866
2,472
12,230
14,462
322
2,831
9,045
53
27,723
L
3,321
555
0
700
15,191
14,935
0
4,765
10,426
5,002
0
W
4,717
559
0
250
2,025
1,013
230
260
1,763
21,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
39,930
145
Minions Killed
205
0
Camps Cleared
0
1,007,134
Distance Traveled
1,070,421
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,916
692
43
4
0
221,648
0
W
Athena
7,735
774
15
2
0
205,435
2
W
Cliodhna
7,875
788
42
4
0
225,118
1
L
Nox
7,585
759
51
5
0
191,679
0
W
Medusa
8,000
800
50
5
0
224,291
2
L
Cupid
7,038
704
29
3
0
202,545
0
L
King Arthur
6,494
649
22
2
0
212,515
0
W
Guan Yu
8,447
845
45
5
0
223,994
0
L
Ymir
6,616
662
0
0
0
178,747
0
W
Nox
7,873
787
53
5
0
191,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role