Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Auzysss
Artemis
Level 123
God Stats
3W - 1L
1,431 SR
Queue Stats
116W - 84L
1,548 Elo+
Party 2
Achilles
Achilles
Buttt3r
Achilles
Level 76
God Stats
1W - 1L
1,724 SR
Queue Stats
50W - 44L
1,454 Elo+
Party 2
Neith
Neith
Jigllyfucer
Neith
Level 51
God Stats
1W - 0L
1,460 SR
Queue Stats
2W - 3L
1,344 Elo+
Party 1
Hun Batz
Hun Batz
WardingBr
Hun Batz
Level 105
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 101
1,479 SR
1,469 Elo+

VS

Team Averages
Level 139
1,424 SR
1,512 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bernardes
Susano
Level 139
God Stats
0W - 2L
1,263 SR
Queue Stats
414W - 452L
1,467 Elo+
Solo
Anhur
Anhur
Krinix
Anhur
Level 155
God Stats
1W - 6L
1,248 SR
Queue Stats
333W - 329L
1,579 Elo+
Solo
Ah Puch
Ah Puch
chiminito
Ah Puch
Level 145
God Stats
12W - 7L
1,608 SR
Queue Stats
690W - 692L
1,561 Elo+
Solo
Bellona
Bellona
saulinh
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 3 / 19
13,669
759
21,006
13,806
8,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Auzysss
Artemis
20
11 / 2 / 21
13,987
777
35,973
14,906
7,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Buttt3r
Achilles
20
10 / 6 / 18
13,167
732
16,724
25,784
37,582
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
0 / 2 / 28
12,105
673
12,437
12,532
5,523
Hun Batz
WardingBr
Hun Batz
18
2 / 6 / 14
11,232
624
11,504
16,222
6,978
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 7 / 8
11,043
614
8,172
26,658
33,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Bernardes
Susano
17
3 / 5 / 8
10,474
582
9,038
12,865
7,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Krinix
Anhur
20
10 / 5 / 7
12,922
718
15,579
21,681
10,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
chiminito
Ah Puch
20
3 / 6 / 11
12,096
672
26,739
16,709
7,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
saulinh
Bellona
17
1 / 11 / 11
10,456
581
10,015
27,246
36,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
64
34
Kills
19
19
Deaths
34
100
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
19
6.83
L
Athena
 
Athena
2
7
8
0.86
W
Artemis
Auzysss
Artemis
11
2
21
10.75
L
Susano
Bernardes
Susano
3
5
8
1.4
W
Achilles
Buttt3r
Achilles
10
6
18
3.17
W
0
2
28
7
L
Anhur
Krinix
Anhur
10
5
7
2.7
W
Hun Batz
WardingBr
Hun Batz
2
6
14
1.5
L
Ah Puch
chiminito
Ah Puch
3
6
11
1.42
L
Bellona
saulinh
Bellona
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,644
Damage
69,543
83,250
Taken
105,159
65,634
Mitigated
95,294
36,156
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,006
2,410
2,367
5,316
13,806
8,073
704
7,625
6,102
49,571
0
L
Athena
 
Athena
8,172
1,333
3,106
5,430
26,658
33,292
312
7,621
19,037
18,999
0
W
Artemis
Auzysss
Artemis
35,973
23,751
5,150
7,392
14,906
7,478
4,048
7,046
7,794
0
63,358
L
Susano
Bernardes
Susano
9,038
1,119
420
767
12,865
7,324
252
2,281
10,584
58
21,048
W
Achilles
Buttt3r
Achilles
16,724
2,001
784
4,016
25,784
37,582
103
8,319
16,983
567
24,857
W
12,437
4,170
1,995
4,123
12,532
5,523
2,778
6,537
5,920
0
29,856
L
Anhur
Krinix
Anhur
15,579
6,874
2,572
6,582
21,681
10,249
461
3,239
18,442
0
31,188
W
Hun Batz
WardingBr
Hun Batz
11,504
1,382
2,060
2,953
16,222
6,978
109
5,646
10,375
14
25,262
L
Ah Puch
chiminito
Ah Puch
26,739
274
1,049
4,136
16,709
7,891
270
1,792
14,917
52,553
0
L
Bellona
saulinh
Bellona
10,015
1,788
1,023
1,862
27,246
36,538
0
6,654
20,592
204
23,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,160
Gold Earned
56,991
226
Minions Killed
168
0
Camps Cleared
0
1,571,646
Distance Traveled
1,408,825
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,669
759
60
3
0
279,390
1
L
Athena
11,043
614
16
1
0
278,880
0
W
Artemis
13,987
777
45
3
0
307,874
1
L
Susano
10,474
582
30
2
0
267,196
1
W
Achilles
13,167
732
30
2
0
320,757
0
W
Neith
12,105
673
64
4
0
308,631
1
L
Anhur
12,922
718
48
3
0
271,971
0
W
Hun Batz
11,232
624
27
2
0
354,994
1
L
Ah Puch
12,096
672
48
3
0
306,047
5
L
Bellona
10,456
581
26
1
0
284,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role