Player Matchup

Gilgamesh
Gilgamesh
Gold II
CrazyONES1
Gilgamesh
Gold II
Level 63
God Stats
2W - 0L
1,798 SR
Queue Stats
38W - 34L
1,652 MMR
Solo
Poseidon
Poseidon
Gold IV
DeimosK
Poseidon
Gold IV
Level 144
God Stats
8W - 3L
1,767 SR
Queue Stats
96W - 95L
1,526 MMR
Solo
Izanami
Izanami
Silver I
Dudas
Izanami
Silver I
Level 48
God Stats
1W - 3L
1,342 SR
Queue Stats
9W - 13L
1,498 MMR
Solo
Khepri
Khepri
Silver II
Kaabien
Khepri
Silver II
Level 52
God Stats
3W - 2L
1,731 SR
Queue Stats
26W - 38L
1,496 MMR
Solo
Set
Set
Bronze V
bakadis
Set
Bronze V
Level 45
God Stats
1W - 0L
1,270 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,582 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,524 SR
1,552 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Dioné
Kumbhakarna
Gold III
Level 160
God Stats
15W - 21L
1,486 SR
Queue Stats
430W - 431L
1,561 MMR
Solo
Pele
Pele
Silver III
LostCu1ture
Pele
Silver III
Level 88
God Stats
3W - 5L
1,575 SR
Queue Stats
52W - 60L
1,507 MMR
Solo
Ra
Ra
Gold II
V压脉带V
Ra
Gold II
Level 147
God Stats
19W - 22L
1,561 SR
Queue Stats
567W - 570L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyONES1
Gilgamesh
20
7 / 2 / 9
15,182
562
30,002
29,798
23,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
DeimosK
Poseidon
20
8 / 3 / 7
16,755
621
32,410
17,289
9,650
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Dudas
Izanami
20
3 / 4 / 4
14,628
542
16,755
24,219
11,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Kaabien
Khepri
19
1 / 2 / 16
13,666
506
8,312
21,040
30,569
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Set
20
2 / 3 / 10
15,645
579
22,483
38,102
42,785
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Ah Muzen CabThanatosKaliMulan

VS

Bans
CabrakanLancelotCliodhnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
2 / 6 / 4
13,597
504
16,185
22,346
10,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
 
Cu Chulainn
20
1 / 4 / 5
13,478
499
29,792
36,310
45,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Dioné
Kumbhakarna
18
1 / 4 / 6
11,970
443
6,969
31,466
35,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

19
9 / 5 / 0
13,318
493
19,577
30,534
14,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 2 / 4
12,827
475
20,647
20,100
11,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
21
Kills
14
14
Deaths
21
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
4
0.67
L
Cu Chulainn
 
Cu Chulainn
1
4
5
0.88
W
Gilgamesh
CrazyONES1
Gilgamesh
7
2
9
5.75
W
Poseidon
DeimosK
Poseidon
8
3
7
3.83
L
Kumbhakarna
Dioné
Kumbhakarna
1
4
6
1
W
Izanami
Dudas
Izanami
3
4
4
1.25
W
Khepri
Kaabien
Khepri
1
2
16
4.5
L
9
5
0
1.8
L
1
2
4
1.5
W
Set
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,962
Damage
93,170
130,448
Taken
140,756
117,895
Mitigated
117,473
35,751
Healing
36,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
16,185
7,773
0
3,508
22,346
10,666
4,060
4,418
17,928
57
136,997
L
Cu Chulainn
 
Cu Chulainn
29,792
7,353
425
12,505
36,310
45,461
62
9,623
26,687
1,190
127,013
W
Gilgamesh
CrazyONES1
Gilgamesh
30,002
10,650
0
3,781
29,798
23,692
4,219
8,129
21,669
0
135,060
W
Poseidon
DeimosK
Poseidon
32,410
4,180
0
2,840
17,289
9,650
3,267
5,188
12,101
195,425
0
L
Kumbhakarna
Dioné
Kumbhakarna
6,969
625
0
3,713
31,466
35,453
0
13,478
17,988
43,755
0
W
Izanami
Dudas
Izanami
16,755
11,828
0
8,020
24,219
11,199
5,623
4,305
19,914
0
160,572
W
Khepri
Kaabien
Khepri
8,312
1,122
4,326
6,361
21,040
30,569
535
5,170
15,870
24,293
0
L
19,577
5,243
0
4,135
30,534
14,707
0
7,280
23,254
0
115,126
L
20,647
680
6,395
5,569
20,100
11,186
0
6,359
13,741
158,745
0
W
Set
22,483
9,892
0
10,423
38,102
42,785
2,093
7,088
31,014
0
137,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,876
Gold Earned
65,190
869
Minions Killed
840
0
Camps Cleared
0
2,702,521
Distance Traveled
2,562,628
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,597
504
196
7
0
438,185
6
L
Cu Chulainn
13,478
499
212
8
0
473,634
6
W
Gilgamesh
15,182
562
140
5
0
617,171
2
W
Poseidon
16,755
621
257
10
0
570,405
12
L
Kumbhakarna
11,970
443
53
2
0
514,915
8
W
Izanami
14,628
542
213
8
0
456,836
0
W
Khepri
13,666
506
29
1
0
569,990
7
L
Pele
13,318
493
133
5
0
551,233
13
L
Ra
12,827
475
246
9
0
584,661
6
W
Set
15,645
579
230
9
0
488,119
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role