Player Matchup

Thanatos
Thanatos
Dwirtzy
Thanatos
Level 79
God Stats
1W - 3L
1,566 SR
Queue Stats
126W - 127L
1,493 Elo+
Party 3
Atlas
Atlas
Elva Lasiado
Atlas
Level 18
God Stats
22W - 19L
1,481 SR
Queue Stats
46W - 53L
1,355 Elo+
Party 2
Zeus
Zeus
MrShiq
Zeus
Level 27
God Stats
16W - 16L
1,569 SR
Queue Stats
58W - 69L
1,403 Elo+
Party 3
Ishtar
Ishtar
iSplyze
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,492 Elo+
Party 2
Bacchus
Bacchus
vFewh
Bacchus
Level 144
God Stats
0W - 1L
1,731 SR
Queue Stats
94W - 88L
1,519 Elo+
Party 2
Team Averages
Level 83
1,569 SR
1,452 Elo+

VS

Team Averages
Level 105
1,679 SR
1,506 Elo+
Cupid
Cupid
KFCmeisterz
Cupid
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 124L
1,375 Elo+
Solo
Janus
Janus
KillaGhostX
Janus
Level 17
God Stats
8W - 7L
1,938 SR
Queue Stats
87W - 82L
1,636 Elo+
Party 1
Ymir
Ymir
SeanyB0y_21
Ymir
Level 158
God Stats
5W - 3L
1,711 SR
Queue Stats
251W - 206L
1,562 Elo+
Party 1
Susano
Susano
solidsquirrel27
Susano
Level 159
God Stats
5W - 1L
1,600 SR
Queue Stats
120W - 97L
1,549 Elo+
Party 1
Hades
Hades
specialvele
Hades
Level 152
God Stats
3W - 2L
1,644 SR
Queue Stats
64W - 51L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dwirtzy
Thanatos
12
2 / 1 / 1
6,662
512
3,693
9,487
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 2
6,323
486
3,930
7,772
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
MrShiq
Zeus
11
1 / 3 / 0
6,601
508
1,516
6,458
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
iSplyze
Ishtar
10
1 / 4 / 4
6,157
474
4,261
9,419
3,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
vFewh
Bacchus
12
1 / 2 / 0
6,424
494
5,828
10,113
8,767
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,327
487
4,825
10,130
2,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 0 / 4
7,686
591
4,616
2,270
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 1
7,966
613
4,024
10,438
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 1 / 0
8,060
620
6,132
8,772
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
1 / 2 / 5
6,841
526
4,144
9,995
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
11
11
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dwirtzy
Thanatos
2
1
1
2.5
L
2
1
2
3
W
1
3
3
0.83
W
0
0
4
2
L
Zeus
MrShiq
Zeus
1
3
0
0.33
W
1
1
1
1.5
L
Ishtar
iSplyze
Ishtar
1
4
4
0.75
W
8
1
0
8
W
1
2
5
1.75
L
Bacchus
vFewh
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
23,741
43,249
Taken
41,605
22,838
Mitigated
21,568
18,353
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dwirtzy
Thanatos
3,693
633
0
9,707
9,487
3,495
0
1,334
8,107
0
41,214
L
3,930
1,885
299
1,902
7,772
5,208
29
1,980
5,746
18,524
0
W
4,825
3,081
210
3,627
10,130
2,999
375
1,846
8,284
0
32,742
W
4,616
377
0
384
2,270
784
0
394
1,876
53,653
0
L
Zeus
MrShiq
Zeus
1,516
195
0
1,813
6,458
2,169
0
2,618
3,628
48,474
0
W
4,024
1,120
0
2,980
10,438
6,301
0
5,626
4,812
57,692
0
L
Ishtar
iSplyze
Ishtar
4,261
2,374
0
2,324
9,419
3,199
28
2,450
6,895
0
39,572
W
6,132
1,336
0
3,648
8,772
3,107
742
1,046
7,726
0
43,097
W
4,144
498
491
4,534
9,995
8,377
232
2,362
7,633
25,596
0
L
Bacchus
vFewh
Bacchus
5,828
1,687
0
2,308
10,113
8,767
0
3,808
6,089
47,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
36,880
353
Minions Killed
409
0
Camps Cleared
0
1,205,447
Distance Traveled
1,277,296
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,662
512
90
7
0
286,100
2
L
Atlas
6,323
486
21
2
0
250,085
0
W
Cupid
6,327
487
60
5
0
226,253
0
W
Janus
7,686
591
108
8
0
264,907
4
L
Zeus
6,601
508
103
8
0
215,157
4
W
Ymir
7,966
613
131
10
0
256,007
1
L
Ishtar
6,157
474
67
5
0
239,803
1
W
Susano
8,060
620
74
6
0
322,891
6
W
Hades
6,841
526
36
3
0
207,238
0
L
Bacchus
6,424
494
72
6
0
214,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role