Player Matchup

Ishtar
Ishtar
DoWhoRunZone
Ishtar
Level 62
God Stats
7W - 10L
1,404 SR
Queue Stats
335W - 367L
1,361 Elo+
Solo
Ymir
Ymir
Jedopan
Ymir
Level 82
God Stats
1W - 8L
1,297 SR
Queue Stats
3W - 16L
1,192 Elo+
Solo
Horus
Horus
MLGBREADBLOKE
Horus
Level 63
God Stats
0W - 1L
1,721 SR
Queue Stats
177W - 186L
1,432 Elo+
Solo
Janus
Janus
kost1815
Janus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Da Ji
Da Ji
xxprofixx009
Da Ji
Level 103
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Team Averages
Level 77
1,537 SR
1,505 Elo+

VS

Team Averages
Level 64
1,544 SR
1,444 Elo+
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Brunhelm
Sun Wukong
Level 69
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Frenkydwarf
Lancelot
Level 64
God Stats
3W - 1L
1,672 SR
Queue Stats
132W - 106L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScoPer295
Ah Muzen Cab
Level 78
God Stats
13W - 9L
1,632 SR
Queue Stats
126W - 114L
1,484 Elo+
Solo
Ah Puch
Ah Puch
lyba11
Ah Puch
Level 50
God Stats
1W - 1L
1,339 SR
Queue Stats
40W - 40L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 5 / 4
8,704
458
13,621
14,700
6,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Jedopan
Ymir
11
2 / 5 / 3
8,375
441
9,765
19,850
21,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 4
7,971
420
9,884
17,886
17,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
kost1815
Janus
13
2 / 3 / 2
9,022
475
7,404
9,903
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 2
9,759
514
16,275
15,457
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 11
9,431
496
9,506
22,253
26,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Brunhelm
Sun Wukong
13
3 / 1 / 6
8,813
464
7,078
13,054
8,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
Frenkydwarf
Lancelot
18
12 / 2 / 2
11,687
615
15,073
18,425
10,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ScoPer295
Ah Muzen Cab
15
6 / 2 / 7
9,719
512
16,554
15,843
8,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
lyba11
Ah Puch
15
1 / 4 / 5
9,514
501
7,309
12,637
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
23
25
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
11
3.25
W
Sun Wukong
Brunhelm
Sun Wukong
3
1
6
6
L
Ishtar
0
5
4
0.4
W
Lancelot
Frenkydwarf
Lancelot
12
2
2
6.5
L
Ymir
Jedopan
Ymir
2
5
3
0.7
L
1
8
4
0.38
W
Ah Muzen Cab
ScoPer295
Ah Muzen Cab
6
2
7
4.75
L
Janus
kost1815
Janus
2
3
2
1
W
Ah Puch
lyba11
Ah Puch
1
4
5
0.88
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,949
Damage
55,520
77,796
Taken
82,212
56,831
Mitigated
59,863
13,063
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,506
1,975
291
4,170
22,253
26,756
0
8,297
13,737
48,201
0
W
Sun Wukong
Brunhelm
Sun Wukong
7,078
2,041
0
3,275
13,054
8,462
937
1,242
11,796
0
41,906
L
Ishtar
13,621
8,145
0
3,347
14,700
6,153
0
2,572
12,122
0
83,729
W
Lancelot
Frenkydwarf
Lancelot
15,073
2,847
0
3,662
18,425
10,376
475
3,019
15,256
0
106,141
L
Ymir
Jedopan
Ymir
9,765
2,691
711
2,637
19,850
21,395
0
5,400
14,354
24,712
0
L
9,884
4,811
390
1,628
17,886
17,880
532
3,968
13,724
97
39,028
W
Ah Muzen Cab
ScoPer295
Ah Muzen Cab
16,554
6,947
0
4,609
15,843
8,205
574
3,800
12,037
0
72,155
L
Janus
kost1815
Janus
7,404
345
0
480
9,903
4,356
1,042
2,241
7,414
58,519
0
W
Ah Puch
lyba11
Ah Puch
7,309
365
0
3,633
12,637
6,064
1,436
1,088
11,417
65,557
0
L
16,275
4,316
0
3,870
15,457
7,047
0
2,050
13,367
0
61,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,831
Gold Earned
49,164
469
Minions Killed
488
0
Camps Cleared
0
1,674,953
Distance Traveled
1,810,226
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,431
496
62
3
0
353,898
2
W
Sun Wukong
8,813
464
59
3
0
380,326
3
L
Ishtar
8,704
458
155
8
0
334,894
3
W
Lancelot
11,687
615
155
8
0
416,745
2
L
Ymir
8,375
441
40
2
0
333,987
9
L
Horus
7,971
420
46
2
0
291,398
0
W
Ah Muzen Cab
9,719
512
90
5
0
366,922
3
L
Janus
9,022
475
136
7
0
319,354
0
W
Ah Puch
9,514
501
122
6
0
292,335
5
L
Da Ji
9,759
514
92
5
0
395,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role