Player Matchup

Skadi
Skadi
 
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mazhorka
Danzaburou
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 31L
1,347 Elo+
Party 1
Loki
Loki
Nibikun
Loki
Level 105
God Stats
6W - 10L
1,446 SR
Queue Stats
354W - 368L
1,432 Elo+
Solo
Agni
Agni
Texraa
Agni
Level 82
God Stats
2W - 2L
1,514 SR
Queue Stats
212W - 213L
1,452 Elo+
Party 2
Scylla
Scylla
millersis228
Scylla
Level 26
God Stats
15W - 15L
1,352 SR
Queue Stats
56W - 49L
1,428 Elo+
Party 2
Team Averages
Level 67
1,462 SR
1,432 Elo+

VS

Team Averages
Level 86
1,569 SR
1,493 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Eg0ist92
Anubis
Level 40
God Stats
13W - 9L
1,583 SR
Queue Stats
60W - 63L
1,448 Elo+
Party 3
Da Ji
Da Ji
LordTuum
Da Ji
Level 88
God Stats
5W - 2L
1,762 SR
Queue Stats
70W - 67L
1,462 Elo+
Party 3
Sun Wukong
Sun Wukong
kascone
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 39L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 2
5,979
1,196
5,169
4,242
1,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Mazhorka
Danzaburou
11
0 / 0 / 3
6,032
1,206
1,200
1,145
542
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Nibikun
Loki
11
3 / 1 / 1
6,728
1,346
3,000
3,132
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Texraa
Agni
11
0 / 0 / 3
5,793
1,159
5,423
3,634
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
11
0 / 0 / 1
5,996
1,199
2,474
2,399
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

381

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 0 / 2
5,823
1,165
2,488
2,545
1,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
 
The Morrigan
10
0 / 0 / 0
5,240
1,048
0
0
0
Anubis
Eg0ist92
Anubis
11
2 / 0 / 1
6,509
1,302
3,877
2,200
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
LordTuum
Da Ji
11
1 / 3 / 2
6,206
1,241
3,975
7,060
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
kascone
Sun Wukong
12
0 / 1 / 3
6,378
1,276
1,778
7,677
4,453
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
4
Kills
3
3
Deaths
4
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
2
1
L
Anhur
 
Anhur
0
0
2
1
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Anubis
Eg0ist92
Anubis
2
0
1
2.5
L
Da Ji
LordTuum
Da Ji
1
3
2
0.67
W
Danzaburou
Mazhorka
Danzaburou
0
0
3
1.5
W
Loki
Nibikun
Loki
3
1
1
3.5
W
Agni
Texraa
Agni
0
0
3
1.5
L
Sun Wukong
kascone
Sun Wukong
0
1
3
1.5
W
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
12,118
14,552
Taken
19,482
4,796
Mitigated
10,619
383
Healing
1,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,169
1,823
0
84
4,242
1,183
0
1,219
3,023
0
9,507
L
Anhur
 
Anhur
2,488
1,239
0
456
2,545
1,074
0
1,102
1,443
0
9,655
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Eg0ist92
Anubis
3,877
48
0
383
2,200
1,330
0
1,348
852
16,261
0
L
Da Ji
LordTuum
Da Ji
3,975
943
0
84
7,060
3,762
0
3,006
4,054
0
7,170
W
Danzaburou
Mazhorka
Danzaburou
1,200
872
0
199
1,145
542
0
0
1,145
0
9,734
W
Loki
Nibikun
Loki
3,000
850
0
100
3,132
1,260
0
831
2,301
0
15,323
W
Agni
Texraa
Agni
5,423
685
0
0
3,634
1,004
0
653
2,981
10,444
0
L
Sun Wukong
kascone
Sun Wukong
1,778
168
0
509
7,677
4,453
0
2,441
5,236
0
21,225
W
Scylla
2,474
121
0
0
2,399
807
0
1,174
1,225
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
30,156
107
Minions Killed
97
4
Camps Cleared
7
577,960
Distance Traveled
411,570
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,979
1,196
6
1
1
111,106
0
L
Anhur
5,823
1,165
20
4
0
81,798
1
L
The Morrigan
5,240
1,048
0
0
0
0
0
L
Anubis
6,509
1,302
31
6
1
107,875
1
L
Da Ji
6,206
1,241
5
1
2
105,943
0
W
Danzaburou
6,032
1,206
23
5
0
101,737
1
W
Loki
6,728
1,346
30
6
0
126,903
2
W
Agni
5,793
1,159
14
3
0
118,810
0
L
Sun Wukong
6,378
1,276
41
8
4
115,954
0
W
Scylla
5,996
1,199
34
7
3
119,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role