Player Matchup

Cerberus
Cerberus
Platinum I
Alen
Cerberus
Platinum I
Level 160
God Stats
12W - 6L
1,572 SR
Queue Stats
30W - 31L
1,926 MMR
Solo
Skadi
Skadi
Platinum I
Art1Sh0k
Skadi
Platinum I
Level 159
God Stats
4W - 6L
1,603 SR
Queue Stats
443W - 446L
1,874 MMR
Solo
Artio
Artio
Platinum II
Crαb
Artio
Platinum II
Level 45
God Stats
1W - 2L
1,635 SR
Queue Stats
98W - 73L
1,829 MMR
Solo
Tiamat
Tiamat
Platinum II
Lappiakk
Tiamat
Platinum II
Level 146
God Stats
1W - 1L
1,655 SR
Queue Stats
32W - 30L
1,865 MMR
Solo
Awilix
Awilix
Platinum V
WaPiiiix
Awilix
Platinum V
Level 142
God Stats
82W - 79L
1,557 SR
Queue Stats
355W - 343L
1,861 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,604 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,609 SR
1,876 MMR
Discordia
Discordia
Platinum I
MythicSlayeer
Discordia
Platinum I
Level 160
God Stats
3W - 3L
1,191 SR
Queue Stats
66W - 55L
1,964 MMR
Solo
Chaac
Chaac
Platinum II
RIKΛI
Chaac
Platinum II
Level 160
God Stats
2W - 1L
1,743 SR
Queue Stats
177W - 184L
1,957 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Syneo
Kuzenbo
Platinum I
Level 156
God Stats
8W - 8L
1,564 SR
Queue Stats
177W - 160L
1,923 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Tsuini
Guan Yu
Platinum III
Level 160
God Stats
9W - 5L
1,652 SR
Queue Stats
359W - 342L
1,761 MMR
Party 1
Rama
Rama
Platinum V
YoloMcMaster
Rama
Platinum V
Level 159
God Stats
20W - 20L
1,892 SR
Queue Stats
86W - 77L
1,777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alen
Cerberus
18
1 / 5 / 12
13,277
443
12,438
34,853
56,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Art1Sh0k
Skadi
20
2 / 8 / 5
13,384
446
20,615
23,674
11,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Crαb
Artio
20
4 / 6 / 7
13,710
457
17,899
40,914
58,268
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Lappiakk
Tiamat
20
2 / 2 / 7
14,267
476
26,709
22,472
17,989
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
WaPiiiix
Awilix
20
5 / 6 / 1
15,280
509
17,084
35,463
19,301
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebFreyaKhepriHeimdallr

VS

Bans
KaliAh Muzen CabAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MythicSlayeer
Discordia
20
6 / 3 / 7
17,391
580
26,176
12,772
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
RIKΛI
Chaac
20
5 / 3 / 5
17,296
577
20,717
37,568
43,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Syneo
Kuzenbo
20
1 / 3 / 15
14,645
488
12,886
33,809
67,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Tsuini
Guan Yu
20
3 / 2 / 16
16,463
549
15,355
30,492
18,891
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 9
18,709
624
49,167
30,243
13,676
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
14
Kills
27
27
Deaths
14
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alen
Cerberus
1
5
12
1.4
L
Skadi
Art1Sh0k
Skadi
2
8
5
0.56
L
Artio
Crαb
Artio
4
6
7
1.25
L
Tiamat
Lappiakk
Tiamat
2
2
7
2.75
W
Discordia
MythicSlayeer
Discordia
6
3
7
3.17
W
Chaac
RIKΛI
Chaac
5
3
5
2.5
W
Kuzenbo
Syneo
Kuzenbo
1
3
15
2.83
W
Guan Yu
Tsuini
Guan Yu
3
2
16
5.5
L
Awilix
WaPiiiix
Awilix
5
6
1
0.92
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,745
Damage
124,301
157,376
Taken
144,884
163,240
Mitigated
148,871
44,019
Healing
61,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alen
Cerberus
12,438
488
0
4,598
34,853
56,221
0
9,574
25,279
54,040
0
L
Skadi
Art1Sh0k
Skadi
20,615
7,515
0
1,466
23,674
11,461
771
5,112
18,562
0
139,858
L
Artio
Crαb
Artio
17,899
2,224
2,899
15,885
40,914
58,268
100
10,377
30,537
103,583
0
L
Tiamat
Lappiakk
Tiamat
26,709
1,020
0
5,833
22,472
17,989
1,107
8,362
14,110
152,859
0
W
Discordia
MythicSlayeer
Discordia
26,176
1,160
0
2,285
12,772
5,861
1,635
5,563
7,139
158,746
0
W
Chaac
RIKΛI
Chaac
20,717
6,570
0
18,015
37,568
43,041
1,570
16,014
21,484
0
129,207
W
Kuzenbo
Syneo
Kuzenbo
12,886
5,195
1,579
7,942
33,809
67,402
683
15,925
17,824
60,627
0
W
Guan Yu
Tsuini
Guan Yu
15,355
1,786
5,635
14,420
30,492
18,891
2,598
10,903
19,449
0
136,214
L
Awilix
WaPiiiix
Awilix
17,084
5,314
0
13,338
35,463
19,301
0
6,549
28,844
22
160,462
W
49,167
28,557
0
11,375
30,243
13,676
14,439
11,248
17,595
0
231,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,918
Gold Earned
84,504
867
Minions Killed
918
0
Camps Cleared
0
2,974,728
Distance Traveled
3,051,104
32
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,277
443
67
2
0
579,822
13
L
Skadi
13,384
446
203
7
0
537,855
5
L
Artio
13,710
457
162
5
0
579,188
4
L
Tiamat
14,267
476
249
8
0
574,624
7
W
Discordia
17,391
580
238
8
0
581,937
12
W
Chaac
17,296
577
196
7
0
620,804
6
W
Kuzenbo
14,645
488
74
2
0
614,745
14
W
Guan Yu
16,463
549
162
5
0
693,790
11
L
Awilix
15,280
509
186
6
0
703,239
3
W
Rama
18,709
624
248
8
0
539,828
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role