Player Matchup

Thanatos
Thanatos
Catman_Mo
Thanatos
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
710W - 712L
1,516 Elo+
Solo
Arachne
Arachne
FuryPurpleKill
Arachne
Level 102
God Stats
6W - 8L
1,475 SR
Queue Stats
451W - 518L
1,466 Elo+
Solo
Olorun
Olorun
Kuros78
Olorun
Level 157
God Stats
13W - 22L
1,387 SR
Queue Stats
310W - 315L
1,415 Elo+
Solo
Achilles
Achilles
nei_darkxx
Achilles
Level 94
God Stats
11W - 11L
1,568 SR
Queue Stats
194W - 198L
1,519 Elo+
Party 1
Athena
Athena
yulen2000
Athena
Level 61
God Stats
18W - 15L
1,587 SR
Queue Stats
128W - 146L
1,485 Elo+
Party 1
Team Averages
Level 115
1,503 SR
1,480 Elo+

VS

Team Averages
Level 91
1,546 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SFerenc92
Loki
Level 103
God Stats
6W - 5L
1,462 SR
Queue Stats
225W - 287L
1,360 Elo+
Solo
Olorun
Olorun
Seaharte
Olorun
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 78L
1,484 Elo+
Solo
Achilles
Achilles
WesWhiteWolf
Achilles
Level 57
God Stats
4W - 7L
1,476 SR
Queue Stats
144W - 195L
1,436 Elo+
Solo
Sol
Sol
mBoG_Monislav-_-
Sol
Level 122
God Stats
3W - 1L
1,793 SR
Queue Stats
9W - 8L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Catman_Mo
Thanatos
12
3 / 2 / 1
7,578
505
6,555
14,105
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 2
7,264
484
3,378
10,545
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Kuros78
Olorun
14
3 / 1 / 1
7,994
533
9,622
11,880
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
nei_darkxx
Achilles
11
2 / 6 / 2
6,858
457
10,878
17,316
8,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
yulen2000
Athena
10
1 / 5 / 3
6,597
440
5,553
15,982
13,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 3
9,837
656
7,934
5,788
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Loki
13
4 / 5 / 1
7,929
529
7,546
10,665
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Seaharte
Olorun
13
3 / 1 / 8
8,330
555
11,804
13,732
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
WesWhiteWolf
Achilles
13
6 / 2 / 5
8,530
569
12,308
13,968
12,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 3
8,032
535
10,801
10,745
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
16
16
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
3
3.5
L
Thanatos
Catman_Mo
Thanatos
3
2
1
1.75
L
0
2
2
0.5
L
Olorun
Kuros78
Olorun
3
1
1
3.5
W
Loki
4
5
1
0.9
W
Olorun
Seaharte
Olorun
3
1
8
7
W
Achilles
WesWhiteWolf
Achilles
6
2
5
4.25
W
1
2
3
1.25
L
Achilles
nei_darkxx
Achilles
2
6
2
0.5
L
Athena
yulen2000
Athena
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,986
Damage
50,393
69,828
Taken
54,898
39,838
Mitigated
28,090
29,101
Healing
26,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,934
3,167
0
2,950
5,788
3,217
603
1,086
4,702
0
84,808
L
Thanatos
Catman_Mo
Thanatos
6,555
1,711
0
13,009
14,105
5,894
0
2,610
11,459
0
53,101
L
3,378
1,816
0
2,602
10,545
6,008
0
1,016
9,453
0
47,498
L
Olorun
Kuros78
Olorun
9,622
6,056
0
4,418
11,880
5,670
540
5,394
6,339
60,184
0
W
Loki
7,546
2,564
0
3,568
10,665
3,863
603
1,271
9,394
0
38,823
W
Olorun
Seaharte
Olorun
11,804
5,797
604
7,777
13,732
5,328
0
2,479
11,253
59,673
0
W
Achilles
WesWhiteWolf
Achilles
12,308
5,387
167
4,603
13,968
12,008
0
5,582
8,386
0
39,915
W
10,801
5,405
0
6,380
10,745
3,674
2,519
4,757
5,988
61,625
0
L
Achilles
nei_darkxx
Achilles
10,878
3,706
0
4,938
17,316
8,505
0
6,195
10,932
0
46,280
L
Athena
yulen2000
Athena
5,553
1,641
375
3,759
15,982
13,761
0
7,390
8,221
23,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
42,658
369
Minions Killed
477
0
Camps Cleared
0
1,426,462
Distance Traveled
1,431,200
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,837
656
167
11
0
256,999
4
L
Thanatos
7,578
505
89
6
0
308,124
1
L
Arachne
7,264
484
82
5
0
259,906
5
L
Olorun
7,994
533
96
6
0
277,677
3
W
Loki
7,929
529
65
4
0
306,208
1
W
Olorun
8,330
555
82
5
0
281,653
6
W
Achilles
8,530
569
56
4
0
311,468
1
W
Sol
8,032
535
107
7
0
274,872
2
L
Achilles
6,858
457
57
4
0
307,743
7
L
Athena
6,597
440
45
3
0
273,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role