Player Matchup

Anubis
Anubis
Black9420
Anubis
Level 126
God Stats
37W - 21L
1,598 SR
Queue Stats
420W - 404L
1,465 Elo+
Solo
Neith
Neith
CatPhantom30
Neith
Level 85
God Stats
7W - 4L
1,538 SR
Queue Stats
126W - 116L
1,515 Elo+
Solo
Ymir
Ymir
FritzWatermelon
Ymir
Level 83
God Stats
16W - 7L
1,678 SR
Queue Stats
455W - 396L
1,523 Elo+
Solo
Pele
Pele
Lintys
Pele
Level 105
God Stats
32W - 29L
1,633 SR
Queue Stats
143W - 152L
1,447 Elo+
Solo
Nemesis
Nemesis
thfacu1232
Nemesis
Level 128
God Stats
3W - 1L
1,673 SR
Queue Stats
78W - 71L
1,454 Elo+
Solo
Team Averages
Level 105
1,624 SR
1,481 Elo+

VS

Team Averages
Level 110
1,562 SR
1,451 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Rafael150392
Ao Kuang
Level 108
God Stats
3W - 4L
1,657 SR
Queue Stats
47W - 68L
1,409 Elo+
Party 1
Skadi
Skadi
SDTERRORISTA
Skadi
Level 108
God Stats
16W - 20L
1,546 SR
Queue Stats
131W - 155L
1,395 Elo+
Party 1
Horus
Horus
tenaguito
Horus
Level 100
God Stats
13W - 12L
1,488 SR
Queue Stats
117W - 123L
1,490 Elo+
Party 1
Medusa
Medusa
zooXgang
Medusa
Level 147
God Stats
1W - 3L
1,619 SR
Queue Stats
209W - 205L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Black9420
Anubis
16
5 / 0 / 0
10,365
546
10,742
5,146
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 1 / 2
9,100
479
8,634
6,849
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
0 / 0 / 4
9,321
491
6,182
12,890
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Lintys
Pele
16
1 / 0 / 2
10,251
540
8,396
6,734
3,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
thfacu1232
Nemesis
16
2 / 2 / 3
9,632
507
6,501
15,159
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 2 / 0
8,280
436
3,812
9,038
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Rafael150392
Ao Kuang
13
1 / 2 / 1
8,119
427
6,215
20,650
8,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 0
7,859
414
1,943
10,215
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
tenaguito
Horus
12
0 / 1 / 1
7,337
386
1,276
14,023
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
zooXgang
Medusa
11
0 / 1 / 0
6,963
366
4,484
9,638
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
0
1
W
Anubis
Black9420
Anubis
5
0
0
5
W
1
1
2
2
W
0
0
4
2
W
Pele
Lintys
Pele
1
0
2
2
L
Ao Kuang
Rafael150392
Ao Kuang
1
2
1
0.75
L
0
3
0
0
L
Horus
tenaguito
Horus
0
1
1
0.5
W
Nemesis
thfacu1232
Nemesis
2
2
3
1.75
L
Medusa
zooXgang
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,455
Damage
17,730
46,778
Taken
63,564
32,971
Mitigated
32,014
14,110
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,812
211
0
3,463
9,038
4,241
0
3,996
5,042
62,222
0
W
Anubis
Black9420
Anubis
10,742
661
0
2,763
5,146
2,434
532
3,063
2,083
79,767
0
W
8,634
3,574
0
2,615
6,849
3,332
1,884
1,079
5,770
0
79,185
W
6,182
1,852
0
3,281
12,890
15,884
75
2,025
10,865
52,170
0
W
Pele
Lintys
Pele
8,396
853
0
3,018
6,734
3,987
744
687
6,047
0
79,182
L
Ao Kuang
Rafael150392
Ao Kuang
6,215
2,021
0
7,800
20,650
8,117
0
5,185
15,465
69,067
0
L
1,943
519
0
1,942
10,215
3,653
465
1,682
8,533
0
48,999
L
Horus
tenaguito
Horus
1,276
756
1,823
5,275
14,023
12,671
0
4,281
9,742
0
18,005
W
Nemesis
thfacu1232
Nemesis
6,501
3,384
0
2,433
15,159
7,334
33
3,173
11,986
0
94,583
L
Medusa
zooXgang
Medusa
4,484
2,225
0
2,774
9,638
3,332
0
1,780
7,858
0
49,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
38,558
610
Minions Killed
381
0
Camps Cleared
0
1,829,480
Distance Traveled
1,571,874
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,280
436
93
5
0
328,932
5
W
Anubis
10,365
546
140
7
0
336,691
1
W
Neith
9,100
479
130
7
0
347,462
4
W
Ymir
9,321
491
78
4
0
343,444
6
W
Pele
10,251
540
130
7
0
357,540
5
L
Ao Kuang
8,119
427
101
5
0
348,539
3
L
Skadi
7,859
414
93
5
0
271,252
4
L
Horus
7,337
386
15
1
0
371,896
5
W
Nemesis
9,632
507
132
7
0
444,343
6
L
Medusa
6,963
366
79
4
0
251,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role