Player Matchup

Scylla
Scylla
 
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ara Ara9003
Izanami
Level 18
God Stats
2W - 2L
1,228 SR
Queue Stats
74W - 81L
1,396 Elo+
Solo
Agni
Agni
DaMooseKnuckle
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 56L
1,500 Elo+
Party 1
Sol
Sol
I Am Desolation
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 121L
1,494 Elo+
Solo
Janus
Janus
royalTwood
Janus
Level 146
God Stats
2W - 6L
1,473 SR
Queue Stats
258W - 276L
1,468 Elo+
Solo
Team Averages
Level 86
1,440 SR
1,472 Elo+

VS

Team Averages
Level 82
1,492 SR
1,496 Elo+
Kali
Kali
AmazingLimits
Kali
Level 140
God Stats
10W - 14L
1,476 SR
Queue Stats
708W - 702L
1,520 Elo+
Solo
Nu Wa
Nu Wa
ClassicDisciple
Nu Wa
Level 108
God Stats
3W - 3L
1,486 SR
Queue Stats
236W - 228L
1,541 Elo+
Solo
Thoth
Thoth
GinKalicious
Thoth
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 96L
1,545 Elo+
Solo
Medusa
Medusa
Twobeans8877
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,436 Elo+
Solo
Sobek
Sobek
bobylex
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 3 / 3
7,080
885
6,009
6,212
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Ara Ara9003
Izanami
9
1 / 5 / 2
5,931
741
2,254
8,116
2,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 7 / 5
6,892
862
4,336
10,900
3,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 4
6,081
760
4,143
10,206
3,115
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
13
1 / 5 / 3
7,114
889
4,459
8,595
3,102
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
9,290
1,161
7,667
12,011
7,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 1 / 13
8,920
1,115
8,950
4,687
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
11 / 2 / 9
9,469
1,184
16,987
4,356
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
1 / 2 / 16
7,763
970
6,052
5,453
2,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
bobylex
Sobek
13
2 / 3 / 10
7,894
987
2,567
12,980
12,895
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
8
Kills
26
26
Deaths
10
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
3
1.5
W
6
2
11
5.75
L
Izanami
Ara Ara9003
Izanami
1
5
2
0.4
W
6
1
13
12.5
L
3
7
5
0.79
W
11
2
9
7.75
L
0
6
4
0.33
W
Medusa
1
2
16
4.5
W
Sobek
bobylex
Sobek
2
3
10
2.33
L
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,201
Damage
42,223
44,029
Taken
39,487
14,875
Mitigated
26,259
8,543
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,009
495
1,712
796
6,212
2,225
0
4,739
1,473
22,099
0
W
7,667
2,773
1,309
6,809
12,011
7,196
819
5,142
6,869
0
12,487
L
Izanami
Ara Ara9003
Izanami
2,254
1,118
508
1,201
8,116
2,856
0
6,343
1,773
0
5,835
W
8,950
3,246
1,522
1,981
4,687
1,798
2,903
1,773
2,914
22,781
0
L
4,336
670
250
464
10,900
3,577
0
5,689
5,211
8,841
0
W
16,987
104
0
0
4,356
2,061
2,703
2,248
2,108
25,159
0
L
4,143
1,169
820
1,502
10,206
3,115
0
7,001
3,205
12,883
0
W
Medusa
6,052
1,823
260
662
5,453
2,309
763
2,829
2,624
0
18,153
W
Sobek
bobylex
Sobek
2,567
45
386
3,989
12,980
12,895
0
6,955
6,025
11,276
0
L
Janus
4,459
401
254
1,036
8,595
3,102
0
4,732
3,863
18,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
43,336
101
Minions Killed
96
0
Camps Cleared
0
695,209
Distance Traveled
893,685
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,080
885
33
4
0
154,786
0
W
Kali
9,290
1,161
14
2
0
172,006
1
L
Izanami
5,931
741
5
1
0
105,111
0
W
Nu Wa
8,920
1,115
24
3
0
177,657
0
L
Agni
6,892
862
18
2
0
129,655
0
W
Thoth
9,469
1,184
15
2
0
174,482
4
L
Sol
6,081
760
21
3
0
144,500
0
W
Medusa
7,763
970
21
3
0
184,862
0
W
Sobek
7,894
987
22
3
0
184,678
0
L
Janus
7,114
889
24
3
0
161,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role