Player Matchup

Serqet
Serqet
Chaos2Night
Serqet
Level 160
God Stats
2W - 2L
1,515 SR
Queue Stats
365W - 349L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
CheechNDong
Sun Wukong
Level 55
God Stats
3W - 3L
1,509 SR
Queue Stats
65W - 30L
1,690 Elo+
Party 1
Vulcan
Vulcan
FelipeSharp
Vulcan
Level 118
God Stats
7W - 10L
1,396 SR
Queue Stats
272W - 298L
1,408 Elo+
Solo
Chiron
Chiron
MrPache95
Chiron
Level 122
God Stats
17W - 7L
1,605 SR
Queue Stats
751W - 776L
1,481 Elo+
Solo
Ganesha
Ganesha
RelaxItsTux
Ganesha
Level 118
God Stats
8W - 1L
1,820 SR
Queue Stats
231W - 248L
1,436 Elo+
Party 1
Team Averages
Level 115
1,569 SR
1,505 Elo+

VS

Team Averages
Level 78
1,430 SR
1,373 Elo+
Khepri
Khepri
BIGDWH9
Khepri
Level 67
God Stats
1W - 3L
1,367 SR
Queue Stats
17W - 28L
1,358 Elo+
Party 2
Da Ji
Da Ji
BeeMaster5
Da Ji
Level 55
God Stats
4W - 3L
1,607 SR
Queue Stats
59W - 99L
1,310 Elo+
Party 2
Jing Wei
Jing Wei
Emiya_Shirou19
Jing Wei
Level 119
God Stats
0W - 3L
1,146 SR
Queue Stats
92W - 119L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
HopprCL
Baron Samedi
Level 66
God Stats
30W - 36L
1,463 SR
Queue Stats
101W - 134L
1,382 Elo+
Party 2
Shiva
Shiva
monkei_d_jose
Shiva
Level 85
God Stats
8W - 8L
1,566 SR
Queue Stats
322W - 330L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
5 / 3 / 5
12,940
479
14,180
24,298
22,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
CheechNDong
Sun Wukong
19
3 / 1 / 4
13,390
496
20,119
37,404
35,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
20
4 / 2 / 6
13,327
494
30,598
16,983
8,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
MrPache95
Chiron
20
9 / 0 / 3
15,989
592
24,047
21,441
10,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
RelaxItsTux
Ganesha
17
0 / 1 / 9
12,228
453
8,775
21,730
23,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BIGDWH9
Khepri
14
1 / 4 / 2
9,958
369
8,766
29,217
35,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
16
2 / 6 / 2
10,282
381
10,525
27,936
12,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
19
0 / 6 / 0
11,927
442
6,703
21,767
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
HopprCL
Baron Samedi
16
0 / 3 / 2
10,242
379
12,448
18,747
8,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 2 / 2
12,411
460
33,134
33,333
33,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
6
7
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
BIGDWH9
Khepri
1
4
2
0.5
L
Da Ji
2
6
2
0.5
W
Serqet
5
3
5
2.5
W
Sun Wukong
CheechNDong
Sun Wukong
3
1
4
5
L
Jing Wei
0
6
0
0
W
Vulcan
4
2
6
3.5
L
Baron Samedi
HopprCL
Baron Samedi
0
3
2
0.33
W
Chiron
MrPache95
Chiron
9
0
3
10.5
W
Ganesha
RelaxItsTux
Ganesha
0
1
9
4.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,719
Damage
71,576
121,856
Taken
131,000
100,752
Mitigated
97,343
45,654
Healing
39,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BIGDWH9
Khepri
8,766
1,176
0
3,708
29,217
35,089
0
15,212
14,005
37,568
0
L
Da Ji
10,525
2,549
485
6,637
27,936
12,920
0
7,733
19,679
0
82,590
W
Serqet
14,180
4,383
0
898
24,298
22,713
311
3,646
20,652
406
121,586
W
Sun Wukong
CheechNDong
Sun Wukong
20,119
4,332
0
20,100
37,404
35,148
769
2,689
34,715
0
119,616
L
Jing Wei
6,703
4,444
127
7,199
21,767
7,020
1,794
1,729
19,380
0
113,311
W
Vulcan
30,598
12,747
666
5,092
16,983
8,684
1,227
8,740
8,243
126,149
0
L
Baron Samedi
HopprCL
Baron Samedi
12,448
1,171
1,660
3,554
18,747
8,991
248
11,294
7,303
100,409
0
W
Chiron
MrPache95
Chiron
24,047
10,050
1,158
10,889
21,441
10,763
7,466
2,774
18,667
0
162,618
W
Ganesha
RelaxItsTux
Ganesha
8,775
1,022
1,389
5,462
21,730
23,444
139
3,423
18,307
45,550
0
L
33,134
6,917
168
15,990
33,333
33,323
0
5,411
27,322
0
120,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,874
Gold Earned
54,820
834
Minions Killed
689
0
Camps Cleared
0
2,713,532
Distance Traveled
2,412,016
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,958
369
35
1
0
491,621
0
L
Da Ji
10,282
381
104
4
0
529,278
0
W
Serqet
12,940
479
142
5
0
564,148
3
W
Sun Wukong
13,390
496
190
7
0
528,608
2
L
Jing Wei
11,927
442
182
7
0
455,050
1
W
Vulcan
13,327
494
215
8
0
568,702
2
L
Baron Samedi
10,242
379
176
7
0
432,245
0
W
Chiron
15,989
592
281
10
0
507,764
10
W
Ganesha
12,228
453
6
0
0
544,310
5
L
Shiva
12,411
460
192
7
0
503,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role