Player Matchup

Ishtar
Ishtar
Shinoble
Ishtar
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,250 Elo+
Party 2
Horus
Horus
l ScottoH l
Horus
Level 85
God Stats
13W - 10L
1,500 SR
Queue Stats
135W - 177L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
xKNIFExLEGENDx
Baron Samedi
Level 99
God Stats
31W - 25L
1,616 SR
Queue Stats
460W - 630L
1,356 Elo+
Party 2
Team Averages
Level 64
1,539 SR
1,335 Elo+

VS

Team Averages
Level 129
1,224 SR
1,337 Elo+
Neith
Neith
BsanT92
Neith
Level 131
God Stats
1W - 0L
1,155 SR
Queue Stats
62W - 71L
1,333 Elo+
Party 1
Discordia
Discordia
Malkb
Discordia
Level 129
God Stats
1W - 2L
1,214 SR
Queue Stats
57W - 63L
1,339 Elo+
Party 1
King Arthur
King Arthur
Wiiinters
King Arthur
Level 127
God Stats
41W - 56L
1,302 SR
Queue Stats
435W - 613L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Shinoble
Ishtar
15
1 / 6 / 7
11,488
605
9,471
21,351
15,652
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 3 / 9
14,007
737
19,516
32,675
44,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xKNIFExLEGENDx
Baron Samedi
19
9 / 2 / 6
13,650
718
34,369
34,770
22,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BsanT92
Neith
17
6 / 9 / 5
13,144
692
30,444
24,720
11,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Malkb
Discordia
17
3 / 5 / 6
12,889
678
21,361
18,971
9,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Wiiinters
King Arthur
16
2 / 4 / 7
12,204
642
17,923
29,563
31,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
11
11
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
BsanT92
Neith
6
9
5
0.94
W
Discordia
Malkb
Discordia
3
5
6
1.2
L
Ishtar
Shinoble
Ishtar
1
6
7
0.75
W
King Arthur
Wiiinters
King Arthur
2
4
7
1.38
L
8
3
9
4.17
L
Baron Samedi
xKNIFExLEGENDx
Baron Samedi
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,356
Damage
69,728
88,796
Taken
73,254
82,647
Mitigated
52,035
50,558
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BsanT92
Neith
30,444
13,330
222
5,363
24,720
11,553
1,050
12,041
12,213
0
54,376
W
Discordia
Malkb
Discordia
21,361
1,904
1,180
1,561
18,971
9,076
1,829
9,220
9,420
64,965
0
L
Ishtar
Shinoble
Ishtar
9,471
6,713
0
525
21,351
15,652
1,158
3,803
17,548
44
30,909
W
King Arthur
Wiiinters
King Arthur
17,923
315
0
375
29,563
31,406
276
13,857
14,874
0
36,883
L
19,516
10,563
9,796
14,530
32,675
44,790
194
8,050
24,625
184
49,983
L
Baron Samedi
xKNIFExLEGENDx
Baron Samedi
34,369
1,787
9,646
16,061
34,770
22,205
437
9,796
24,974
75,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
38,237
174
Minions Killed
169
8
Camps Cleared
3
975,570
Distance Traveled
961,375
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,144
692
46
2
1
292,215
3
W
Discordia
12,889
678
96
5
1
301,392
3
L
Ishtar
11,488
605
45
2
4
267,905
0
W
King Arthur
12,204
642
27
1
1
367,768
1
L
Horus
14,007
737
59
3
2
374,475
1
L
Baron Samedi
13,650
718
70
4
2
333,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role