Player Matchup

Chronos
Chronos
Avetisyan
Chronos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Merlin
Merlin
CutieDhoine
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
King Arthur
King Arthur
RichardJ
King Arthur
Level 26
God Stats
0W - 5L
1,276 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 32
1,425 SR
1,500 Elo+

VS

Team Averages
Level 50
1,468 SR
1,328 Elo+
Eset
Eset
Afobazolchik
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,228 Elo+
Party 2
Baba Yaga
Baba Yaga
BananaGalbena
Baba Yaga
Level 69
God Stats
3W - 3L
1,618 SR
Queue Stats
53W - 61L
1,527 Elo+
Solo
Ullr
Ullr
Nifelheimr
Ullr
Level 64
God Stats
2W - 1L
1,285 SR
Queue Stats
4W - 18L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Avetisyan
Chronos
13
5 / 5 / 2
10,159
726
10,734
15,251
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
13
1 / 8 / 7
8,731
624
8,471
11,702
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
RichardJ
King Arthur
13
2 / 6 / 6
8,697
621
10,323
18,464
16,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 12
10,338
738
8,564
12,515
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
BananaGalbena
Baba Yaga
17
8 / 0 / 11
11,795
843
17,595
13,382
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 9
11,086
792
10,429
13,012
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
19
19
Deaths
8
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
7
12
1.43
L
Chronos
Avetisyan
Chronos
5
5
2
1.2
W
Baba Yaga
BananaGalbena
Baba Yaga
8
0
11
13.5
L
Merlin
1
8
7
0.56
W
7
1
9
11.5
L
King Arthur
RichardJ
King Arthur
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
36,588
45,417
Taken
38,909
28,197
Mitigated
18,699
971
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,564
1,330
930
1,301
12,515
5,408
24
6,252
6,263
18,844
0
L
Chronos
Avetisyan
Chronos
10,734
4,500
0
971
15,251
6,750
0
9,373
5,878
32,724
4,192
W
Baba Yaga
BananaGalbena
Baba Yaga
17,595
1,135
0
4,793
13,382
7,107
802
4,070
9,312
66,911
0
L
Merlin
8,471
736
0
0
11,702
4,940
47
6,178
5,524
26,082
0
W
10,429
7,439
0
2,230
13,012
6,184
1,781
8,139
4,873
0
35,402
L
King Arthur
RichardJ
King Arthur
10,323
1,261
0
0
18,464
16,507
0
10,811
7,653
0
26,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
33,219
100
Minions Killed
170
2
Camps Cleared
10
697,941
Distance Traveled
759,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,338
738
28
2
1
227,543
0
L
Chronos
10,159
726
51
4
1
243,790
2
W
Baba Yaga
11,795
843
98
7
7
282,423
2
L
Merlin
8,731
624
25
2
1
205,777
0
W
Ullr
11,086
792
44
3
2
249,736
1
L
King Arthur
8,697
621
24
2
0
248,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role