Player Matchup

Thoth
Thoth
DrFunTimess
Thoth
Level 27
God Stats
1W - 0L
1,264 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NephroToxic
Cernunnos
Level 109
God Stats
2W - 2L
1,641 SR
Queue Stats
75W - 101L
1,442 Elo+
Solo
Cthulhu
Cthulhu
NoirSemblance
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
SenpaiDoki
Serqet
Level 62
God Stats
1W - 0L
1,841 SR
Queue Stats
6W - 5L
1,545 Elo+
Party 1
Anubis
Anubis
SouperSaijer
Anubis
Level 127
God Stats
1W - 0L
1,672 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 1
Team Averages
Level 68
1,584 SR
1,501 Elo+

VS

Team Averages
Level 88
1,502 SR
1,356 Elo+
Ah Muzen Cab
Ah Muzen Cab
GREEDOxSHOT2nd
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 2
Bakasura
Bakasura
JordyFresh er
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,322 Elo+
Party 2
Achilles
Achilles
KSKrish
Achilles
Level 108
God Stats
0W - 3L
1,452 SR
Queue Stats
180W - 172L
1,597 Elo+
Solo
Agni
Agni
SirWasula
Agni
Level 125
God Stats
1W - 2L
1,614 SR
Queue Stats
7W - 12L
1,377 Elo+
Party 2
Yemoja
Yemoja
XxOridianxX
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,562
754
12,910
10,328
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
NephroToxic
Cernunnos
18
3 / 0 / 9
10,681
763
11,644
10,501
4,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
1 / 3 / 7
10,455
747
12,328
17,559
22,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
SenpaiDoki
Serqet
17
3 / 0 / 6
10,082
720
8,615
6,657
3,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
7 / 2 / 7
11,488
821
14,023
12,994
9,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GREEDOxSHOT2nd
Ah Muzen Cab
15
1 / 4 / 1
8,954
640
7,444
13,713
5,523
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
JordyFresh er
Bakasura
15
1 / 4 / 1
8,818
630
4,543
14,234
7,056
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
KSKrish
Achilles
17
5 / 2 / 2
10,657
761
14,803
18,598
19,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
17
2 / 4 / 4
9,856
704
11,149
10,981
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
16
1 / 4 / 4
9,859
704
5,193
15,631
12,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
18
Kills
10
10
Deaths
18
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
Ah Muzen Cab
GREEDOxSHOT2nd
Ah Muzen Cab
1
4
1
0.38
L
Bakasura
JordyFresh er
Bakasura
1
4
1
0.38
L
Achilles
KSKrish
Achilles
5
2
2
3
W
Cernunnos
NephroToxic
Cernunnos
3
0
9
7.5
W
Cthulhu
1
3
7
1.5
W
Serqet
SenpaiDoki
Serqet
3
0
6
6
L
Agni
2
4
4
1
W
Anubis
7
2
7
5.25
L
Yemoja
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,520
Damage
43,132
58,039
Taken
73,157
44,375
Mitigated
48,726
10,972
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,910
610
0
342
10,328
4,127
1,000
1,789
7,987
29,641
0
L
Ah Muzen Cab
GREEDOxSHOT2nd
Ah Muzen Cab
7,444
4,506
0
4,169
13,713
5,523
0
7,036
6,334
0
26,190
L
Bakasura
JordyFresh er
Bakasura
4,543
2,772
0
1,948
14,234
7,056
0
7,691
6,036
0
12,294
L
Achilles
KSKrish
Achilles
14,803
3,217
0
4,905
18,598
19,209
0
9,227
8,912
0
33,567
W
Cernunnos
NephroToxic
Cernunnos
11,644
8,271
0
2,822
10,501
4,742
3,578
2,601
7,719
0
50,826
W
Cthulhu
12,328
1,326
59
1,146
17,559
22,936
526
4,622
12,168
30,486
0
W
Serqet
SenpaiDoki
Serqet
8,615
1,248
0
0
6,657
3,553
1,185
2,391
4,162
0
16,528
L
Agni
11,149
184
0
1,459
10,981
4,185
0
5,003
5,719
36,186
0
W
Anubis
14,023
701
0
6,603
12,994
9,017
1,327
4,033
8,655
50,030
0
L
Yemoja
5,193
1,087
4,743
2,094
15,631
12,753
0
9,076
6,180
20,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,268
Gold Earned
48,144
312
Minions Killed
200
0
Camps Cleared
0
1,379,979
Distance Traveled
1,320,801
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,562
754
51
4
0
273,801
1
L
Ah Muzen Cab
8,954
640
32
2
0
265,621
0
L
Bakasura
8,818
630
35
3
0
317,509
0
L
Achilles
10,657
761
36
3
0
299,950
2
W
Cernunnos
10,681
763
94
7
0
247,688
0
W
Cthulhu
10,455
747
64
5
0
292,476
0
W
Serqet
10,082
720
30
2
0
311,289
0
L
Agni
9,856
704
68
5
0
244,304
0
W
Anubis
11,488
821
73
5
0
254,725
0
L
Yemoja
9,859
704
29
2
0
193,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role