Player Matchup

Ishtar
Ishtar
Duckiwiza
Ishtar
Level 51
God Stats
3W - 1L
1,664 SR
Queue Stats
70W - 100L
1,453 Elo+
Solo
Guan Yu
Guan Yu
IcyveinsTobi
Guan Yu
Level 107
God Stats
24W - 9L
1,664 SR
Queue Stats
863W - 957L
1,528 Elo+
Party 1
Sobek
Sobek
Zetsubø
Sobek
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,485 Elo+
Solo
Mercury
Mercury
phatchod69
Mercury
Level 106
God Stats
18W - 6L
1,670 SR
Queue Stats
308W - 290L
1,523 Elo+
Solo
Merlin
Merlin
xXxDiinoxXx
Merlin
Level 100
God Stats
20W - 25L
1,437 SR
Queue Stats
540W - 640L
1,404 Elo+
Party 1
Team Averages
Level 104
1,587 SR
1,479 Elo+

VS

Team Averages
Level 80
1,515 SR
1,443 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Demb222
Ishtar
Level 103
God Stats
0W - 3L
1,315 SR
Queue Stats
35W - 42L
1,412 Elo+
Party 2
Cliodhna
Cliodhna
OsmyCud
Cliodhna
Level 67
God Stats
10W - 12L
1,517 SR
Queue Stats
31W - 41L
1,422 Elo+
Party 2
Ra
Ra
StarlightEagle
Ra
Level 67
God Stats
1W - 3L
1,642 SR
Queue Stats
23W - 31L
1,423 Elo+
Party 2
Nox
Nox
megadroch
Nox
Level 114
God Stats
6W - 5L
1,600 SR
Queue Stats
141W - 143L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Duckiwiza
Ishtar
10
3 / 2 / 3
6,077
608
5,250
6,879
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
IcyveinsTobi
Guan Yu
10
1 / 1 / 2
6,048
605
5,273
9,530
8,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Zetsubø
Sobek
8
0 / 1 / 4
5,369
537
2,842
6,165
3,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
phatchod69
Mercury
10
6 / 0 / 1
6,515
652
6,300
6,984
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
10
1 / 0 / 2
5,631
563
2,336
2,306
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 2 / 0
5,413
541
6,072
9,955
2,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Demb222
Ishtar
8
0 / 4 / 0
4,762
476
3,953
6,814
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
OsmyCud
Cliodhna
8
2 / 2 / 1
5,031
503
4,045
6,819
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,227
523
2,304
5,202
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
4,758
476
1,994
7,154
3,196
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
4
4
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
0
0.5
L
Ishtar
Demb222
Ishtar
0
4
0
0
W
Ishtar
Duckiwiza
Ishtar
3
2
3
2.25
W
Guan Yu
IcyveinsTobi
Guan Yu
1
1
2
2
L
Cliodhna
OsmyCud
Cliodhna
2
2
1
1.25
L
0
2
0
0
W
Sobek
Zetsubø
Sobek
0
1
4
2
L
1
1
0
1
W
Mercury
phatchod69
Mercury
6
0
1
6.5
W
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
18,368
31,864
Taken
35,944
17,308
Mitigated
12,568
12,477
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,072
2,874
0
4,736
9,955
2,950
0
729
9,226
0
40,377
L
Ishtar
Demb222
Ishtar
3,953
2,273
0
1,165
6,814
2,021
136
580
6,234
0
28,348
W
Ishtar
Duckiwiza
Ishtar
5,250
2,860
0
2,071
6,879
2,899
816
741
6,138
0
40,088
W
Guan Yu
IcyveinsTobi
Guan Yu
5,273
961
135
4,066
9,530
8,060
0
551
8,979
0
40,683
L
Cliodhna
OsmyCud
Cliodhna
4,045
859
0
857
6,819
2,297
0
1,421
5,398
0
20,291
L
2,304
442
178
1,420
5,202
2,104
336
1,357
3,845
38,845
0
W
Sobek
Zetsubø
Sobek
2,842
315
1,571
2,819
6,165
3,067
0
895
5,270
12,508
0
L
1,994
411
193
1,604
7,154
3,196
108
1,091
6,063
11,768
0
W
Mercury
phatchod69
Mercury
6,300
3,023
0
1,500
6,984
2,476
0
1,595
5,389
0
39,772
W
Merlin
2,336
312
0
315
2,306
806
0
516
1,790
35,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
25,191
301
Minions Killed
246
0
Camps Cleared
0
1,006,766
Distance Traveled
963,184
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,413
541
66
7
0
177,134
4
L
Ishtar
4,762
476
56
6
0
176,314
2
W
Ishtar
6,077
608
76
8
0
158,086
3
W
Guan Yu
6,048
605
67
7
0
203,854
4
L
Cliodhna
5,031
503
36
4
0
232,662
0
L
Ra
5,227
523
73
7
0
191,267
1
W
Sobek
5,369
537
13
1
0
214,944
5
L
Nox
4,758
476
15
2
0
185,807
4
W
Mercury
6,515
652
72
7
0
232,680
2
W
Merlin
5,631
563
73
7
0
197,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role