Player Matchup

Hades
Hades
Fable48
Hades
Level 114
God Stats
8W - 9L
1,539 SR
Queue Stats
180W - 186L
1,502 Elo+
Party 3
Guan Yu
Guan Yu
Inmate1559
Guan Yu
Level 109
God Stats
2W - 1L
1,248 SR
Queue Stats
268W - 267L
1,478 Elo+
Party 3
The Morrigan
The Morrigan
M1N1B0T
The Morrigan
Level 42
God Stats
1W - 0L
1,607 SR
Queue Stats
15W - 24L
1,456 Elo+
Solo
Anhur
Anhur
Noodlefarm
Anhur
Level 20
God Stats
7W - 0L
1,963 SR
Queue Stats
108W - 29L
1,778 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNoobz
Gilgamesh
Level 138
God Stats
26W - 20L
1,662 SR
Queue Stats
444W - 367L
1,697 Elo+
Party 1
Team Averages
Level 85
1,603 SR
1,582 Elo+

VS

Team Averages
Level 84
1,533 SR
1,452 Elo+
Shiva
Shiva
Icantdienow
Shiva
Level 160
God Stats
7W - 7L
1,710 SR
Queue Stats
219W - 191L
1,411 Elo+
Party 2
Mulan
Mulan
MechaDec
Mulan
Level 41
God Stats
1W - 5L
1,315 SR
Queue Stats
35W - 44L
1,360 Elo+
Solo
Anubis
Anubis
SWiFTLAWLESS
Anubis
Level 117
God Stats
112W - 109L
1,515 SR
Queue Stats
329W - 325L
1,544 Elo+
Solo
Izanami
Izanami
SmiteIsForRetads
Izanami
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 2
Lancelot
Lancelot
Xxchampion
Lancelot
Level 98
God Stats
26W - 31L
1,429 SR
Queue Stats
390W - 417L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fable48
Hades
15
3 / 6 / 7
9,749
487
10,539
23,020
11,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Inmate1559
Guan Yu
17
2 / 1 / 4
10,404
520
9,120
15,482
14,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
M1N1B0T
The Morrigan
17
4 / 1 / 6
10,480
524
12,664
12,382
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
16 / 1 / 5
12,504
625
25,592
17,842
9,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
TheNoobz
Gilgamesh
14
5 / 2 / 11
10,024
501
15,381
21,412
22,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
8,726
436
17,867
22,035
18,704
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
MechaDec
Mulan
17
2 / 2 / 1
10,685
534
13,434
16,327
19,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
3 / 7 / 3
10,161
508
16,331
22,705
13,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 1
8,804
440
5,015
18,840
5,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Xxchampion
Lancelot
14
3 / 5 / 2
8,935
447
9,844
16,434
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
30
Kills
11
11
Deaths
30
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
Fable48
Hades
3
6
7
1.08
L
2
8
5
0.56
W
Guan Yu
Inmate1559
Guan Yu
2
1
4
4
W
The Morrigan
M1N1B0T
The Morrigan
4
1
6
7
L
Mulan
MechaDec
Mulan
2
2
1
1.25
W
Anhur
16
1
5
18.5
L
Anubis
3
7
3
0.64
L
1
8
1
0.19
W
Gilgamesh
TheNoobz
Gilgamesh
5
2
11
5.25
L
Lancelot
Xxchampion
Lancelot
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,296
Damage
62,491
90,138
Taken
96,341
64,590
Mitigated
64,230
28,257
Healing
27,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Fable48
Hades
10,539
2,221
592
6,949
23,020
11,417
288
10,434
12,323
63,233
0
L
17,867
2,453
525
3,481
22,035
18,704
0
4,614
17,421
1,074
42,915
W
Guan Yu
Inmate1559
Guan Yu
9,120
1,291
255
4,024
15,482
14,482
738
104
15,342
7,630
71,747
W
The Morrigan
M1N1B0T
The Morrigan
12,664
2,138
0
3,456
12,382
6,545
0
2,276
9,990
86,675
16,831
L
Mulan
MechaDec
Mulan
13,434
1,882
0
4,009
16,327
19,552
0
3,701
12,626
256
91,117
W
Anhur
25,592
14,896
0
7,653
17,842
9,340
2,088
691
16,984
0
113,309
L
Anubis
16,331
1,056
165
10,302
22,705
13,370
899
9,606
13,099
103,213
0
L
5,015
3,081
0
4,150
18,840
5,189
1,807
2,078
16,762
0
67,047
W
Gilgamesh
TheNoobz
Gilgamesh
15,381
5,094
0
5,328
21,412
22,806
0
4,156
16,841
0
43,356
L
Lancelot
Xxchampion
Lancelot
9,844
1,329
0
5,264
16,434
7,415
0
2,045
14,389
0
69,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,161
Gold Earned
47,311
594
Minions Killed
587
0
Camps Cleared
0
1,945,255
Distance Traveled
1,739,759
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,749
487
119
6
0
356,577
6
L
Shiva
8,726
436
43
2
0
387,021
0
W
Guan Yu
10,404
520
132
7
0
414,069
4
W
The Morrigan
10,480
524
150
8
0
383,334
6
L
Mulan
10,685
534
164
8
0
322,264
2
W
Anhur
12,504
625
150
8
0
372,754
5
L
Anubis
10,161
508
159
8
0
260,617
6
L
Izanami
8,804
440
117
6
0
330,470
0
W
Gilgamesh
10,024
501
43
2
0
418,521
3
L
Lancelot
8,935
447
104
5
0
439,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role