Player Matchup

Ymir
Ymir
ColdHeartViking
Ymir
Level 160
God Stats
4W - 5L
1,686 SR
Queue Stats
171W - 120L
1,680 Elo+
Party 1
Charybdis
Charybdis
ManL1keMoe
Charybdis
Level 160
God Stats
4W - 2L
1,531 SR
Queue Stats
45W - 33L
1,596 Elo+
Party 1
Agni
Agni
ÖniFans
Agni
Level 129
God Stats
2W - 2L
1,485 SR
Queue Stats
180W - 100L
1,706 Elo+
Party 1
Team Averages
Level 150
1,567 SR
1,661 Elo+

VS

Team Averages
Level 66
1,409 SR
1,252 Elo+
Mulan
Mulan
AeviBoi
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,198 Elo+
Party 2
Nox
Nox
Drinkmeade
Nox
Level 123
God Stats
4W - 12L
1,261 SR
Queue Stats
50W - 51L
1,359 Elo+
Party 2
Izanami
Izanami
Sinsun
Izanami
Level 66
God Stats
0W - 2L
1,466 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,594
800
4,951
11,848
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
ManL1keMoe
Charybdis
14
4 / 2 / 8
9,257
771
11,693
9,159
3,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
16
10 / 0 / 6
10,349
862
15,452
5,241
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AeviBoi
Mulan
11
1 / 7 / 0
7,071
589
4,070
13,685
11,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 4 / 2
7,512
626
2,094
9,060
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sinsun
Izanami
11
1 / 5 / 1
6,994
583
5,836
11,783
5,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
3
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
AeviBoi
Mulan
1
7
0
0.14
W
2
1
10
7
L
1
4
2
0.5
W
Charybdis
ManL1keMoe
Charybdis
4
2
8
4
L
Izanami
Sinsun
Izanami
1
5
1
0.3
W
Agni
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
12,000
26,248
Taken
34,528
19,044
Mitigated
21,098
6,108
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AeviBoi
Mulan
4,070
435
0
135
13,685
11,971
0
7,853
5,832
0
9,532
W
4,951
654
217
3,600
11,848
13,036
249
840
11,008
15,578
0
L
2,094
107
0
750
9,060
4,050
0
6,513
2,547
26,673
0
W
Charybdis
ManL1keMoe
Charybdis
11,693
5,912
0
1,371
9,159
3,969
1,671
865
8,294
0
36,228
L
Izanami
Sinsun
Izanami
5,836
4,162
0
1,116
11,783
5,077
0
6,519
5,264
0
20,385
W
Agni
15,452
991
0
920
5,241
2,039
845
1,037
4,204
43,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
21,577
158
Minions Killed
102
8
Camps Cleared
4
636,044
Distance Traveled
579,012
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,071
589
12
1
2
201,747
2
W
Ymir
9,594
800
23
2
2
215,154
3
L
Nox
7,512
626
60
5
1
211,585
2
W
Charybdis
9,257
771
74
6
1
192,124
0
L
Izanami
6,994
583
30
3
1
165,680
0
W
Agni
10,349
862
61
5
5
228,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role