Player Matchup

Camazotz
Camazotz
LfyGrnBriar
Camazotz
Level 128
God Stats
15W - 19L
1,367 SR
Queue Stats
549W - 572L
1,518 Elo+
Solo
Lancelot
Lancelot
NeonNinjaIsBae
Lancelot
Level 29
God Stats
6W - 4L
1,664 SR
Queue Stats
20W - 31L
1,432 Elo+
Party 2
Thoth
Thoth
RedDeath407
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,522 Elo+
Solo
Tiamat
Tiamat
Zzz Jacerman
Tiamat
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 140L
1,524 Elo+
Party 2
Izanami
Izanami
orange_shadow02
Izanami
Level 37
God Stats
3W - 2L
1,211 SR
Queue Stats
47W - 69L
1,385 Elo+
Solo
Team Averages
Level 74
1,448 SR
1,476 Elo+

VS

Team Averages
Level 79
1,522 SR
1,483 Elo+
Mulan
Mulan
DeltaGrif4356
Mulan
Level 46
God Stats
45W - 32L
1,462 SR
Queue Stats
113W - 93L
1,464 Elo+
Party 1
Nike
Nike
NekoTheLoveless
Nike
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 177L
1,487 Elo+
Solo
Thanatos
Thanatos
RICHI398
Thanatos
Level 65
God Stats
8W - 4L
1,442 SR
Queue Stats
203W - 198L
1,478 Elo+
Solo
Cernunnos
Cernunnos
moonsigngemini
Cernunnos
Level 66
God Stats
5W - 0L
1,745 SR
Queue Stats
271W - 201L
1,521 Elo+
Party 1
Discordia
Discordia
valhalska
Discordia
Level 63
God Stats
5W - 5L
1,459 SR
Queue Stats
248W - 209L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LfyGrnBriar
Camazotz
16
3 / 9 / 4
10,921
546
10,788
28,292
10,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
14
3 / 9 / 5
10,183
509
14,901
24,480
16,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 6 / 1
7,644
382
7,328
12,693
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
14
2 / 9 / 2
8,791
440
10,070
18,368
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 8 / 3
9,856
493
8,245
20,084
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
11,135
557
11,178
23,021
19,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 10
11,149
557
13,242
20,122
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
RICHI398
Thanatos
18
13 / 4 / 7
12,575
629
20,585
23,022
11,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
moonsigngemini
Cernunnos
19
14 / 1 / 8
12,772
639
30,312
21,161
10,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
valhalska
Discordia
18
3 / 2 / 10
12,020
601
12,127
11,318
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
10
Kills
41
41
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Camazotz
LfyGrnBriar
Camazotz
3
9
4
0.56
W
5
3
10
3.33
L
Lancelot
3
9
5
0.61
W
Thanatos
RICHI398
Thanatos
13
4
7
4.13
L
0
6
1
0.08
L
Tiamat
2
9
2
0.33
W
Cernunnos
moonsigngemini
Cernunnos
14
1
8
18
L
2
8
3
0.44
W
Discordia
valhalska
Discordia
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,332
Damage
87,444
103,917
Taken
98,644
43,225
Mitigated
56,025
18,648
Healing
48,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,178
1,693
0
6,977
23,021
19,289
818
7,117
15,904
1,150
35,026
L
Camazotz
LfyGrnBriar
Camazotz
10,788
4,260
0
7,605
28,292
10,265
0
3,101
24,893
0
66,923
W
13,242
3,179
0
6,812
20,122
9,371
0
3,806
16,316
0
80,613
L
Lancelot
14,901
3,287
0
3,212
24,480
16,184
357
1,450
22,967
0
42,166
W
Thanatos
RICHI398
Thanatos
20,585
8,644
0
18,022
23,022
11,514
1,312
967
22,055
0
73,647
L
7,328
627
0
666
12,693
3,400
0
3,535
8,698
45,090
0
L
Tiamat
10,070
487
308
3,152
18,368
7,018
240
1,849
16,367
45,856
0
W
Cernunnos
moonsigngemini
Cernunnos
30,312
19,493
0
13,251
21,161
10,300
8,113
6,712
14,449
0
147,746
L
8,245
4,587
0
3,705
20,084
6,358
919
1,349
18,639
0
75,885
W
Discordia
valhalska
Discordia
12,127
616
0
3,328
11,318
5,551
1,375
3,116
8,202
91,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,395
Gold Earned
59,651
430
Minions Killed
578
0
Camps Cleared
0
1,763,935
Distance Traveled
1,937,251
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,135
557
39
2
0
421,436
0
L
Camazotz
10,921
546
101
5
0
341,830
7
W
Nike
11,149
557
110
6
0
439,353
4
L
Lancelot
10,183
509
67
3
0
394,367
0
W
Thanatos
12,575
629
125
6
0
367,247
3
L
Thoth
7,644
382
70
4
0
344,996
4
L
Tiamat
8,791
440
67
3
0
346,881
0
W
Cernunnos
12,772
639
138
7
0
327,423
0
L
Izanami
9,856
493
125
6
0
335,861
3
W
Discordia
12,020
601
166
8
0
381,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role