Player Matchup

Heimdallr
Heimdallr
BrotherKageTTV
Heimdallr
Level 36
God Stats
1W - 2L
1,555 SR
Queue Stats
30W - 41L
1,353 Elo+
Party 1
Kali
Kali
Kiyamii
Kali
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,345 Elo+
Party 1
Tyr
Tyr
MannyKun2
Tyr
Level 105
God Stats
14W - 15L
1,387 SR
Queue Stats
353W - 375L
1,457 Elo+
Party 2
Sol
Sol
Slacxa
Sol
Level 29
God Stats
36W - 27L
1,587 SR
Queue Stats
222W - 228L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
UltraGraal
Cthulhu
Level 32
God Stats
2W - 1L
1,263 SR
Queue Stats
46W - 47L
1,506 Elo+
Solo
Team Averages
Level 52
1,458 SR
1,428 Elo+

VS

Team Averages
Level 40
1,526 SR
1,454 Elo+
Tyr
Tyr
Anubattack
Tyr
Level 39
God Stats
7W - 4L
1,715 SR
Queue Stats
55W - 55L
1,552 Elo+
Solo
The Morrigan
The Morrigan
MagnoliaGG
The Morrigan
Level 64
God Stats
0W - 2L
1,207 SR
Queue Stats
75W - 95L
1,426 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Semblenc3
Ah Muzen Cab
Level 39
God Stats
2W - 1L
1,724 SR
Queue Stats
20W - 25L
1,419 Elo+
Solo
Ymir
Ymir
VolshadowzCB
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,450 Elo+
Solo
Thanatos
Thanatos
xvMeek
Thanatos
Level 25
God Stats
5W - 7L
1,482 SR
Queue Stats
23W - 31L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrotherKageTTV
Heimdallr
15
5 / 1 / 1
8,944
497
13,067
13,617
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Kiyamii
Kali
15
2 / 4 / 2
9,179
510
5,899
16,644
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 1 / 1
10,339
574
12,268
14,974
14,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
Slacxa
Sol
16
1 / 2 / 0
9,407
523
4,703
11,881
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
UltraGraal
Cthulhu
14
0 / 1 / 6
8,984
499
6,060
9,621
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 3
9,609
534
10,002
14,586
12,407
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
MagnoliaGG
The Morrigan
17
3 / 1 / 2
10,140
563
7,765
8,927
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Semblenc3
Ah Muzen Cab
12
1 / 4 / 1
7,303
406
10,830
14,706
5,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 2
7,210
401
4,121
13,045
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
xvMeek
Thanatos
14
5 / 2 / 4
9,223
512
7,887
15,038
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
9
9
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Heimdallr
BrotherKageTTV
Heimdallr
5
1
1
5.5
W
Kali
Kiyamii
Kali
2
4
2
0.75
L
The Morrigan
MagnoliaGG
The Morrigan
3
1
2
4
W
1
1
1
1.5
L
Ah Muzen Cab
Semblenc3
Ah Muzen Cab
1
4
1
0.38
W
Sol
Slacxa
Sol
1
2
0
0.5
W
Cthulhu
UltraGraal
Cthulhu
0
1
6
3
L
0
2
2
0.5
L
Thanatos
xvMeek
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
40,605
66,737
Taken
66,302
40,224
Mitigated
40,609
29,693
Healing
27,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,002
1,340
0
5,204
14,586
12,407
0
0
13,733
0
81,872
W
Heimdallr
BrotherKageTTV
Heimdallr
13,067
6,917
0
5,511
13,617
6,728
2,879
2,333
11,284
0
79,658
W
Kali
Kiyamii
Kali
5,899
3,048
0
2,832
16,644
6,553
0
1,028
15,616
0
76,112
L
The Morrigan
MagnoliaGG
The Morrigan
7,765
1,328
0
1,740
8,927
4,470
0
3,404
5,523
95,349
407
W
12,268
2,823
0
9,927
14,974
14,262
0
0
14,974
0
75,986
L
Ah Muzen Cab
Semblenc3
Ah Muzen Cab
10,830
6,318
0
6,211
14,706
5,427
0
2,928
11,778
0
55,823
W
Sol
Slacxa
Sol
4,703
1,415
0
8,251
11,881
4,425
1,548
5,833
6,048
82,654
0
W
Cthulhu
UltraGraal
Cthulhu
6,060
441
621
2,551
9,621
8,256
555
2,285
7,336
32,219
0
L
4,121
1,617
0
2,445
13,045
10,092
0
3,034
10,011
31,054
0
L
Thanatos
xvMeek
Thanatos
7,887
3,782
0
11,921
15,038
8,213
0
1,397
13,476
0
76,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
43,485
608
Minions Killed
544
0
Camps Cleared
0
1,687,789
Distance Traveled
1,755,755
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,609
534
155
9
0
348,712
2
W
Heimdallr
8,944
497
142
8
0
311,249
4
W
Kali
9,179
510
122
7
0
345,871
1
L
The Morrigan
10,140
563
154
9
0
379,055
12
W
Tyr
10,339
574
150
8
0
360,642
3
L
Ah Muzen Cab
7,303
406
68
4
0
396,197
1
W
Sol
9,407
523
130
7
0
315,152
9
W
Cthulhu
8,984
499
64
4
0
354,875
4
L
Ymir
7,210
401
45
3
0
253,334
9
L
Thanatos
9,223
512
122
7
0
378,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role